parry2d/transformation/to_polyline/
round_convex_polygon_to_polyline.rs1use crate::math::Real;
2use crate::shape::RoundConvexPolygon;
3use crate::transformation::utils;
4use alloc::{vec, vec::Vec};
5use na::{self, Point2};
6
7impl RoundConvexPolygon {
8 pub fn to_polyline(&self, border_subdivs: u32) -> Vec<Point2<Real>> {
10 let mut out_vtx = vec![];
11 let pts = self.inner_shape.points();
12 let ns = self.inner_shape.normals();
13 let br = self.border_radius;
14
15 out_vtx.push(pts[0] + **ns.last().unwrap() * br);
16
17 for ia in 0..pts.len() - 1 {
18 let ib = ia + 1;
19
20 let arc_start = *out_vtx.last().unwrap();
21 let arc_end = pts[ia] + *ns[ia] * br;
22 utils::push_arc(pts[ia], arc_start, arc_end, border_subdivs, &mut out_vtx);
23 out_vtx.push(arc_end);
24 out_vtx.push(pts[ib] + *ns[ia] * br);
25 }
26
27 let arc_center = *pts.last().unwrap();
28 let arc_start = *out_vtx.last().unwrap();
29 let arc_end = arc_center + **ns.last().unwrap() * br;
30 utils::push_arc(arc_center, arc_start, arc_end, border_subdivs, &mut out_vtx);
31 out_vtx.push(arc_end);
32
33 out_vtx
34 }
35}