Structs§
- Main
Entity - Component added on the sub world entities to keep track of the corresponding main world entity.
Type Aliases§
- Main
Entity Hash Map - A
HashMappre-configured to useEntityHashhashing with aMainEntity. - Main
Entity Hash Set - A
HashSetpre-configured to useEntityHashhashing with aMainEntity. - Render
Entity - Sync
ToRender World - Temporary
Render Entity