pub fn cast_shapes_nonlinear_composite_shape_shape<D, G1>(
dispatcher: &D,
motion1: &NonlinearRigidMotion,
g1: &G1,
motion2: &NonlinearRigidMotion,
g2: &dyn Shape,
start_time: f32,
end_time: f32,
stop_at_penetration: bool,
) -> Option<ShapeCastHit>
Expand description
Time Of Impact of a composite shape with any other shape, under a rigid motion (translation + rotation).