bevy_ecs/world/entity_fetch.rs
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use alloc::vec::Vec;
use core::mem::MaybeUninit;
use crate::{
entity::{Entity, EntityDoesNotExistError, EntityHashMap, EntityHashSet},
error::Result,
world::{
error::EntityMutableFetchError, unsafe_world_cell::UnsafeWorldCell, EntityMut, EntityRef,
EntityWorldMut,
},
};
/// Provides a safe interface for non-structural access to the entities in a [`World`].
///
/// This cannot add or remove components, or spawn or despawn entities,
/// making it relatively safe to access in concert with other ECS data.
/// This type can be constructed via [`World::entities_and_commands`],
/// or [`DeferredWorld::entities_and_commands`].
///
/// [`World`]: crate::world::World
/// [`World::entities_and_commands`]: crate::world::World::entities_and_commands
/// [`DeferredWorld::entities_and_commands`]: crate::world::DeferredWorld::entities_and_commands
pub struct EntityFetcher<'w> {
cell: UnsafeWorldCell<'w>,
}
impl<'w> EntityFetcher<'w> {
// SAFETY:
// - The given `cell` has mutable access to all entities.
// - No other references to entities exist at the same time.
pub(crate) unsafe fn new(cell: UnsafeWorldCell<'w>) -> Self {
Self { cell }
}
/// Returns [`EntityRef`]s that expose read-only operations for the given
/// `entities`, returning [`Err`] if any of the given entities do not exist.
///
/// This function supports fetching a single entity or multiple entities:
/// - Pass an [`Entity`] to receive a single [`EntityRef`].
/// - Pass a slice of [`Entity`]s to receive a [`Vec<EntityRef>`].
/// - Pass an array of [`Entity`]s to receive an equally-sized array of [`EntityRef`]s.
/// - Pass a reference to a [`EntityHashSet`](crate::entity::EntityHashMap) to receive an
/// [`EntityHashMap<EntityRef>`](crate::entity::EntityHashMap).
///
/// # Errors
///
/// If any of the given `entities` do not exist in the world, the first
/// [`Entity`] found to be missing will return an [`EntityDoesNotExistError`].
///
/// # Examples
///
/// For examples, see [`World::entity`].
///
/// [`World::entity`]: crate::world::World::entity
#[inline]
pub fn get<F: WorldEntityFetch>(
&self,
entities: F,
) -> Result<F::Ref<'_>, EntityDoesNotExistError> {
// SAFETY: `&self` gives read access to all entities, and prevents mutable access.
unsafe { entities.fetch_ref(self.cell) }
}
/// Returns [`EntityMut`]s that expose read and write operations for the
/// given `entities`, returning [`Err`] if any of the given entities do not
/// exist.
///
/// This function supports fetching a single entity or multiple entities:
/// - Pass an [`Entity`] to receive a single [`EntityMut`].
/// - This reference type allows for structural changes to the entity,
/// such as adding or removing components, or despawning the entity.
/// - Pass a slice of [`Entity`]s to receive a [`Vec<EntityMut>`].
/// - Pass an array of [`Entity`]s to receive an equally-sized array of [`EntityMut`]s.
/// - Pass a reference to a [`EntityHashSet`](crate::entity::EntityHashMap) to receive an
/// [`EntityHashMap<EntityMut>`](crate::entity::EntityHashMap).
/// # Errors
///
/// - Returns [`EntityMutableFetchError::EntityDoesNotExist`] if any of the given `entities` do not exist in the world.
/// - Only the first entity found to be missing will be returned.
/// - Returns [`EntityMutableFetchError::AliasedMutability`] if the same entity is requested multiple times.
///
/// # Examples
///
/// For examples, see [`DeferredWorld::entity_mut`].
