bevy_ecs/system/combinator.rs
1use alloc::{format, vec::Vec};
2use bevy_utils::prelude::DebugName;
3use core::marker::PhantomData;
4
5use crate::{
6 change_detection::{CheckChangeTicks, Tick},
7 error::ErrorContext,
8 prelude::World,
9 query::FilteredAccess,
10 schedule::InternedSystemSet,
11 system::{input::SystemInput, SystemAccess, SystemIn},
12 world::unsafe_world_cell::UnsafeWorldCell,
13};
14
15use super::{IntoSystem, ReadOnlySystem, RunSystemError, System};
16
17/// Customizes the behavior of a [`CombinatorSystem`].
18///
19/// # Examples
20///
21/// ```
22/// use bevy_ecs::prelude::*;
23/// use bevy_ecs::system::{CombinatorSystem, Combine, RunSystemError};
24///
25/// // A system combinator that performs an exclusive-or (XOR)
26/// // operation on the output of two systems.
27/// pub type Xor<A, B> = CombinatorSystem<XorMarker, A, B>;
28///
29/// // This struct is used to customize the behavior of our combinator.
30/// pub struct XorMarker;
31///
32/// impl<A, B> Combine<A, B> for XorMarker
33/// where
34/// A: System<In = (), Out = bool>,
35/// B: System<In = (), Out = bool>,
36/// {
37/// type In = ();
38/// type Out = bool;
39///
40/// fn combine<T>(
41/// _input: Self::In,
42/// data: &mut T,
43/// a: impl FnOnce(A::In, &mut T) -> Result<A::Out, RunSystemError>,
44/// b: impl FnOnce(B::In, &mut T) -> Result<B::Out, RunSystemError>,
45/// ) -> Result<Self::Out, RunSystemError> {
46/// Ok(a((), data).unwrap_or(false) ^ b((), data).unwrap_or(false))
47/// }
48/// }
49///
50/// # #[derive(Resource, PartialEq, Eq)] struct A(u32);
51/// # #[derive(Resource, PartialEq, Eq)] struct B(u32);
52/// # #[derive(Resource, Default)] struct RanFlag(bool);
53/// # let mut world = World::new();
54/// # world.init_resource::<RanFlag>();
55/// #
56/// # let mut app = Schedule::default();
57/// app.add_systems(my_system.run_if(Xor::new(
58/// IntoSystem::into_system(resource_equals(A(1))),
59/// IntoSystem::into_system(resource_equals(B(1))),
60/// // The name of the combined system.
61/// "a ^ b".into(),
62/// )));
63/// # fn my_system(mut flag: ResMut<RanFlag>) { flag.0 = true; }
64/// #
65/// # world.insert_resource(A(0));
66/// # world.insert_resource(B(0));
67/// # app.run(&mut world);
68/// # // Neither condition passes, so the system does not run.
69/// # assert!(!world.resource::<RanFlag>().0);
70/// #
71/// # world.insert_resource(A(1));
72/// # app.run(&mut world);
73/// # // Only the first condition passes, so the system runs.
74/// # assert!(world.resource::<RanFlag>().0);
75/// # world.resource_mut::<RanFlag>().0 = false;
76/// #
77/// # world.insert_resource(B(1));
78/// # app.run(&mut world);
79/// # // Both conditions pass, so the system does not run.
80/// # assert!(!world.resource::<RanFlag>().0);
81/// #
82/// # world.insert_resource(A(0));
83/// # app.run(&mut world);
84/// # // Only the second condition passes, so the system runs.
85/// # assert!(world.resource::<RanFlag>().0);
86/// # world.resource_mut::<RanFlag>().0 = false;
87/// ```
88#[diagnostic::on_unimplemented(
89 message = "`{Self}` can not combine systems `{A}` and `{B}`",
90 label = "invalid system combination",
91 note = "the inputs and outputs of `{A}` and `{B}` are not compatible with this combiner"
92)]
93pub trait Combine<A: System, B: System> {
94 /// The [input](System::In) type for a [`CombinatorSystem`].
95 type In: SystemInput;
96
97 /// The [output](System::Out) type for a [`CombinatorSystem`].
98 type Out;
99
100 /// When used in a [`CombinatorSystem`], this function customizes how
101 /// the two composite systems are invoked and their outputs are combined.
102 ///
103 /// See the trait-level docs for [`Combine`] for an example implementation.
