emath/
rect_align.rs

1use crate::{Align2, Pos2, Rect, Vec2};
2
3/// Position a child [`Rect`] relative to a parent [`Rect`].
4///
5/// The corner from [`RectAlign::child`] on the new rect will be aligned to
6/// the corner from [`RectAlign::parent`] on the original rect.
7///
8/// There are helper constants for the 12 common menu positions:
9/// ```text
10///              ┌───────────┐  ┌────────┐  ┌─────────┐
11///              │ TOP_START │  │  TOP   │  │ TOP_END │
12///              └───────────┘  └────────┘  └─────────┘
13/// ┌──────────┐ ┌────────────────────────────────────┐ ┌───────────┐
14/// │LEFT_START│ │                                    │ │RIGHT_START│
15/// └──────────┘ │                                    │ └───────────┘
16/// ┌──────────┐ │                                    │ ┌───────────┐
17/// │   LEFT   │ │             some_rect              │ │   RIGHT   │
18/// └──────────┘ │                                    │ └───────────┘
19/// ┌──────────┐ │                                    │ ┌───────────┐
20/// │ LEFT_END │ │                                    │ │ RIGHT_END │
21/// └──────────┘ └────────────────────────────────────┘ └───────────┘
22///              ┌────────────┐  ┌──────┐  ┌──────────┐
23///              │BOTTOM_START│  │BOTTOM│  │BOTTOM_END│
24///              └────────────┘  └──────┘  └──────────┘
25/// ```
26// There is no `new` function on purpose, since writing out `parent` and `child` is more
27// reasonable.
28#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
29#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
30pub struct RectAlign {
31    /// The alignment in the parent (original) rect.
32    pub parent: Align2,
33
34    /// The alignment in the child (new) rect.
35    pub child: Align2,
36}
37
38impl Default for RectAlign {
39    fn default() -> Self {
40        Self::BOTTOM_START
41    }
42}
43
44impl RectAlign {
45    /// Along the top edge, leftmost.
46    pub const TOP_START: Self = Self {
47        parent: Align2::LEFT_TOP,
48        child: Align2::LEFT_BOTTOM,
49    };
50
51    /// Along the top edge, centered.
52    pub const TOP: Self = Self {
53        parent: Align2::CENTER_TOP,
54        child: Align2::CENTER_BOTTOM,
55    };
56
57    /// Along the top edge, rightmost.
58    pub const TOP_END: Self = Self {
59        parent: Align2::RIGHT_TOP,
60        child: Align2::RIGHT_BOTTOM,
61    };
62
63    /// Along the right edge, topmost.
64    pub const RIGHT_START: Self = Self {
65        parent: Align2::RIGHT_TOP,
66        child: Align2::LEFT_TOP,
67    };
68
69    /// Along the right edge, centered.
70    pub const RIGHT: Self = Self {
71        parent: Align2::RIGHT_CENTER,
72        child: Align2::LEFT_CENTER,
73    };
74
75    /// Along the right edge, bottommost.
76    pub const RIGHT_END: Self = Self {
77        parent: Align2::RIGHT_BOTTOM,
78        child: Align2::LEFT_BOTTOM,
79    };
80
81    /// Along the bottom edge, rightmost.
82    pub const BOTTOM_END: Self = Self {
83        parent: Align2::RIGHT_BOTTOM,
84        child: Align2::RIGHT_TOP,
85    };
86
87    /// Along the bottom edge, centered.
88    pub const BOTTOM: Self = Self {
89        parent: Align2::CENTER_BOTTOM,
90        child: Align2::CENTER_TOP,
91    };
92
93    /// Along the bottom edge, leftmost.
94    pub const BOTTOM_START: Self = Self {
95        parent: Align2::LEFT_BOTTOM,
96        child: Align2::LEFT_TOP,
97    };
98
99    /// Along the left edge, bottommost.
100    pub const LEFT_END: Self = Self {
101        parent: Align2::LEFT_BOTTOM,
102        child: Align2::RIGHT_BOTTOM,
103    };
104
105    /// Along the left edge, centered.
106    pub const LEFT: Self = Self {
107        parent: Align2::LEFT_CENTER,
108        child: Align2::RIGHT_CENTER,
109    };
110
111    /// Along the left edge, topmost.
112    pub const LEFT_START: Self = Self {
113        parent: Align2::LEFT_TOP,
114        child: Align2::RIGHT_TOP,
115    };
116
117    /// The 12 most common menu positions as an array, for use with [`RectAlign::find_best_align`].
118    pub const MENU_ALIGNS: [Self; 12] = [
119        Self::BOTTOM_START,
120        Self::BOTTOM_END,
121        Self::TOP_START,
122        Self::TOP_END,
123        Self::RIGHT_END,
124        Self::RIGHT_START,
125        Self::LEFT_END,
126        Self::LEFT_START,
127        // These come last on purpose, we prefer the corner ones
128        Self::TOP,
129        Self::RIGHT,
130        Self::BOTTOM,
131        Self::LEFT,
132    ];
133
134    /// Align in the parent rect.
