pub fn fract(e: &Instance, stage: ShaderStage) -> Result<Instance, Error>Expand description
fract() builtin function.
Reference: https://www.w3.org/TR/WGSL/#fract-builtin
pub fn fract(e: &Instance, stage: ShaderStage) -> Result<Instance, Error>fract() builtin function.
Reference: https://www.w3.org/TR/WGSL/#fract-builtin