1use crate::{Affine3, Mat3, Mat3A, Mat4, Quat, Vec3, Vec3A};
4use core::ops::{Deref, DerefMut, Mul, MulAssign};
5
6#[cfg(all(feature = "zerocopy", not(feature = "core-simd")))]
7use zerocopy_derive::*;
8
9#[derive(Copy, Clone)]
13#[cfg_attr(feature = "bytemuck", derive(bytemuck::AnyBitPattern))]
14#[cfg_attr(
15 all(feature = "zerocopy", not(feature = "core-simd")),
16 derive(FromBytes, Immutable, KnownLayout)
17)]
18#[cfg_attr(
19 all(
20 feature = "zerocopy",
21 any(
22 target_arch = "aarch64",
23 target_feature = "sse2",
24 target_feature = "simd128"
25 ),
26 not(any(feature = "core-simd", feature = "scalar-math"))
27 ),
28 derive(IntoBytes)
29)]
30#[repr(C)]
31pub struct Affine3A {
32 pub matrix3: Mat3A,
33 pub translation: Vec3A,
34}
35
36impl Affine3A {
37 pub const ZERO: Self = Self {
42 matrix3: Mat3A::ZERO,
43 translation: Vec3A::ZERO,
44 };
45
46 pub const IDENTITY: Self = Self {
50 matrix3: Mat3A::IDENTITY,
51 translation: Vec3A::ZERO,
52 };
53
54 pub const NAN: Self = Self {
56 matrix3: Mat3A::NAN,
57 translation: Vec3A::NAN,
58 };
59
60 #[inline(always)]
62 #[must_use]
63 pub const fn from_cols(x_axis: Vec3A, y_axis: Vec3A, z_axis: Vec3A, w_axis: Vec3A) -> Self {
64 Self {
65 matrix3: Mat3A::from_cols(x_axis, y_axis, z_axis),
66 translation: w_axis,
67 }
68 }
69
70 #[inline]
72 #[must_use]
73 pub fn from_cols_array(m: &[f32; 12]) -> Self {
74 Self {
75 matrix3: Mat3A::from_cols_array(&[
76 m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8],
77 ]),
78 translation: Vec3A::from_array([m[9], m[10], m[11]]),
79 }
80 }
81
82 #[inline]
84 #[must_use]
85 pub fn to_cols_array(&self) -> [f32; 12] {
86 let x = &self.matrix3.x_axis;
87 let y = &self.matrix3.y_axis;
88 let z = &self.matrix3.z_axis;
89 let w = &self.translation;
90 [x.x, x.y, x.z, y.x, y.y, y.z, z.x, z.y, z.z, w.x, w.y, w.z]
91 }
92
93 #[inline]
98 #[must_use]
99 pub fn from_cols_array_2d(m: &[[f32; 3]; 4]) -> Self {
100 Self {
101 matrix3: Mat3A::from_cols(m[0].into(), m[1].into(), m[2].into()),
102 translation: m[3].into(),
103 }
104 }
105
106 #[inline]
110 #[must_use]
111 pub fn to_cols_array_2d(&self) -> [[f32; 3]; 4] {
112 [
113 self.matrix3.x_axis.into(),
114 self.matrix3.y_axis.into(),
115 self.matrix3.z_axis.into(),
116 self.translation.into(),
117 ]
118 }
119
120 #[inline]
126 #[must_use]
127 pub fn from_cols_slice(slice: &[f32]) -> Self {
128 Self {
129 matrix3: Mat3A::from_cols_slice(&slice[0..9]),
130 translation: Vec3A::from_slice(&slice[9..12]),
131 }
132 }
133
134 #[inline]
140 pub fn write_cols_to_slice(&self, slice: &mut [f32]) {
141 self.matrix3.write_cols_to_slice(&mut slice[0..9]);
142 self.translation.write_to_slice(&mut slice[9..12]);
143 }
144
145 #[inline]
148 #[must_use]
149 pub fn from_scale(scale: Vec3) -> Self {
150 Self {
151 matrix3: Mat3A::from_diagonal(scale),
