parry3d/partitioning/
mod.rs

1//! Spatial partitioning tools.
2
3#[cfg(feature = "alloc")]
4pub use self::bvh::{
5    Bvh, BvhBuildStrategy, BvhLeafCost, BvhNode, BvhNodeIndex, BvhNodeWide, BvhWorkspace,
6    TraversalAction,
7};
8
9#[cfg(feature = "alloc")]
10mod bvh;