Type Alias ash::vk::PhysicalDeviceDescriptorIndexingPropertiesEXT
source · pub type PhysicalDeviceDescriptorIndexingPropertiesEXT = PhysicalDeviceDescriptorIndexingProperties;
Aliased Type§
struct PhysicalDeviceDescriptorIndexingPropertiesEXT {Show 25 fields
pub s_type: StructureType,
pub p_next: *mut c_void,
pub max_update_after_bind_descriptors_in_all_pools: u32,
pub shader_uniform_buffer_array_non_uniform_indexing_native: u32,
pub shader_sampled_image_array_non_uniform_indexing_native: u32,
pub shader_storage_buffer_array_non_uniform_indexing_native: u32,
pub shader_storage_image_array_non_uniform_indexing_native: u32,
pub shader_input_attachment_array_non_uniform_indexing_native: u32,
pub robust_buffer_access_update_after_bind: u32,
pub quad_divergent_implicit_lod: u32,
pub max_per_stage_descriptor_update_after_bind_samplers: u32,
pub max_per_stage_descriptor_update_after_bind_uniform_buffers: u32,
pub max_per_stage_descriptor_update_after_bind_storage_buffers: u32,
pub max_per_stage_descriptor_update_after_bind_sampled_images: u32,
pub max_per_stage_descriptor_update_after_bind_storage_images: u32,
pub max_per_stage_descriptor_update_after_bind_input_attachments: u32,
pub max_per_stage_update_after_bind_resources: u32,
pub max_descriptor_set_update_after_bind_samplers: u32,
pub max_descriptor_set_update_after_bind_uniform_buffers: u32,
pub max_descriptor_set_update_after_bind_uniform_buffers_dynamic: u32,
pub max_descriptor_set_update_after_bind_storage_buffers: u32,
pub max_descriptor_set_update_after_bind_storage_buffers_dynamic: u32,
pub max_descriptor_set_update_after_bind_sampled_images: u32,
pub max_descriptor_set_update_after_bind_storage_images: u32,
pub max_descriptor_set_update_after_bind_input_attachments: u32,
}
Fields§
§s_type: StructureType
§p_next: *mut c_void
§max_update_after_bind_descriptors_in_all_pools: u32
§shader_uniform_buffer_array_non_uniform_indexing_native: u32
§shader_sampled_image_array_non_uniform_indexing_native: u32
§shader_storage_buffer_array_non_uniform_indexing_native: u32
§shader_storage_image_array_non_uniform_indexing_native: u32
§shader_input_attachment_array_non_uniform_indexing_native: u32
§robust_buffer_access_update_after_bind: u32
§quad_divergent_implicit_lod: u32
§max_per_stage_descriptor_update_after_bind_samplers: u32
§max_per_stage_descriptor_update_after_bind_uniform_buffers: u32
§max_per_stage_descriptor_update_after_bind_storage_buffers: u32
§max_per_stage_descriptor_update_after_bind_sampled_images: u32
§max_per_stage_descriptor_update_after_bind_storage_images: u32
§max_per_stage_descriptor_update_after_bind_input_attachments: u32
§max_per_stage_update_after_bind_resources: u32
§max_descriptor_set_update_after_bind_samplers: u32
§max_descriptor_set_update_after_bind_uniform_buffers: u32
§max_descriptor_set_update_after_bind_uniform_buffers_dynamic: u32
§max_descriptor_set_update_after_bind_storage_buffers: u32
§max_descriptor_set_update_after_bind_storage_buffers_dynamic: u32
§max_descriptor_set_update_after_bind_sampled_images: u32
§max_descriptor_set_update_after_bind_storage_images: u32
§max_descriptor_set_update_after_bind_input_attachments: u32