Structs§
- Helper utility to update
TextureAtlasLayout
on the fly. - An index into a
TextureAtlasLayout
, which corresponds to a specific section of a texture. - A builder which is used to create a texture atlas from many individual sprites.
- Stores a map used to lookup the position of a texture in a
TextureAtlas
. This can be used to either use and look up a specific section of a texture, or animate frame-by-frame as a sprite sheet. - Stores a mapping from sub texture handles to the related area index.
Enums§
- An error that occurs when loading a texture.