use crate::vk;
use crate::{Device, Instance};
use std::ffi::CStr;
use std::mem;
#[derive(Clone)]
pub struct DynamicRendering {
fp: vk::KhrDynamicRenderingFn,
}
impl DynamicRendering {
pub fn new(instance: &Instance, device: &Device) -> Self {
let fp = vk::KhrDynamicRenderingFn::load(|name| unsafe {
mem::transmute(instance.get_device_proc_addr(device.handle(), name.as_ptr()))
});
Self { fp }
}
#[inline]
pub unsafe fn cmd_begin_rendering(
&self,
command_buffer: vk::CommandBuffer,
rendering_info: &vk::RenderingInfoKHR,
) {
(self.fp.cmd_begin_rendering_khr)(command_buffer, rendering_info)
}
#[inline]
pub unsafe fn cmd_end_rendering(&self, command_buffer: vk::CommandBuffer) {
(self.fp.cmd_end_rendering_khr)(command_buffer)
}
#[inline]
pub const fn name() -> &'static CStr {
vk::KhrDynamicRenderingFn::name()
}
#[inline]
pub fn fp(&self) -> &vk::KhrDynamicRenderingFn {
&self.fp
}
}