104 fn combine<T>(
105 input: <Self::In as SystemInput>::Inner<'_>,
106 data: &mut T,
107 a: impl FnOnce(SystemIn<'_, A>, &mut T) -> Result<A::Out, RunSystemError>,
108 b: impl FnOnce(SystemIn<'_, B>, &mut T) -> Result<B::Out, RunSystemError>,
109 ) -> Result<Self::Out, RunSystemError>;
110}
111
112/// A [`System`] defined by combining two other systems.
113/// The behavior of this combinator is specified by implementing the [`Combine`] trait.
114/// For a full usage example, see the docs for [`Combine`].
115pub struct CombinatorSystem<Func, A, B> {
116 _marker: PhantomData<fn() -> Func>,
117 a: A,
118 b: B,
119 name: DebugName,
120}
121
122impl<Func, A, B> CombinatorSystem<Func, A, B> {
123 /// Creates a new system that combines two inner systems.
124 ///
125 /// The returned system will only be usable if `Func` implements [`Combine<A, B>`].
126 pub fn new(a: A, b: B, name: DebugName) -> Self {
127 Self {
128 _marker: PhantomData,
129 a,
130 b,
131 name,
132 }
133 }
134}
135
136impl<A, B, Func> System for CombinatorSystem<Func, A, B>
137where
138 Func: Combine<A, B> + 'static,
139 A: System,
140 B: System,
141{
142 type In = Func::In;
143 type Out = Func::Out;
144
145 fn name(&self) -> DebugName {
146 self.name.clone()
147 }
148
149 #[inline]
150 fn flags(&self) -> super::SystemStateFlags {
151 self.a.flags() | self.b.flags()
152 }
153
154 unsafe fn run_unsafe(
155 &mut self,
156 input: SystemIn<'_, Self>,
157 world: UnsafeWorldCell,
158 ) -> Result<Self::Out, RunSystemError> {
159 struct PrivateUnsafeWorldCell<'w>(UnsafeWorldCell<'w>);
160
161 // Since control over handling system run errors is passed on to the
162 // implementation of `Func::combine`, which may run the two closures
163 // however it wants, errors must be intercepted here if they should be
164 // handled by the world's error handler.
165 unsafe fn run_system<S: System>(
166 system: &mut S,
167 input: SystemIn<S>,
168 world: &mut PrivateUnsafeWorldCell,
169 ) -> Result<S::Out, RunSystemError> {
170 // SAFETY: see comment on `Func::combine` call
171 match unsafe { system.run_unsafe(input, world.0) } {
172 // let the world's fallback error handler handle the error if `Failed(_)`
173 Err(RunSystemError::Failed(err)) => {
174 // SAFETY: We registered access to FallbackErrorHandler in `initialize`.
175 (unsafe { world.0.fallback_error_handler() })(
176 err,
177 ErrorContext::System {
178 name: system.name(),
179 last_run: system.get_last_run(),
180 },
181 );
182
183 // Since the error handler takes the error by value, create a new error:
184 // The original error has already been handled, including
185 // the reason for the failure here isn't important.
186 Err(format!("System `{}` failed", system.name()).into())
187 }
188 // `Skipped(_)` and `Ok(_)` are passed through:
189 // system skipping is not an error, and isn't passed to the
190 // world's error handler by the executors.
191 result @ (Ok(_) | Err(RunSystemError::Skipped(_))) => result,
192 }
193 }
194
195 Func::combine(
196 input,
197 &mut PrivateUnsafeWorldCell(world),
198 // SAFETY: The world accesses for both underlying systems have been registered,
199 // so the caller will guarantee that no other systems will conflict with (`a` or `b`) and the `FallbackErrorHandler` resource.
200 // If either system has `is_exclusive()`, then the combined system also has `is_exclusive`.
201 // Since we require a `combine` to pass in a mutable reference to `world` and that's a private type
202 // passed to a function as an unbound non-'static generic argument, they can never be called in parallel
203 // or re-entrantly because that would require forging another instance of `PrivateUnsafeWorldCell`.
204 // This means that the world accesses in the two closures will not conflict with each other.
205 // The closure's access to the FallbackErrorHandler does not
206 // conflict with any potential access to the FallbackErrorHandler by
207 // the systems since the closures are not run in parallel.
208 |input, world| unsafe { run_system(&mut self.a, input, world) },
209 // SAFETY: See the comment above.
