Module prelude

Module prelude 

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The mesh prelude.

This includes the most common types in this crate, re-exported for your convenience.

Structs§

Mesh
A 3D object made out of vertices representing triangles, lines, or points, with “attribute” values for each vertex.
Mesh2d
A component for 2D meshes. Requires a MeshMaterial2d to be rendered, commonly using a ColorMaterial.
Mesh3d
A component for 3D meshes. Requires a MeshMaterial3d to be rendered, commonly using a StandardMaterial.

Traits§

MeshBuilder
A trait used to build Meshes from a configuration
Meshable
A trait for shapes that can be turned into a Mesh.