Expand description
Entity spawning abstractions, largely focused on spawning related hierarchies of entities. See related
and SpawnRelated
for the best entry points into these APIs and examples of how to use them.
Structs§
- A wrapper over a
Bundle
indicating that an entity should be spawned with thatBundle
. This is intended to be used for hierarchical spawning via traits likeSpawnableList
andSpawnRelated
. - A
SpawnableList
that spawns entities using an iterator of a givenBundle
: - A
Bundle
that: - A
Bundle
that: