parry3d/transformation/to_outline/
capsule_to_outline.rs1use crate::math::Real;
2use crate::shape::{Capsule, Cylinder};
3use crate::transformation::utils;
4use alloc::vec::Vec;
5use na::{self, Point3};
6
7impl Capsule {
8 pub fn to_outline(&self, nsubdiv: u32) -> (Vec<Point3<Real>>, Vec<[u32; 2]>) {
10 let (vtx, idx) = canonical_capsule_outline(self.radius, self.half_height(), nsubdiv);
11 (utils::transformed(vtx, self.canonical_transform()), idx)
12 }
13}
14
15pub(crate) fn canonical_capsule_outline(
17 caps_radius: Real,
18 cylinder_half_height: Real,
19 nsubdiv: u32,
20) -> (Vec<Point3<Real>>, Vec<[u32; 2]>) {
21 let (mut vtx, mut idx) = Cylinder::new(cylinder_half_height, caps_radius).to_outline(nsubdiv);
22 let shift = vtx.len() as u32;
23
24 super::ball_to_outline::push_unit_hemisphere_outline(nsubdiv / 2, &mut vtx, &mut idx);
26 super::ball_to_outline::push_unit_hemisphere_outline(nsubdiv / 2, &mut vtx, &mut idx);
27
28 let ncap_pts = (nsubdiv / 2 + 1) * 2;
29 vtx[shift as usize..(shift + ncap_pts) as usize]
30 .iter_mut()
31 .for_each(|pt| {
32 *pt *= caps_radius * 2.0;
33 pt.y += cylinder_half_height
34 });
35
36 vtx[(shift + ncap_pts) as usize..]
37 .iter_mut()
38 .for_each(|pt| {
39 *pt *= caps_radius * 2.0;
40 pt.y = -pt.y - cylinder_half_height
41 });
42
43 (vtx, idx)
44}