Expand description
Structs§
- Metadata for bundles. Stores a
BundleInfo
for each type ofBundle
in a given world.
Enums§
- What to do on insertion if a component already exists.
Traits§
- The
Bundle
trait enables insertion and removal ofComponent
s from an entity. - Creates a
Bundle
by taking it from internal storage. - The parts from
Bundle
that don’t require statically knowing the components of the bundle. - A trait implemented for
BundleEffect
implementations that do nothing. This is used as a type constraint forBundle
APIs that do not / cannot runDynamicBundle::Effect
, such as “batch spawn” APIs.