152 translation: Vec3A::ZERO,
153 }
154 }
155 #[inline]
157 #[must_use]
158 pub fn from_quat(rotation: Quat) -> Self {
159 Self {
160 matrix3: Mat3A::from_quat(rotation),
161 translation: Vec3A::ZERO,
162 }
163 }
164
165 #[inline]
168 #[must_use]
169 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self {
170 Self {
171 matrix3: Mat3A::from_axis_angle(axis, angle),
172 translation: Vec3A::ZERO,
173 }
174 }
175
176 #[inline]
179 #[must_use]
180 pub fn from_rotation_x(angle: f32) -> Self {
181 Self {
182 matrix3: Mat3A::from_rotation_x(angle),
183 translation: Vec3A::ZERO,
184 }
185 }
186
187 #[inline]
190 #[must_use]
191 pub fn from_rotation_y(angle: f32) -> Self {
192 Self {
193 matrix3: Mat3A::from_rotation_y(angle),
194 translation: Vec3A::ZERO,
195 }
196 }
197
198 #[inline]
201 #[must_use]
202 pub fn from_rotation_z(angle: f32) -> Self {
203 Self {
204 matrix3: Mat3A::from_rotation_z(angle),
205 translation: Vec3A::ZERO,
206 }
207 }
208
209 #[inline]
211 #[must_use]
212 pub fn from_translation(translation: Vec3) -> Self {
213 #[allow(clippy::useless_conversion)]
214 Self {
215 matrix3: Mat3A::IDENTITY,
216 translation: translation.into(),
217 }
218 }
219
220 #[inline]
223 #[must_use]
224 pub fn from_mat3(mat3: Mat3) -> Self {
225 #[allow(clippy::useless_conversion)]
226 Self {
227 matrix3: mat3.into(),
228 translation: Vec3A::ZERO,
229 }
230 }
231
232 #[inline]
237 #[must_use]
238 pub fn from_mat3_translation(mat3: Mat3, translation: Vec3) -> Self {
239 #[allow(clippy::useless_conversion)]
240 Self {
241 matrix3: mat3.into(),
242 translation: translation.into(),
243 }
244 }
245
246 #[inline]
252 #[must_use]
253 pub fn from_scale_rotation_translation(scale: Vec3, rotation: Quat, translation: Vec3) -> Self {
254 let rotation = Mat3A::from_quat(rotation);
255 #[allow(clippy::useless_conversion)]
256 Self {
257 matrix3: Mat3A::from_cols(
258 rotation.x_axis * scale.x,
259 rotation.y_axis * scale.y,
260 rotation.z_axis * scale.z,
261 ),
262 translation: translation.into(),
263 }
264 }
265
266 #[inline]
270 #[must_use]
271 pub fn from_rotation_translation(rotation: Quat, translation: Vec3) -> Self {
272 #[allow(clippy::useless_conversion)]
273 Self {
274 matrix3: Mat3A::from_quat(rotation),
275 translation: translation.into(),
276 }
277 }
278
279 #[inline]
282 #[must_use]
283 pub fn from_mat4(m: Mat4) -> Self {
284 Self {
285 matrix3: Mat3A::from_cols(
286 Vec3A::from_vec4(m.x_axis),
287 Vec3A::from_vec4(m.y_axis),
288 Vec3A::from_vec4(m.z_axis),
289 ),
290 translation: Vec3A::from_vec4(m.w_axis),
291 }
292 }
293
294 #[inline]
304 #[must_use]
305 pub fn to_scale_rotation_translation(&self) -> (Vec3, Quat, Vec3) {
306 use crate::f32::math;
307 let det = self.matrix3.determinant();
308 glam_assert!(det != 0.0);
309
310 let scale = Vec3::new(
