parry3d/query/point/
point_cone.rs1use crate::math::{Point, Real, Vector};
2use crate::query::{PointProjection, PointQuery};
3use crate::shape::{Cone, FeatureId, Segment};
4use na;
5
6impl PointQuery for Cone {
7 #[inline]
8 fn project_local_point(&self, pt: &Point<Real>, solid: bool) -> PointProjection {
9 let mut dir_from_basis_center = pt.coords.xz();
11 let planar_dist_from_basis_center = dir_from_basis_center.normalize_mut();
12
13 if planar_dist_from_basis_center <= crate::math::DEFAULT_EPSILON {
14 dir_from_basis_center = na::Vector2::x();
15 }
16
17 let projection_on_basis = Point::new(pt.coords.x, -self.half_height, pt.coords.z);
18
19 if pt.y < -self.half_height && planar_dist_from_basis_center <= self.radius {
20 return PointProjection::new(false, projection_on_basis);
22 }
23
24 let proj2d = dir_from_basis_center * self.radius;
26 let projection_on_basis_circle = Point::new(proj2d[0], -self.half_height, proj2d[1]);
27
28 let apex_point = Point::new(0.0, self.half_height, 0.0);
31 let conic_side_segment = Segment::new(apex_point, projection_on_basis_circle);
32 let conic_side_segment_dir = conic_side_segment.scaled_direction();
33 let mut proj = conic_side_segment.project_local_point(pt, true);
34
35 let apex_to_basis_center = Vector::new(0.0, -2.0 * self.half_height, 0.0);
36
37 if pt.y >= -self.half_height
39 && pt.y <= self.half_height
40 && conic_side_segment_dir
41 .cross(&(pt - apex_point))
42 .dot(&conic_side_segment_dir.cross(&apex_to_basis_center))
43 >= 0.0
44 {
45 if solid {
46 PointProjection::new(true, *pt)
47 } else {
48 if (proj.point - pt).norm_squared() > (projection_on_basis - pt).norm_squared() {
51 PointProjection::new(true, projection_on_basis)
52 } else {
53 proj.is_inside = true;
54 proj
55 }
56 }
57 } else {
58 proj
61 }
62 }
63
64 #[inline]
65 fn project_local_point_and_get_feature(
66 &self,
67 pt: &Point<Real>,
68 ) -> (PointProjection, FeatureId) {
69 (self.project_local_point(pt, false), FeatureId::Unknown)
71 }
72}