210 |input, world| unsafe { run_system(&mut self.b, input, world) },
211 )
212 }
213
214 #[cfg(feature = "hotpatching")]
215 #[inline]
216 fn refresh_hotpatch(&mut self) {
217 self.a.refresh_hotpatch();
218 self.b.refresh_hotpatch();
219 }
220
221 #[inline]
222 fn apply_deferred(&mut self, world: &mut World) {
223 self.a.apply_deferred(world);
224 self.b.apply_deferred(world);
225 }
226
227 #[inline]
228 fn queue_deferred(&mut self, mut world: crate::world::DeferredWorld) {
229 self.a.queue_deferred(world.reborrow());
230 self.b.queue_deferred(world);
231 }
232
233 fn initialize(&mut self, world: &mut World) -> SystemAccess {
234 let mut a_access = self.a.initialize(world);
235 let b_access = self.b.initialize(world);
236 a_access.extend(b_access);
237
238 // We might need to read the fallback error handler after the component
239 // systems have run to report failures.
240 let error_resource = world.register_component::<crate::error::FallbackErrorHandler>();
241 let mut error_resource_access = FilteredAccess::default();
242 error_resource_access.add_read(error_resource);
243 a_access.ensure_filtered_access(error_resource_access);
244
245 a_access
246 }
247
248 fn check_change_tick(&mut self, check: CheckChangeTicks) {
249 self.a.check_change_tick(check);
250 self.b.check_change_tick(check);
251 }
252
253 fn default_system_sets(&self) -> Vec<InternedSystemSet> {
254 let mut default_sets = self.a.default_system_sets();
255 default_sets.append(&mut self.b.default_system_sets());
256 default_sets
257 }
258
259 fn get_last_run(&self) -> Tick {
260 self.a.get_last_run()
261 }
262
263 fn set_last_run(&mut self, last_run: Tick) {
264 self.a.set_last_run(last_run);
265 self.b.set_last_run(last_run);
266 }
267}
268
269// SAFETY: Both systems are read-only, so any system created by combining them will only read from the world.
270unsafe impl<Func, A, B> ReadOnlySystem for CombinatorSystem<Func, A, B>
271where
272 Func: Combine<A, B> + 'static,
273 A: ReadOnlySystem,
274 B: ReadOnlySystem,
275{
276}
277
278impl<Func, A, B> Clone for CombinatorSystem<Func, A, B>
279where
280 A: Clone,
281 B: Clone,
282{
283 /// Clone the combined system. The cloned instance must be `.initialize()`d before it can run.
284 fn clone(&self) -> Self {
285 CombinatorSystem::new(self.a.clone(), self.b.clone(), self.name.clone())
286 }
287}
288
289/// An [`IntoSystem`] creating an instance of [`PipeSystem`].
290///
291/// This `struct` is created by [`IntoSystem::pipe()`].
292/// See its documentation for more.
293#[derive(Clone)]
294pub struct IntoPipeSystem<A, B, N: PipeSystemName = ()> {
295 a: A,
296 b: B,
297 /// A function for determining the name of the [`PipeSystem`].
298 ///
299 /// The default value of `()` implements [`PipeSystemName`]
300 /// by combining the names of both systems.
301 name: N,
302}
303
304impl<A, B> IntoPipeSystem<A, B> {
305 /// Creates a new [`IntoSystem`] that pipes two inner systems.
306 ///
307 /// Unless changed, the name of the system will be
308 /// set to a combination of the names of the inner systems.
309 pub const fn new(a: A, b: B) -> Self {
310 Self { a, b, name: () }
311 }
312
313 /// Set the name of the output [`PipeSystem`] to the output of a function.
314 ///
315 /// The parameters to the function are the names of the two systems.
316 /// The first system is the one passed as `self` to [`IntoSystem::pipe`],
317 /// and the second system is the one passed as a parameter.
318 ///
319 /// Note that when piping multiple systems, they may themselves be [`PipeSystem`]s!
320 pub fn with_name_fn(
321 self,
322 name: impl FnOnce(DebugName, DebugName) -> DebugName,
323 ) -> IntoPipeSystem<A, B, impl PipeSystemName> {
324 IntoPipeSystem {
325 a: self.a,
326 b: self.b,
327 name,
328 }
329 }
330
331 /// Set the name of the output [`PipeSystem`] to the given string.
332 pub fn with_name(
333 self,
334 name: impl Into<DebugName>,
335 ) -> IntoPipeSystem<A, B, impl PipeSystemName> {
336 self.with_name_fn(|_, _| name.into())
337 }
338
339 /// Set the name of the output [`PipeSystem`] to the name of the first system.
340 ///
341 /// Note that the "first" system is the one passed as `self` to [`IntoSystem::pipe`].