311 self.matrix3.x_axis.length() * math::signum(det),
312 self.matrix3.y_axis.length(),
313 self.matrix3.z_axis.length(),
314 );
315
316 glam_assert!(scale.cmpne(Vec3::ZERO).all());
317
318 let inv_scale = scale.recip();
319
320 #[allow(clippy::useless_conversion)]
321 let rotation = Quat::from_mat3(&Mat3::from_cols(
322 (self.matrix3.x_axis * inv_scale.x).into(),
323 (self.matrix3.y_axis * inv_scale.y).into(),
324 (self.matrix3.z_axis * inv_scale.z).into(),
325 ));
326
327 #[allow(clippy::useless_conversion)]
328 (scale, rotation, self.translation.into())
329 }
330
331 #[deprecated(
336 since = "0.33.1",
337 note = "use the `glam::camera::lh::view::look_to_affine3` function instead"
338 )]
339 #[inline]
340 #[must_use]
341 pub fn look_to_lh(eye: Vec3, dir: Vec3, up: Vec3) -> Self {
342 #[allow(deprecated)]
343 Self::look_to_rh(eye, -dir, up)
344 }
345
346 #[deprecated(
351 since = "0.33.1",
352 note = "use the `glam::camera::rh::view::look_to_affine3` function instead"
353 )]
354 #[inline]
355 #[must_use]
356 pub fn look_to_rh(eye: Vec3, dir: Vec3, up: Vec3) -> Self {
357 let f = dir.normalize();
358 let s = f.cross(up).normalize();
359 let u = s.cross(f);
360
361 Self {
362 matrix3: Mat3A::from_cols(
363 Vec3A::new(s.x, u.x, -f.x),
364 Vec3A::new(s.y, u.y, -f.y),
365 Vec3A::new(s.z, u.z, -f.z),
366 ),
367 translation: Vec3A::new(-eye.dot(s), -eye.dot(u), eye.dot(f)),
368 }
369 }
370
371 #[deprecated(
379 since = "0.33.1",
380 note = "use the `glam::camera::lh::view::look_at_affine3` function instead"
381 )]
382 #[inline]
383 #[must_use]
384 pub fn look_at_lh(eye: Vec3, center: Vec3, up: Vec3) -> Self {
385 glam_assert!(up.is_normalized());
386 #[allow(deprecated)]
387 Self::look_to_lh(eye, center - eye, up)
388 }
389
390 #[deprecated(
398 since = "0.33.1",
399 note = "use the `glam::camera::rh::view::look_at_affine3` function instead"
400 )]
401 #[inline]
402 #[must_use]
403 pub fn look_at_rh(eye: Vec3, center: Vec3, up: Vec3) -> Self {
404 glam_assert!(up.is_normalized());
405 #[allow(deprecated)]
406 Self::look_to_rh(eye, center - eye, up)
407 }
408
409 #[inline]
411 pub fn transform_point3(&self, rhs: Vec3) -> Vec3 {
412 #[allow(clippy::useless_conversion)]
413 ((self.matrix3.x_axis * rhs.x)
414 + (self.matrix3.y_axis * rhs.y)
415 + (self.matrix3.z_axis * rhs.z)
416 + self.translation)
417 .into()
418 }
419
420 #[inline]
425 #[must_use]
426 pub fn transform_vector3(&self, rhs: Vec3) -> Vec3 {
427 #[allow(clippy::useless_conversion)]
428 ((self.matrix3.x_axis * rhs.x)
429 + (self.matrix3.y_axis * rhs.y)
430 + (self.matrix3.z_axis * rhs.z))
431 .into()
432 }
433
434 #[inline]
436 #[must_use]
437 pub fn transform_point3a(&self, rhs: Vec3A) -> Vec3A {
438 self.matrix3 * rhs + self.translation
439 }
440
441 #[inline]
446 #[must_use]
447 pub fn transform_vector3a(&self, rhs: Vec3A) -> Vec3A {
