pub fn look_at_mat4(eye: DVec3, center: DVec3, up: DVec3) -> DMat4Expand description
Returns a DMat4 view matrix from eye, focal point, and up.
Transforms right-handed world space points into right-handed Y-up view space.
ยงPanics
Will panic if up is not normalized, if center is equal to eye, or if the view
direction is parallel to up, when glam_assert is enabled.