342 /// When piping multiple systems, that may itself by another [`PipeSystem`]!
343 ///
344 /// ```
345 /// # use bevy_ecs::prelude::*;
346 /// # let a = IntoSystem::into_system(|| {}).with_name("a");
347 /// # let b = IntoSystem::into_system(|| {}).with_name("b");
348 /// # let c = IntoSystem::into_system(|| {}).with_name("c");
349 /// let system = a.pipe(b).pipe(c).with_first_name();
350 /// assert_eq!("Pipe(a, b)", &*IntoSystem::into_system(system).name());
351 /// # let a = IntoSystem::into_system(|| {}).with_name("a");
352 /// # let b = IntoSystem::into_system(|| {}).with_name("b");
353 /// # let c = IntoSystem::into_system(|| {}).with_name("c");
354 /// let system = a.pipe(b.pipe(c)).with_first_name();
355 /// assert_eq!("a", &*IntoSystem::into_system(system).name());
356 /// ```
357 pub fn with_first_name(self) -> IntoPipeSystem<A, B, impl PipeSystemName> {
358 self.with_name_fn(|name_1, _name_2| name_1)
359 }
360
361 /// Set the name of the output [`PipeSystem`] to the name of the second system.
362 ///
363 /// Note that the "second" system is the one passed as a parameter to [`IntoSystem::pipe`].
364 /// When piping multiple systems, that may itself by another [`PipeSystem`]!
365 ///
366 /// ```
367 /// # use bevy_ecs::prelude::*;
368 /// # let a = IntoSystem::into_system(|| {}).with_name("a");
369 /// # let b = IntoSystem::into_system(|| {}).with_name("b");
370 /// # let c = IntoSystem::into_system(|| {}).with_name("c");
371 /// let system = a.pipe(b).pipe(c).with_second_name();
372 /// assert_eq!("c", &*IntoSystem::into_system(system).name());
373 /// # let a = IntoSystem::into_system(|| {}).with_name("a");
374 /// # let b = IntoSystem::into_system(|| {}).with_name("b");
375 /// # let c = IntoSystem::into_system(|| {}).with_name("c");
376 /// let system = a.pipe(b.pipe(c)).with_second_name();
377 /// assert_eq!("Pipe(b, c)", &*IntoSystem::into_system(system).name());
378 /// ```
379 pub fn with_second_name(self) -> IntoPipeSystem<A, B, impl PipeSystemName> {
380 self.with_name_fn(|_name_1, name_2| name_2)
381 }
382}
383
384/// A function for determining the name of a [`PipeSystem`]
385/// from the names of its inner systems.
386///
387/// This is a trait so that a [`IntoPipeSystem`] with a name function
388/// can still be a ZST for use in [`World::run_system_cached`].
389pub trait PipeSystemName {
390 /// Determines the name of the [`PipeSystem`].
391 fn name(self, name1: DebugName, name2: DebugName) -> DebugName;
392}
393
394impl<F: FnOnce(DebugName, DebugName) -> DebugName> PipeSystemName for F {
395 fn name(self, name1: DebugName, name2: DebugName) -> DebugName {
396 self(name1, name2)
397 }
398}
399
400impl PipeSystemName for () {
401 fn name(self, name1: DebugName, name2: DebugName) -> DebugName {
402 DebugName::owned(format!("Pipe({name1}, {name2})"))
403 }
404}
405
406#[doc(hidden)]
407pub struct IsPipeSystemMarker;
408
409impl<A, B, N, IA, OA, IB, OB, MA, MB> IntoSystem<IA, OB, (IsPipeSystemMarker, OA, IB, MA, MB)>
410 for IntoPipeSystem<A, B, N>
411where
412 IA: SystemInput,
413 A: IntoSystem<IA, OA, MA>,
414 B: IntoSystem<IB, OB, MB>,
415 N: PipeSystemName,
416 for<'a> IB: SystemInput<Inner<'a> = OA>,
417{
418 type System = PipeSystem<A::System, B::System>;
419
420 fn into_system(this: Self) -> Self::System {
421 let system_a = IntoSystem::into_system(this.a);
422 let system_b = IntoSystem::into_system(this.b);
423 let name = this.name.name(system_a.name(), system_b.name());
424 PipeSystem::new(system_a, system_b, name)
425 }
426}
427
428/// A [`System`] created by piping the output of the first system into the input of the second.
429///
430/// This `struct` is created by [`IntoSystem::pipe()`].
431/// See its documentation for more.
