1pub use self::closest_points::{closest_points, ClosestPoints};
29pub use self::contact::{contact, Contact};
30#[cfg(feature = "alloc")]
31pub use self::contact_manifolds::{
32 ContactManifold, ContactManifoldsWorkspace, TrackedContact, TypedWorkspaceData, WorkspaceData,
33};
34pub use self::default_query_dispatcher::DefaultQueryDispatcher;
35pub use self::distance::distance;
36pub use self::error::Unsupported;
37pub use self::intersection_test::intersection_test;
38pub use self::nonlinear_shape_cast::{cast_shapes_nonlinear, NonlinearRigidMotion};
39pub use self::point::{PointProjection, PointQuery, PointQueryWithLocation};
40#[cfg(feature = "alloc")]
41pub use self::query_dispatcher::PersistentQueryDispatcher;
42pub use self::query_dispatcher::{QueryDispatcher, QueryDispatcherChain};
43pub use self::ray::{Ray, RayCast, RayIntersection, SimdRay};
44pub use self::shape_cast::{cast_shapes, ShapeCastHit, ShapeCastOptions, ShapeCastStatus};
45pub use self::split::{IntersectResult, SplitResult};
46pub use self::sweep_toi::{
47 sweep_time_of_impact, SimplexCache, Sweep, SweepToiOutput, SweepToiStatus, ToiProxy,
48};
49#[cfg(feature = "alloc")]
50pub use self::sweep_toi::{sweep_time_of_impact_composite, SweepCompositeFastShape};
51
52#[cfg(all(feature = "dim3", feature = "alloc"))]
53pub use self::ray::RayCullingMode;
54
55mod clip;
56pub mod closest_points;
57pub mod contact;
58#[cfg(feature = "alloc")]
59mod contact_manifolds;
60mod default_query_dispatcher;
61mod distance;
62#[cfg(feature = "alloc")]
63pub mod epa;
64mod error;
65pub mod gjk;
66mod intersection_test;
67mod nonlinear_shape_cast;
68pub mod point;
69mod query_dispatcher;
70mod ray;
71pub mod sat;
72mod shape_cast;
73mod split;
74pub mod sweep_toi;
75
76pub mod details {
78 pub use super::clip::*;
79 pub use super::closest_points::*;
80 pub use super::contact::*;
81 #[cfg(feature = "alloc")]
82 pub use super::contact_manifolds::*;
83 pub use super::distance::*;
84 pub use super::intersection_test::*;
85 pub use super::nonlinear_shape_cast::*;
86 pub use super::point::*;
87 pub use super::ray::*;
88 pub use super::shape_cast::*;
89}