Expand description
Structs§
- Bundle
Id - For a specific
World, this stores a unique value identifying a type of a registeredBundle. - Bundle
Info - Stores metadata associated with a specific type of
Bundlefor a givenWorld. - Bundles
- Metadata for bundles. Stores a
BundleInfofor each type ofBundlein a given world.
Enums§
- Insert
Mode - What to do on insertion if a component already exists.
Traits§
- Bundle
- The
Bundletrait enables insertion and removal ofComponents from an entity. - Bundle
From Components - Creates a
Bundleby taking it from internal storage. - Dynamic
Bundle - The parts from
Bundlethat don’t require statically knowing the components of the bundle. - NoBundle
Effect - A trait implemented for
DynamicBundle::Effectimplementations that do nothing. This is used as a type constraint forBundleAPIs that do not / cannot runDynamicBundle::Effect, such as “batch spawn” APIs.