parry3d/mass_properties/
mass_properties_ball.rs1use crate::mass_properties::MassProperties;
2#[cfg(feature = "dim3")]
3use crate::math::Vector;
4use crate::math::{Point, PrincipalAngularInertia, Real};
5use na::RealField;
6
7impl MassProperties {
8 pub(crate) fn ball_volume_unit_angular_inertia(
9 radius: Real,
10 ) -> (Real, PrincipalAngularInertia<Real>) {
11 #[cfg(feature = "dim2")]
12 {
13 let volume = Real::pi() * radius * radius;
14 let i = radius * radius / 2.0;
15 (volume, i)
16 }
17 #[cfg(feature = "dim3")]
18 {
19 let volume = Real::pi() * radius * radius * radius * 4.0 / 3.0;
20 let i = radius * radius * 2.0 / 5.0;
21
22 (volume, Vector::repeat(i))
23 }
24 }
25
26 pub fn from_ball(density: Real, radius: Real) -> Self {
28 let (vol, unit_i) = Self::ball_volume_unit_angular_inertia(radius);
29 let mass = vol * density;
30 Self::new(Point::origin(), mass, unit_i * mass)
31 }
32}