pub struct Ref<'w, T>where
T: ?Sized,{ /* private fields */ }Expand description
Shared borrow of an entity’s component with access to change detection.
Similar to Mut but is immutable and so doesn’t require unique access.
§Examples
These two systems produce the same output.
fn how_many_changed_1(query: Query<(), Changed<MyComponent>>) {
println!("{} changed", query.iter().count());
}
fn how_many_changed_2(query: Query<Ref<MyComponent>>) {
println!("{} changed", query.iter().filter(|c| c.is_changed()).count());
}Implementations§
Source§impl<'w, T> Ref<'w, T>where
T: ?Sized,
impl<'w, T> Ref<'w, T>where
T: ?Sized,
Sourcepub fn into_inner(self) -> &'w T
pub fn into_inner(self) -> &'w T
Returns the reference wrapped by this type. The reference is allowed to outlive self, which makes this method more flexible than simply borrowing self.
Sourcepub fn map<U>(self, f: impl FnOnce(&T) -> &U) -> Ref<'w, U>where
U: ?Sized,
pub fn map<U>(self, f: impl FnOnce(&T) -> &U) -> Ref<'w, U>where
U: ?Sized,
Map Ref to a different type using f.
This doesn’t do anything else than call f on the wrapped value.
This is equivalent to Mut::map_unchanged.
Sourcepub fn new(
value: &'w T,
added: &'w Tick,
changed: &'w Tick,
last_run: Tick,
this_run: Tick,
caller: MaybeLocation<&'w &'static Location<'static>>,
) -> Ref<'w, T>
pub fn new( value: &'w T, added: &'w Tick, changed: &'w Tick, last_run: Tick, this_run: Tick, caller: MaybeLocation<&'w &'static Location<'static>>, ) -> Ref<'w, T>
Create a new Ref using provided values.
This is an advanced feature, Refs are designed to be created by
engine-internal code and consumed by end-user code.
value- The value wrapped byRef.added- ATickthat stores the tick when the wrapped value was created.changed- ATickthat stores the last time the wrapped value was changed.last_run- ATick, occurring beforethis_run, which is used as a reference to determine whether the wrapped value is newly added or changed.this_run- ATickcorresponding to the current point in time – “now”.
Trait Implementations§
Source§impl<T> ContiguousQueryData for Ref<'_, T>where
T: Component,
impl<T> ContiguousQueryData for Ref<'_, T>where
T: Component,
Source§type Contiguous<'w, 's> = ContiguousRef<'w, T>
type Contiguous<'w, 's> = ContiguousRef<'w, T>
Item returned by
ContiguousQueryData::fetch_contiguous.
Represents a contiguous chunk of memory.Source§unsafe fn fetch_contiguous<'w, 's>(
_state: &'s <Ref<'_, T> as WorldQuery>::State,
fetch: &mut <Ref<'_, T> as WorldQuery>::Fetch<'w>,
entities: &'w [Entity],
) -> <Ref<'_, T> as ContiguousQueryData>::Contiguous<'w, 's>
unsafe fn fetch_contiguous<'w, 's>( _state: &'s <Ref<'_, T> as WorldQuery>::State, fetch: &mut <Ref<'_, T> as WorldQuery>::Fetch<'w>, entities: &'w [Entity], ) -> <Ref<'_, T> as ContiguousQueryData>::Contiguous<'w, 's>
Fetch
ContiguousQueryData::Contiguous which represents a contiguous chunk of memory (e.g., an array) in the current Table.
This must always be called after WorldQuery::set_table. Read moreSource§impl<'w, T> DetectChanges for Ref<'w, T>where
T: ?Sized,
impl<'w, T> DetectChanges for Ref<'w, T>where
T: ?Sized,
Source§fn is_changed(&self) -> bool
fn is_changed(&self) -> bool
Returns
true if this value was added or mutably dereferenced
either since the last time the system ran or, if the system never ran,
since the beginning of the program. Read moreSource§fn is_added_after(&self, other: Tick) -> bool
fn is_added_after(&self, other: Tick) -> bool
Returns
true if this value was added after the other tick.Source§fn is_changed_after(&self, other: Tick) -> bool
fn is_changed_after(&self, other: Tick) -> bool
Source§fn last_changed(&self) -> Tick
fn last_changed(&self) -> Tick
Returns the change tick recording the time this data was most recently changed. Read more
Source§fn changed_by(&self) -> MaybeLocation
fn changed_by(&self) -> MaybeLocation
The location that last caused this to change.