448 self.matrix3 * rhs
449 }
450
451 #[inline]
456 #[must_use]
457 pub fn is_finite(&self) -> bool {
458 self.matrix3.is_finite() && self.translation.is_finite()
459 }
460
461 #[inline]
463 #[must_use]
464 pub fn is_nan(&self) -> bool {
465 self.matrix3.is_nan() || self.translation.is_nan()
466 }
467
468 #[inline]
478 #[must_use]
479 pub fn abs_diff_eq(&self, rhs: Self, max_abs_diff: f32) -> bool {
480 self.matrix3.abs_diff_eq(rhs.matrix3, max_abs_diff)
481 && self.translation.abs_diff_eq(rhs.translation, max_abs_diff)
482 }
483
484 #[inline]
488 #[must_use]
489 pub fn inverse(&self) -> Self {
490 let matrix3 = self.matrix3.inverse();
491 let translation = -(matrix3 * self.translation);
493
494 Self {
495 matrix3,
496 translation,
497 }
498 }
499
500 #[cfg(feature = "f64")]
502 #[inline]
503 #[must_use]
504 pub fn as_daffine3(&self) -> crate::DAffine3 {
505 crate::DAffine3::from_mat3_translation(self.matrix3.as_dmat3(), self.translation.as_dvec3())
506 }
507}
508
509impl Default for Affine3A {
510 #[inline(always)]
511 fn default() -> Self {
512 Self::IDENTITY
513 }
514}
515
516impl Deref for Affine3A {
517 type Target = crate::deref::Cols4<Vec3A>;
518 #[inline(always)]
519 fn deref(&self) -> &Self::Target {
520 unsafe { &*(self as *const Self as *const Self::Target) }
521 }
522}
523
524impl DerefMut for Affine3A {
525 #[inline(always)]
526 fn deref_mut(&mut self) -> &mut Self::Target {
527 unsafe { &mut *(self as *mut Self as *mut Self::Target) }
528 }
529}
530
531impl PartialEq for Affine3A {
532 #[inline]
533 fn eq(&self, rhs: &Self) -> bool {
534 self.matrix3.eq(&rhs.matrix3) && self.translation.eq(&rhs.translation)
535 }
536}
537
538impl core::fmt::Debug for Affine3A {
539 fn fmt(&self, fmt: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
540 fmt.debug_struct(stringify!(Affine3A))
541 .field("matrix3", &self.matrix3)
542 .field("translation", &self.translation)
543 .finish()
544 }
545}
546
547impl core::fmt::Display for Affine3A {
548 fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
549 if let Some(p) = f.precision() {
550 write!(
551 f,
552 "[{:.*}, {:.*}, {:.*}, {:.*}]",
553 p,
554 self.matrix3.x_axis,
555 p,
556 self.matrix3.y_axis,
557 p,
558 self.matrix3.z_axis,
559 p,
560 self.translation
561 )
562 } else {
563 write!(
564 f,
565 "[{}, {}, {}, {}]",
566 self.matrix3.x_axis, self.matrix3.y_axis, self.matrix3.z_axis, self.translation
567 )
568 }
569 }
570}
571
572impl<'a> core::iter::Product<&'a Self> for Affine3A {
573 fn product<I>(iter: I) -> Self
574 where
575 I: Iterator<Item = &'a Self>,
576 {
577 iter.fold(Self::IDENTITY, |a, &b| a * b)
578 }
579}
580
581impl Mul for Affine3A {
582 type Output = Self;
583
584 #[inline]
585 fn mul(self, rhs: Self) -> Self {
586 Self {
587 matrix3: self.matrix3 * rhs.matrix3,
