parry2d/transformation/to_polyline/
heightfield_to_polyline.rs1use crate::math::Vector2;
2use crate::shape::HeightField;
3use alloc::{vec, vec::Vec};
4
5impl HeightField {
6 pub fn to_polyline(&self) -> (Vec<Vector2>, Vec<[u32; 2]>) {
8 let mut vertices = vec![];
9 let mut indices = vec![];
10
11 for seg in self.segments() {
12 let base_id = vertices.len() as u32;
13 if vertices.last().map(|pt| seg.a != *pt).unwrap_or(true) {
14 indices.push([base_id, base_id + 1]);
15 vertices.push(seg.a);
16 } else {
17 indices.push([base_id - 1, base_id]);
18 }
19
20 vertices.push(seg.b);
21 }
22
23 (vertices, indices)
24 }
25}