Source§impl<'w, 'a, T> IntoIterator for &'a Ref<'w, T>where
&'a T: IntoIterator,
impl<'w, 'a, T> IntoIterator for &'a Ref<'w, T>where
&'a T: IntoIterator,
Source§impl<'__w, T> QueryData for Ref<'__w, T>where
T: Component,
impl<'__w, T> QueryData for Ref<'__w, T>where
T: Component,
Source§const IS_READ_ONLY: bool = true
const IS_READ_ONLY: bool = true
True if this query is read-only and may not perform mutable access.
Source§const IS_ARCHETYPAL: bool = true
const IS_ARCHETYPAL: bool = true
Returns true if (and only if) this query data relies strictly on archetypes to limit which
entities are accessed by the Query. Read more
Source§type ReadOnly = Ref<'__w, T>
type ReadOnly = Ref<'__w, T>
The read-only variant of this
QueryData, which satisfies the ReadOnlyQueryData trait.Source§type Item<'w, 's> = Ref<'w, T>
type Item<'w, 's> = Ref<'w, T>
The item returned by this
WorldQuery
This will be the data retrieved by the query,
and is visible to the end user when calling e.g. Query<Self>::get.Source§fn shrink<'wlong, 'wshort, 's>(
item: <Ref<'__w, T> as QueryData>::Item<'wlong, 's>,
) -> <Ref<'__w, T> as QueryData>::Item<'wshort, 's>where
'wlong: 'wshort,
fn shrink<'wlong, 'wshort, 's>(
item: <Ref<'__w, T> as QueryData>::Item<'wlong, 's>,
) -> <Ref<'__w, T> as QueryData>::Item<'wshort, 's>where
'wlong: 'wshort,
This function manually implements subtyping for the query items.
Source§unsafe fn fetch<'w, 's>(
_state: &'s <Ref<'__w, T> as WorldQuery>::State,
fetch: &mut <Ref<'__w, T> as WorldQuery>::Fetch<'w>,
entity: Entity,
table_row: TableRow,
) -> Option<<Ref<'__w, T> as QueryData>::Item<'w, 's>>
unsafe fn fetch<'w, 's>( _state: &'s <Ref<'__w, T> as WorldQuery>::State, fetch: &mut <Ref<'__w, T> as WorldQuery>::Fetch<'w>, entity: Entity, table_row: TableRow, ) -> Option<<Ref<'__w, T> as QueryData>::Item<'w, 's>>
Fetch
Self::Item for either the given entity in the current Table,
or for the given entity in the current Archetype. This must always be called after
WorldQuery::set_table with a table_row in the range of the current Table or after
WorldQuery::set_archetype with an entity in the current archetype.
Accesses components registered in WorldQuery::update_component_access. Read moreSource§fn iter_access(
state: &<Ref<'__w, T> as WorldQuery>::State,
) -> impl Iterator<Item = EcsAccessType<'_>>
fn iter_access( state: &<Ref<'__w, T> as WorldQuery>::State, ) -> impl Iterator<Item = EcsAccessType<'_>>
Returns an iterator over the access needed by
QueryData::fetch. Access conflicts are usually
checked in WorldQuery::update_component_access, but in certain cases this method can be useful to implement
a way of checking for access conflicts in a non-allocating way.Source§fn provide_extra_access(
_state: &mut Self::State,
_access: &mut Access,
_available_access: &Access,
)
fn provide_extra_access( _state: &mut Self::State, _access: &mut Access, _available_access: &Access, )
Offers additional access above what we requested in
update_component_access.
Implementations may add additional access that is a subset of available_access
and does not conflict with anything in access,
and must update access to include that access. Read moreSource§impl<T> ReleaseStateQueryData for Ref<'_, T>where
T: Component,
impl<T> ReleaseStateQueryData for Ref<'_, T>where
T: Component,
Source§impl<'__w, T> WorldQuery for Ref<'__w, T>where
T: Component,
impl<'__w, T> WorldQuery for Ref<'__w, T>where
T: Component,
Source§const IS_DENSE: bool
const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this fetch contains
all of the matched components. Read more
Source§type Fetch<'w> = RefFetch<'w, T>
type Fetch<'w> = RefFetch<'w, T>
Per archetype/table state retrieved by this
WorldQuery to compute Self::Item for each entity.Source§type State = ComponentId
type State = ComponentId
State used to construct a
Self::Fetch. This will be cached inside QueryState,
so it is best to move as much data / computation here as possible to reduce the cost of
constructing Self::Fetch.Source§fn shrink_fetch<'wlong, 'wshort>(
fetch: <Ref<'__w, T> as WorldQuery>::Fetch<'wlong>,
) -> <Ref<'__w, T> as WorldQuery>::Fetch<'wshort>where
'wlong: 'wshort,
fn shrink_fetch<'wlong, 'wshort>(
fetch: <Ref<'__w, T> as WorldQuery>::Fetch<'wlong>,
) -> <Ref<'__w, T> as WorldQuery>::Fetch<'wshort>where
'wlong: 'wshort,
This function manually implements subtyping for the query fetches.
