parry2d/transformation/to_polyline/
heightfield_to_polyline.rs1use crate::math::Real;
2use crate::shape::HeightField;
3use alloc::{vec, vec::Vec};
4use na::Point2;
5
6impl HeightField {
7 pub fn to_polyline(&self) -> (Vec<Point2<Real>>, Vec<[u32; 2]>) {
9 let mut vertices = vec![];
10 let mut indices = vec![];
11
12 for seg in self.segments() {
13 let base_id = vertices.len() as u32;
14 if vertices.last().map(|pt| seg.a != *pt).unwrap_or(true) {
15 indices.push([base_id, base_id + 1]);
16 vertices.push(seg.a);
17 } else {
18 indices.push([base_id - 1, base_id]);
19 }
20
21 vertices.push(seg.b);
22 }
23
24 (vertices, indices)
25 }
26}