588 translation: self.matrix3 * rhs.translation + self.translation,
589 }
590 }
591}
592
593impl Mul<&Self> for Affine3A {
594 type Output = Self;
595 #[inline]
596 fn mul(self, rhs: &Self) -> Self {
597 self.mul(*rhs)
598 }
599}
600
601impl Mul<&Affine3A> for &Affine3A {
602 type Output = Affine3A;
603 #[inline]
604 fn mul(self, rhs: &Affine3A) -> Affine3A {
605 (*self).mul(*rhs)
606 }
607}
608
609impl Mul<Affine3A> for &Affine3A {
610 type Output = Affine3A;
611 #[inline]
612 fn mul(self, rhs: Affine3A) -> Affine3A {
613 (*self).mul(rhs)
614 }
615}
616
617impl MulAssign for Affine3A {
618 #[inline]
619 fn mul_assign(&mut self, rhs: Self) {
620 *self = self.mul(rhs);
621 }
622}
623
624impl MulAssign<&Self> for Affine3A {
625 #[inline]
626 fn mul_assign(&mut self, rhs: &Self) {
627 self.mul_assign(*rhs);
628 }
629}
630
631impl Mul<Mat4> for Affine3A {
632 type Output = Mat4;
633
634 #[inline]
635 fn mul(self, rhs: Mat4) -> Self::Output {
636 Mat4::from(self) * rhs
637 }
638}
639
640impl Mul<&Mat4> for Affine3A {
641 type Output = Mat4;
642 #[inline]
643 fn mul(self, rhs: &Mat4) -> Mat4 {
644 self.mul(*rhs)
645 }
646}
647
648impl Mul<&Mat4> for &Affine3A {
649 type Output = Mat4;
650 #[inline]
651 fn mul(self, rhs: &Mat4) -> Mat4 {
652 (*self).mul(*rhs)
653 }
654}
655
656impl Mul<Mat4> for &Affine3A {
657 type Output = Mat4;
658 #[inline]
659 fn mul(self, rhs: Mat4) -> Mat4 {
660 (*self).mul(rhs)
661 }
662}
663
664impl Mul<Affine3A> for Mat4 {
665 type Output = Self;
666
667 #[inline]
668 fn mul(self, rhs: Affine3A) -> Self {
669 self * Self::from(rhs)
670 }
671}
672
673impl Mul<&Affine3A> for Mat4 {
674 type Output = Self;
675 #[inline]
676 fn mul(self, rhs: &Affine3A) -> Self {
677 self.mul(*rhs)
678 }
679}
680
681impl Mul<&Affine3A> for &Mat4 {
682 type Output = Mat4;
683 #[inline]
684 fn mul(self, rhs: &Affine3A) -> Mat4 {
685 (*self).mul(*rhs)
686 }
687}
688
689impl Mul<Affine3A> for &Mat4 {
690 type Output = Mat4;
691 #[inline]
692 fn mul(self, rhs: Affine3A) -> Mat4 {
693 (*self).mul(rhs)
694 }
695}
696
697impl MulAssign<Affine3A> for Mat4 {
698 #[inline]
699 fn mul_assign(&mut self, rhs: Affine3A) {
700 *self = self.mul(rhs);
701 }
702}
703
704impl MulAssign<&Affine3A> for Mat4 {
705 #[inline]
706 fn mul_assign(&mut self, rhs: &Affine3A) {
707 self.mul_assign(*rhs);
708 }
709}
710
711impl From<Affine3A> for Mat4 {
712 #[inline]
713 fn from(m: Affine3A) -> Self {
714 Self::from_cols(
715 m.matrix3.x_axis.extend(0.0),
716 m.matrix3.y_axis.extend(0.0),
717 m.matrix3.z_axis.extend(0.0),
718 m.translation.extend(1.0),
719 )
720 }
721}
722
723impl From<Affine3> for Affine3A {
724 #[inline]
725 fn from(a: Affine3) -> Self {
726 Self::from_cols(
727 a.matrix3.x_axis.into(),
728 a.matrix3.y_axis.into(),
729 a.matrix3.z_axis.into(),
730 a.translation.into(),
731 )
732 }
733}