///
/// [`DeferredWorld::entity_mut`]: crate::world::DeferredWorld::entity_mut
#[inline]
pub fn get_mut<F: WorldEntityFetch>(
&mut self,
entities: F,
) -> Result<F::DeferredMut<'_>, EntityMutableFetchError> {
// SAFETY: `&mut self` gives mutable access to all entities,
// and prevents any other access to entities.
unsafe { entities.fetch_deferred_mut(self.cell) }
}
}
/// Types that can be used to fetch [`Entity`] references from a [`World`].
///
/// Provided implementations are:
/// - [`Entity`]: Fetch a single entity.
/// - `[Entity; N]`/`&[Entity; N]`: Fetch multiple entities, receiving a
/// same-sized array of references.
/// - `&[Entity]`: Fetch multiple entities, receiving a vector of references.
/// - [`&EntityHashSet`](EntityHashSet): Fetch multiple entities, receiving a
/// hash map of [`Entity`] IDs to references.
///
/// # Performance
///
/// - The slice and array implementations perform an aliased mutability check
/// in [`WorldEntityFetch::fetch_mut`] that is `O(N^2)`.
/// - The single [`Entity`] implementation performs no such check as only one
/// reference is returned.
///
/// # Safety
///
/// Implementor must ensure that:
/// - No aliased mutability is caused by the returned references.
/// - [`WorldEntityFetch::fetch_ref`] returns only read-only references.
/// - [`WorldEntityFetch::fetch_deferred_mut`] returns only non-structurally-mutable references.
///
/// [`World`]: crate::world::World
pub unsafe trait WorldEntityFetch {
/// The read-only reference type returned by [`WorldEntityFetch::fetch_ref`].
type Ref<'w>;
/// The mutable reference type returned by [`WorldEntityFetch::fetch_mut`].
type Mut<'w>;
/// The mutable reference type returned by [`WorldEntityFetch::fetch_deferred_mut`],
/// but without structural mutability.
type DeferredMut<'w>;
/// Returns read-only reference(s) to the entities with the given
/// [`Entity`] IDs, as determined by `self`.
///
/// # Safety
///
/// It is the caller's responsibility to ensure that:
/// - The given [`UnsafeWorldCell`] has read-only access to the fetched entities.
/// - No other mutable references to the fetched entities exist at the same time.
///
/// # Errors
///
/// - Returns [`EntityDoesNotExistError`] if the entity does not exist.
unsafe fn fetch_ref(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::Ref<'_>, EntityDoesNotExistError>;
/// Returns mutable reference(s) to the entities with the given [`Entity`]
/// IDs, as determined by `self`.
///
/// # Safety
///
/// It is the caller's responsibility to ensure that:
/// - The given [`UnsafeWorldCell`] has mutable access to the fetched entities.
/// - No other references to the fetched entities exist at the same time.
///
/// # Errors
///
/// - Returns [`EntityMutableFetchError::EntityDoesNotExist`] if the entity does not exist.
/// - Returns [`EntityMutableFetchError::AliasedMutability`] if the entity was
/// requested mutably more than once.
unsafe fn fetch_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::Mut<'_>, EntityMutableFetchError>;
/// Returns mutable reference(s) to the entities with the given [`Entity`]
/// IDs, as determined by `self`, but without structural mutability.
///
/// No structural mutability means components cannot be removed from the
/// entity, new components cannot be added to the entity, and the entity
/// cannot be despawned.
///
/// # Safety
///
/// It is the caller's responsibility to ensure that:
/// - The given [`UnsafeWorldCell`] has mutable access to the fetched entities.
/// - No other references to the fetched entities exist at the same time.
///
/// # Errors
///
/// - Returns [`EntityMutableFetchError::EntityDoesNotExist`] if the entity does not exist.
/// - Returns [`EntityMutableFetchError::AliasedMutability`] if the entity was
/// requested mutably more than once.
unsafe fn fetch_deferred_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::DeferredMut<'_>, EntityMutableFetchError>;
}
// SAFETY:
// - No aliased mutability is caused because a single reference is returned.
