pub type TexelCopyTextureInfo = TexelCopyTextureInfo<TextureId>;Aliased Type§
#[repr(C)]pub struct TexelCopyTextureInfo {
pub texture: Id<Texture>,
pub mip_level: u32,
pub origin: Origin3d,
pub aspect: TextureAspect,
}Fields§
§texture: Id<Texture>The texture to be copied to/from.
mip_level: u32The target mip level of the texture.
origin: Origin3dThe base texel of the texture in the selected mip_level. Together
with the copy_size argument to copy functions, defines the
sub-region of the texture to copy.
aspect: TextureAspectThe copy aspect.