Source§unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
_: &ComponentId,
last_run: Tick,
this_run: Tick,
) -> RefFetch<'w, T>
unsafe fn init_fetch<'w, 's>( world: UnsafeWorldCell<'w>, _: &ComponentId, last_run: Tick, this_run: Tick, ) -> RefFetch<'w, T>
Creates a new instance of
Self::Fetch,
by combining data from the World with the cached Self::State.
Readonly accesses resources registered in WorldQuery::update_component_access. Read moreSource§unsafe fn set_archetype<'w>(
fetch: &mut RefFetch<'w, T>,
component_id: &ComponentId,
_archetype: &'w Archetype,
table: &'w Table,
)
unsafe fn set_archetype<'w>( fetch: &mut RefFetch<'w, T>, component_id: &ComponentId, _archetype: &'w Archetype, table: &'w Table, )
Adjusts internal state to account for the next
Archetype. This will always be called on
archetypes that match this WorldQuery. Read moreSource§unsafe fn set_table<'w>(
fetch: &mut RefFetch<'w, T>,
_: &ComponentId,
table: &'w Table,
)
unsafe fn set_table<'w>( fetch: &mut RefFetch<'w, T>, _: &ComponentId, table: &'w Table, )
Adjusts internal state to account for the next
Table. This will always be called on tables
that match this WorldQuery. Read moreSource§fn update_component_access(_: &ComponentId, access: &mut FilteredAccess)
fn update_component_access(_: &ComponentId, access: &mut FilteredAccess)
Source§fn init_state(world: &mut World) -> ComponentId
fn init_state(world: &mut World) -> ComponentId
Creates and initializes a
State for this WorldQuery type.Source§fn get_state(
components: &Components,
) -> Option<<Ref<'__w, T> as WorldQuery>::State>
fn get_state( components: &Components, ) -> Option<<Ref<'__w, T> as WorldQuery>::State>
Source§fn matches_component_set(
_: &ComponentId,
set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool
fn matches_component_set( _: &ComponentId, set_contains_id: &impl Fn(ComponentId) -> bool, ) -> bool
Source§fn init_nested_access(
_state: &Self::State,
_system_name: Option<&str>,
_component_access_set: &mut FilteredAccessSet,
_world: UnsafeWorldCell<'_>,
)
fn init_nested_access( _state: &Self::State, _system_name: Option<&str>, _component_access_set: &mut FilteredAccessSet, _world: UnsafeWorldCell<'_>, )
Adds any component accesses to other entities used by this
WorldQuery. Read moreSource§fn update_archetypes(_state: &mut Self::State, _world: UnsafeWorldCell<'_>)
fn update_archetypes(_state: &mut Self::State, _world: UnsafeWorldCell<'_>)
Called when the query state is updating its archetype cache.
This can be used by nested queries to update their internal archetype caches.
impl<T> ArchetypeQueryData for Ref<'_, T>where
T: Component,
impl<'w, T> Copy for Ref<'w, T>where
T: ?Sized,
impl<'__w, T> IterQueryData for Ref<'__w, T>where
T: Component,
impl<'__w, T> ReadOnlyQueryData for Ref<'__w, T>where
T: Component,
impl<'__w, T> SingleEntityQueryData for Ref<'__w, T>where
T: Component,
Auto Trait Implementations§
impl<'w, T> Freeze for Ref<'w, T>where
T: ?Sized,
impl<'w, T> RefUnwindSafe for Ref<'w, T>where
T: RefUnwindSafe + ?Sized,
impl<'w, T> Send for Ref<'w, T>
impl<'w, T> Sync for Ref<'w, T>
impl<'w, T> Unpin for Ref<'w, T>where
T: ?Sized,
impl<'w, T> UnsafeUnpin for Ref<'w, T>where
T: ?Sized,
impl<'w, T> UnwindSafe for Ref<'w, T>where
T: RefUnwindSafe + ?Sized,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
Source§impl<T> TypeData for T
impl<T> TypeData for T
Source§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.