// - No mutable references are returned by `fetch_ref`.
// - No structurally-mutable references are returned by `fetch_deferred_mut`.
unsafe impl WorldEntityFetch for Entity {
type Ref<'w> = EntityRef<'w>;
type Mut<'w> = EntityWorldMut<'w>;
type DeferredMut<'w> = EntityMut<'w>;
unsafe fn fetch_ref(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::Ref<'_>, EntityDoesNotExistError> {
let ecell = cell.get_entity(self)?;
// SAFETY: caller ensures that the world cell has read-only access to the entity.
Ok(unsafe { EntityRef::new(ecell) })
}
unsafe fn fetch_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::Mut<'_>, EntityMutableFetchError> {
let location = cell
.entities()
.get(self)
.ok_or(EntityDoesNotExistError::new(self, cell.entities()))?;
// SAFETY: caller ensures that the world cell has mutable access to the entity.
let world = unsafe { cell.world_mut() };
// SAFETY: location was fetched from the same world's `Entities`.
Ok(unsafe { EntityWorldMut::new(world, self, location) })
}
unsafe fn fetch_deferred_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::DeferredMut<'_>, EntityMutableFetchError> {
let ecell = cell.get_entity(self)?;
// SAFETY: caller ensures that the world cell has mutable access to the entity.
Ok(unsafe { EntityMut::new(ecell) })
}
}
// SAFETY:
// - No aliased mutability is caused because the array is checked for duplicates.
// - No mutable references are returned by `fetch_ref`.
// - No structurally-mutable references are returned by `fetch_deferred_mut`.
unsafe impl<const N: usize> WorldEntityFetch for [Entity; N] {
type Ref<'w> = [EntityRef<'w>; N];
type Mut<'w> = [EntityMut<'w>; N];
type DeferredMut<'w> = [EntityMut<'w>; N];
unsafe fn fetch_ref(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::Ref<'_>, EntityDoesNotExistError> {
<&Self>::fetch_ref(&self, cell)
}
unsafe fn fetch_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::Mut<'_>, EntityMutableFetchError> {
<&Self>::fetch_mut(&self, cell)
}
unsafe fn fetch_deferred_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::DeferredMut<'_>, EntityMutableFetchError> {
<&Self>::fetch_deferred_mut(&self, cell)
}
}
// SAFETY:
// - No aliased mutability is caused because the array is checked for duplicates.
// - No mutable references are returned by `fetch_ref`.
// - No structurally-mutable references are returned by `fetch_deferred_mut`.
unsafe impl<const N: usize> WorldEntityFetch for &'_ [Entity; N] {
type Ref<'w> = [EntityRef<'w>; N];
type Mut<'w> = [EntityMut<'w>; N];
type DeferredMut<'w> = [EntityMut<'w>; N];
unsafe fn fetch_ref(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::Ref<'_>, EntityDoesNotExistError> {
let mut refs = [MaybeUninit::uninit(); N];
for (r, &id) in core::iter::zip(&mut refs, self) {
let ecell = cell.get_entity(id)?;
// SAFETY: caller ensures that the world cell has read-only access to the entity.
*r = MaybeUninit::new(unsafe { EntityRef::new(ecell) });
}
// SAFETY: Each item was initialized in the loop above.
let refs = refs.map(|r| unsafe { MaybeUninit::assume_init(r) });
Ok(refs)
}
unsafe fn fetch_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::Mut<'_>, EntityMutableFetchError> {
// Check for duplicate entities.
for i in 0..self.len() {
for j in 0..i {
if self[i] == self[j] {
return Err(EntityMutableFetchError::AliasedMutability(self[i]));
}
}
}
let mut refs = [const { MaybeUninit::uninit() }; N];
for (r, &id) in core::iter::zip(&mut refs, self) {
let ecell = cell.get_entity(id)?;
// SAFETY: caller ensures that the world cell has mutable access to the entity.