135    pub fn parent(&self) -> Align2 {
136        self.parent
137    }
138
139    /// Align in the child rect.
140    pub fn child(&self) -> Align2 {
141        self.child
142    }
143
144    /// Convert an [`Align2`] to an [`RectAlign`], positioning the child rect inside the parent.
145    pub fn from_align2(align: Align2) -> Self {
146        Self {
147            parent: align,
148            child: align,
149        }
150    }
151
152    /// The center of the child rect will be aligned to a corner of the parent rect.
153    pub fn over_corner(align: Align2) -> Self {
154        Self {
155            parent: align,
156            child: Align2::CENTER_CENTER,
157        }
158    }
159
160    /// Position the child rect outside the parent rect.
161    pub fn outside(align: Align2) -> Self {
162        Self {
163            parent: align,
164            child: align.flip(),
165        }
166    }
167
168    /// Calculate the child rect based on a size and some optional gap.
169    pub fn align_rect(&self, parent_rect: &Rect, size: Vec2, gap: f32) -> Rect {
170        let (pivot, anchor) = self.pivot_pos(parent_rect, gap);
171        pivot.anchor_size(anchor, size)
172    }
173
174    /// Returns a [`Align2`] and a [`Pos2`] that you can e.g. use with `Area::fixed_pos`
175    /// and `Area::pivot` to align an `Area` to some rect.
176    pub fn pivot_pos(&self, parent_rect: &Rect, gap: f32) -> (Align2, Pos2) {
177        (self.child(), self.anchor(parent_rect, gap))
178    }
179
180    /// Returns a sign vector (-1, 0 or 1 in each direction) that can be used as an offset to the
181    /// child rect, creating a gap between the rects while keeping the edges aligned.
182    pub fn gap_vector(&self) -> Vec2 {
183        let mut gap = -self.child.to_sign();
184
185        // Align the edges in these cases
186        match *self {
187            Self::TOP_START | Self::TOP_END | Self::BOTTOM_START | Self::BOTTOM_END => {
188                gap.x = 0.0;
189            }
190            Self::LEFT_START | Self::LEFT_END | Self::RIGHT_START | Self::RIGHT_END => {
191                gap.y = 0.0;
192            }
193            _ => {}
194        }
195
196        gap
197    }
198
199    /// Calculator the anchor point for the child rect, based on the parent rect and an optional gap.
200    pub fn anchor(&self, parent_rect: &Rect, gap: f32) -> Pos2 {
201        let pos = self.parent.pos_in_rect(parent_rect);
202
203        let offset = self.gap_vector() * gap;
204
205        pos + offset
206    }
207
208    /// Flip the alignment on the x-axis.
209    pub fn flip_x(self) -> Self {
210        Self {
211            parent: self.parent.flip_x(),
212            child: self.child.flip_x(),
213        }
214    }
215
216    /// Flip the alignment on the y-axis.
217    pub fn flip_y(self) -> Self {
218        Self {
219            parent: self.parent.flip_y(),
220            child: self.child.flip_y(),
221        }
222    }
223
224    /// Flip the alignment on both axes.
225    pub fn flip(self) -> Self {
226        Self {
227            parent: self.parent.flip(),
228            child: self.child.flip(),
229        }
230    }
231
232    /// Returns the 3 alternative [`RectAlign`]s that are flipped in various ways, for use
233    /// with [`RectAlign::find_best_align`].
234    pub fn symmetries(self) -> [Self; 3] {
235        [self.flip_x(), self.flip_y(), self.flip()]
236    }
237
238    /// Look for the first alternative [`RectAlign`] that allows the child rect to fit
239    /// inside the `screen_rect`.
240    ///
241    /// If no alternative fits, the first is returned.
242    /// If no alternatives are given, `None` is returned.
243    ///
244    /// See also:
245    /// - [`RectAlign::symmetries`] to calculate alternatives
246    /// - [`RectAlign::MENU_ALIGNS`] for the 12 common menu positions
247    pub fn find_best_align(
248        values_to_try: impl Iterator<Item = Self>,
249        screen_rect: Rect,
250        parent_rect: Rect,
251        gap: f32,
252        expected_size: Vec2,
253    ) -> Option<Self> {
254        let mut first_choice = None;
255
256        for align in values_to_try {
257            first_choice = first_choice.or(Some(align)); // Remember the first alternative
258
259            let suggested_popup_rect = align.align_rect(&parent_rect, expected_size, gap);
260
261            if screen_rect.contains_rect(suggested_popup_rect) {
262                return Some(align);
263            }
264        }
265
266        first_choice
267    }
268}