pub fn f16(a1: &Instance, stage: ShaderStage) -> Result<Instance, Error>Expand description
f16() constructor.
Reference: https://www.w3.org/TR/WGSL/#f16-builtin
pub fn f16(a1: &Instance, stage: ShaderStage) -> Result<Instance, Error>f16() constructor.
Reference: https://www.w3.org/TR/WGSL/#f16-builtin