*r = MaybeUninit::new(unsafe { EntityMut::new(ecell) });
}
// SAFETY: Each item was initialized in the loop above.
let refs = refs.map(|r| unsafe { MaybeUninit::assume_init(r) });
Ok(refs)
}
unsafe fn fetch_deferred_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::DeferredMut<'_>, EntityMutableFetchError> {
// SAFETY: caller ensures that the world cell has mutable access to the entity,
// and `fetch_mut` does not return structurally-mutable references.
unsafe { self.fetch_mut(cell) }
}
}
// SAFETY:
// - No aliased mutability is caused because the slice is checked for duplicates.
// - No mutable references are returned by `fetch_ref`.
// - No structurally-mutable references are returned by `fetch_deferred_mut`.
unsafe impl WorldEntityFetch for &'_ [Entity] {
type Ref<'w> = Vec<EntityRef<'w>>;
type Mut<'w> = Vec<EntityMut<'w>>;
type DeferredMut<'w> = Vec<EntityMut<'w>>;
unsafe fn fetch_ref(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::Ref<'_>, EntityDoesNotExistError> {
let mut refs = Vec::with_capacity(self.len());
for &id in self {
let ecell = cell.get_entity(id)?;
// SAFETY: caller ensures that the world cell has read-only access to the entity.
refs.push(unsafe { EntityRef::new(ecell) });
}
Ok(refs)
}
unsafe fn fetch_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::Mut<'_>, EntityMutableFetchError> {
// Check for duplicate entities.
for i in 0..self.len() {
for j in 0..i {
if self[i] == self[j] {
return Err(EntityMutableFetchError::AliasedMutability(self[i]));
}
}
}
let mut refs = Vec::with_capacity(self.len());
for &id in self {
let ecell = cell.get_entity(id)?;
// SAFETY: caller ensures that the world cell has mutable access to the entity.
refs.push(unsafe { EntityMut::new(ecell) });
}
Ok(refs)
}
unsafe fn fetch_deferred_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::DeferredMut<'_>, EntityMutableFetchError> {
// SAFETY: caller ensures that the world cell has mutable access to the entity,
// and `fetch_mut` does not return structurally-mutable references.
unsafe { self.fetch_mut(cell) }
}
}
// SAFETY:
// - No aliased mutability is caused because `EntityHashSet` guarantees no duplicates.
// - No mutable references are returned by `fetch_ref`.
// - No structurally-mutable references are returned by `fetch_deferred_mut`.
unsafe impl WorldEntityFetch for &'_ EntityHashSet {
type Ref<'w> = EntityHashMap<EntityRef<'w>>;
type Mut<'w> = EntityHashMap<EntityMut<'w>>;
type DeferredMut<'w> = EntityHashMap<EntityMut<'w>>;
unsafe fn fetch_ref(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::Ref<'_>, EntityDoesNotExistError> {
let mut refs = EntityHashMap::with_capacity(self.len());
for &id in self {
let ecell = cell.get_entity(id)?;
// SAFETY: caller ensures that the world cell has read-only access to the entity.
refs.insert(id, unsafe { EntityRef::new(ecell) });
}
Ok(refs)
}
unsafe fn fetch_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::Mut<'_>, EntityMutableFetchError> {
let mut refs = EntityHashMap::with_capacity(self.len());
for &id in self {
let ecell = cell.get_entity(id)?;
// SAFETY: caller ensures that the world cell has mutable access to the entity.
refs.insert(id, unsafe { EntityMut::new(ecell) });
}
Ok(refs)
}
unsafe fn fetch_deferred_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<Self::DeferredMut<'_>, EntityMutableFetchError> {
// SAFETY: caller ensures that the world cell has mutable access to the entity,
// and `fetch_mut` does not return structurally-mutable references.
unsafe { self.fetch_mut(cell) }
}
}