glam/float.rs
1/// A trait for extending [`prim@f32`] and [`prim@f64`] with extra methods.
2///
3/// This trait is sealed and cannot be implemented for types outside of `glam`.
4pub trait FloatExt: crate::sealed::Sealed {
5 /// Performs a linear interpolation between `self` and `rhs` based on the value `s`, using the
6 /// form `self * (1.0 - s) + rhs * s`.
7 ///
8 /// When `s` is `0.0`, the result will be equal to `self`. When `s` is `1.0`, the result will
9 /// be equal to `rhs`. When `s` is outside of the range `[0, 1]`, the result is linearly
10 /// extrapolated.
11 ///
12 /// The result is guaranteed to be `self` at `s == 0.0` and `rhs` at `s == 1.0`, even when the
13 /// values differ greatly in magnitude, but it is not monotonic in `s` for nearly equal inputs
14 /// and may not preserve equal inputs exactly. Consider [`lerp_monotonic`](Self::lerp_monotonic)
15 /// instead when interpolating between values that may be equal or nearly equal.
16 #[must_use]
17 fn lerp(self, rhs: Self, s: Self) -> Self;
18
19 /// Performs a linear interpolation between `self` and `rhs` based on the value `s`, using the
20 /// monotonic form `self + (rhs - self) * s`.
21 ///
22 /// When `s` is `0.0`, the result will be equal to `self`. When `s` is `1.0`, the result will
23 /// be equal to `rhs`. When `s` is outside of the range `[0, 1]`, the result is linearly
24 /// extrapolated.
25 ///
26 /// Prefer this over [`lerp`](Self::lerp) when interpolating between values that may be equal or
27 /// nearly equal: the result is monotonic in `s` and equal inputs are preserved exactly, avoiding
28 /// the rounding jitter that [`lerp`](Self::lerp) can introduce. The tradeoff is that
29 /// `rhs - self` is evaluated first, so this is less accurate than [`lerp`](Self::lerp) when
30 /// `self` and `rhs` differ greatly in magnitude, and overflows to infinity when they have
31 /// opposite signs and large magnitudes.
32 #[must_use]
33 fn lerp_monotonic(self, rhs: Self, s: Self) -> Self;
34
35 /// Returns `v` normalized to the range `[a, b]`.
36 ///
37 /// When `v` is equal to `a` the result will be `0`. When `v` is equal to `b` will be `1`.
38 ///
39 /// When `v` is outside of the range `[a, b]`, the result is linearly extrapolated.
40 ///
41 /// `a` and `b` must not be equal, otherwise the result will be either infinite or `NAN`.
42 fn inverse_lerp(a: Self, b: Self, v: Self) -> Self;
43
44 /// Performs Hermite interpolation between `0.0` and `1.0` using `x` normalized to `[edge0, edge1]`.
45 ///
46 /// This is equivalent to `t * t * (3.0 - 2.0 * t)`, where `t` is clamped to `[0.0, 1.0]`.
47 /// Results are undefined if `edge0` is greater than or equal to `edge1`.
48 #[must_use]
49 fn smoothstep(self, edge0: Self, edge1: Self) -> Self;
50
51 /// Remap `self` from the input range to the output range.
52 ///
53 /// When `self` is equal to `in_start` this returns `out_start`.
54 /// When `self` is equal to `in_end` this returns `out_end`.
55 ///
56 /// When `self` is outside of the range `[in_start, in_end]`, the result is linearly extrapolated.
57 ///
58 /// `in_start` and `in_end` must not be equal, otherwise the result will be either infinite or `NAN`.
59 #[must_use]
60 fn remap(self, in_start: Self, in_end: Self, out_start: Self, out_end: Self) -> Self;
61
62 /// Returns the fractional part of the input as `self - self.floor()`.
63 ///
64 /// Note that this differs from the Rust implementation of `fract` which returns
65 /// `self - self.trunc()`.
66 ///
67 /// Note that this is fast but not precise for large numbers.
68 fn fract_gl(self) -> Self;
69
70 /// Returns `0.0` if `value < self` and 1.0 otherwise.
71 ///
72 /// Similar to glsl's step(edge, x), which translates into edge.step(x)
73 #[must_use]
74 fn step(self, value: Self) -> Self;
75
76 /// Returns `self` clamped within the range `[0.0, 1.0]`
77 #[must_use]
78 fn saturate(self) -> Self;
79
80 /// Moves `self` towards `rhs` by at most the distance `d`.
81 ///
82 /// When `d` is `0.0`, the result will be equal to `self`. When `d` is greater than or
83 /// equal to the distance between `self` and `rhs`, the result will be equal to `rhs`.
84 /// Will not go past `rhs`.
85 #[must_use]
86 fn move_towards(self, rhs: Self, d: Self) -> Self;
87}