Expand description
Resources are unique, singleton-like data types that can be accessed from systems and stored in the World.
Structs§
- IsResource
- A marker component for entities that have a Resource component.
- Resource
Entities - A cache that links each
ComponentIdfrom a resource to the corresponding entity.
Constants§
- IS_
RESOURCE ComponentIdof theIsResourcecomponent.
Traits§
Derive Macros§
- Resource
- Implement the
Resourcetrait.