rapier2d/dynamics/
rigid_body_handle.rs1#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Default)]
3#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
4#[repr(transparent)]
5pub struct RigidBodyHandle(pub crate::data::arena::Index);
6
7impl RigidBodyHandle {
8 pub fn into_raw_parts(self) -> (u32, u32) {
10 self.0.into_raw_parts()
11 }
12
13 pub fn from_raw_parts(id: u32, generation: u32) -> Self {
15 Self(crate::data::arena::Index::from_raw_parts(id, generation))
16 }
17
18 pub fn invalid() -> Self {
20 Self(crate::data::arena::Index::from_raw_parts(
21 crate::INVALID_U32,
22 crate::INVALID_U32,
23 ))
24 }
25}