use bevy_asset::{AsAssetId, Asset, AssetId, Handle};
use bevy_ecs::{component::Component, entity::Entity, prelude::ReflectComponent};
use bevy_math::Mat4;
use bevy_reflect::prelude::*;
use core::ops::Deref;
#[derive(Component, Debug, Default, Clone, Reflect)]
#[reflect(Component, Default, Debug, Clone)]
pub struct SkinnedMesh {
pub inverse_bindposes: Handle<SkinnedMeshInverseBindposes>,
#[entities]
pub joints: Vec<Entity>,
}
impl AsAssetId for SkinnedMesh {
type Asset = SkinnedMeshInverseBindposes;
fn as_asset_id(&self) -> AssetId<Self::Asset> {
self.inverse_bindposes.id()
}
}
#[derive(Asset, TypePath, Debug)]
pub struct SkinnedMeshInverseBindposes(Box<[Mat4]>);
impl From<Vec<Mat4>> for SkinnedMeshInverseBindposes {
fn from(value: Vec<Mat4>) -> Self {
Self(value.into_boxed_slice())
}
}
impl Deref for SkinnedMeshInverseBindposes {
type Target = [Mat4];
fn deref(&self) -> &Self::Target {
&self.0
}
}