1use crate::math::{Point, Real};
2use alloc::vec::Vec;
3use core::iter;
4
5pub fn remove_unused_points(points: &mut Vec<Point<Real>>, idx: &mut [[u32; 3]]) {
7 let mut used: Vec<bool> = iter::repeat_n(false, points.len()).collect();
8 let mut remap: Vec<usize> = (0..points.len()).collect();
9 let used = &mut used[..];
10 let remap = &mut remap[..];
11
12 for i in idx.iter() {
13 used[i[0] as usize] = true;
14 used[i[1] as usize] = true;
15 used[i[2] as usize] = true;
16 }
17
18 let mut i = 0;
19 while i != points.len() {
20 if !used[i] {
21 let _ = points.swap_remove(i);
22 remap[points.len()] = i;
23 used[i] = used[points.len()];
24 } else {
25 i += 1;
26 }
27 }
28
29 for id in idx.iter_mut() {
30 id[0] = remap[id[0] as usize] as u32;
31 id[1] = remap[id[1] as usize] as u32;
32 id[2] = remap[id[2] as usize] as u32;
33 }
34}