pub fn orthographic(
left: f32,
right: f32,
bottom: f32,
top: f32,
near: f32,
far: f32,
) -> Mat4Expand description
Creates an orthographic projection matrix for use with OpenGL.
Expects a right-handed Y-up view space input. Outputs NDC with Z in [-1, 1] and Y-up.
This is the OpenGL glOrtho equivalent.