Expand description
Components related to character control.
Structs§
- Character
Autostep - Configuration for the auto-stepping character controller feature.
- Character
Collision - A collision between the character and its environment during its movement.
- Kinematic
Character Controller - A character controller for kinematic bodies and free-standing colliders.
- Kinematic
Character Controller Output - The output of a character control.
- Move
Shape Options - Options for moving a shape using
RapierContext::move_shape. - Move
Shape Output - The allowed movement computed by
RapierContext::move_shape.
Enums§
- Character
Length - A length measure used for various options of a character controller.