parry2d/query/point/
point_ball.rs1use crate::math::ComplexField;
2
3use crate::math::{Real, Vector};
4use crate::query::{PointProjection, PointQuery};
5use crate::shape::{Ball, FeatureId};
6
7impl PointQuery for Ball {
8 #[inline]
9 fn project_local_point(&self, pt: Vector, solid: bool) -> PointProjection {
10 let distance_squared = pt.length_squared();
11
12 let inside = distance_squared <= self.radius * self.radius;
13
14 if inside && solid {
15 PointProjection::new(true, pt)
16 } else {
17 let proj = pt * (self.radius / <Real as ComplexField>::sqrt(distance_squared));
18 PointProjection::new(inside, proj)
19 }
20 }
21
22 #[inline]
23 fn project_local_point_and_get_feature(&self, pt: Vector) -> (PointProjection, FeatureId) {
24 (self.project_local_point(pt, false), FeatureId::Face(0))
25 }
26
27 #[inline]
28 fn distance_to_local_point(&self, pt: Vector, solid: bool) -> Real {
29 let dist = pt.length() - self.radius;
30
31 if solid && dist < 0.0 {
32 0.0
33 } else {
34 dist
35 }
36 }
37
38 #[inline]
39 fn contains_local_point(&self, pt: Vector) -> bool {
40 pt.length_squared() <= self.radius * self.radius
41 }
42}