432///
433/// This can be repeated indefinitely, but system pipes cannot branch: the output is consumed by the receiving system.
434///
435/// Given two systems `A` and `B`, A may be piped into `B` as `A.pipe(B)` if the output type of `A` is
436/// equal to the input type of `B`.
437///
438/// Note that for [`FunctionSystem`](crate::system::FunctionSystem)s the output is the return value
439/// of the function and the input is the first [`SystemParam`](crate::system::SystemParam) if it is
440/// tagged with [`In`](crate::system::In) or `()` if the function has no designated input parameter.
441///
442/// # Examples
443///
444/// ```
445/// use std::num::ParseIntError;
446///
447/// use bevy_ecs::prelude::*;
448///
449/// fn main() {
450/// let mut world = World::default();
451/// world.insert_resource(Message("42".to_string()));
452///
453/// // pipe the `parse_message_system`'s output into the `filter_system`s input
454/// let mut piped_system = IntoSystem::into_system(parse_message_system.pipe(filter_system));
455/// piped_system.initialize(&mut world);
456/// assert_eq!(piped_system.run((), &mut world).unwrap(), Some(42));
457/// }
458///
459/// #[derive(Resource)]
460/// struct Message(String);
461///
462/// fn parse_message_system(message: Res<Message>) -> Result<usize, ParseIntError> {
463/// message.0.parse::<usize>()
464/// }
465///
466/// fn filter_system(In(result): In<Result<usize, ParseIntError>>) -> Option<usize> {
467/// result.ok().filter(|&n| n < 100)
468/// }
469/// ```
470pub struct PipeSystem<A, B> {
471 a: A,
472 b: B,
473 name: DebugName,
474}
475
476impl<A, B> PipeSystem<A, B>
477where
478 A: System,
479 B: System,
480 for<'a> B::In: SystemInput<Inner<'a> = A::Out>,
481{
482 /// Creates a new system that pipes two inner systems.
483 pub fn new(a: A, b: B, name: DebugName) -> Self {
484 Self { a, b, name }
485 }
486}
487
488impl<A, B> System for PipeSystem<A, B>
489where
490 A: System,
491 B: System,
492 for<'a> B::In: SystemInput<Inner<'a> = A::Out>,
493{
494 type In = A::In;
495 type Out = B::Out;
496
497 fn name(&self) -> DebugName {
498 self.name.clone()
499 }
500
501 #[inline]
502 fn flags(&self) -> super::SystemStateFlags {
503 self.a.flags() | self.b.flags()
504 }
505
506 unsafe fn run_unsafe(
507 &mut self,
508 input: SystemIn<'_, Self>,
509 world: UnsafeWorldCell,
510 ) -> Result<Self::Out, RunSystemError> {
511 // SAFETY: Upheld by caller
512 unsafe {
513 let value = self.a.run_unsafe(input, world)?;
514 self.b.run_unsafe(value, world)
515 }
516 }
517
518 #[cfg(feature = "hotpatching")]
519 #[inline]
520 fn refresh_hotpatch(&mut self) {
521 self.a.refresh_hotpatch();
522 self.b.refresh_hotpatch();
523 }
524
525 fn apply_deferred(&mut self, world: &mut World) {
526 self.a.apply_deferred(world);
527 self.b.apply_deferred(world);
528 }
529
530 fn queue_deferred(&mut self, mut world: crate::world::DeferredWorld) {
531 self.a.queue_deferred(world.reborrow());
532 self.b.queue_deferred(world);
533 }
534
535 fn initialize(&mut self, world: &mut World) -> SystemAccess {
536 let mut a_access = self.a.initialize(world);
537 let b_access = self.b.initialize(world);
538 a_access.extend(b_access);
539 a_access
540 }
541
542 fn check_change_tick(&mut self, check: CheckChangeTicks) {
543 self.a.check_change_tick(check);
544 self.b.check_change_tick(check);
545 }
546
547 fn default_system_sets(&self) -> Vec<InternedSystemSet> {
548 let mut default_sets = self.a.default_system_sets();
549 default_sets.append(&mut self.b.default_system_sets());
550 default_sets
551 }
552
553 fn get_last_run(&self) -> Tick {
554 self.a.get_last_run()
555 }
556
557 fn set_last_run(&mut self, last_run: Tick) {
558 self.a.set_last_run(last_run);
559 self.b.set_last_run(last_run);
560 }
561}
562
563// SAFETY: Both systems are read-only, so any system created by piping them will only read from the world.
564unsafe impl<A, B> ReadOnlySystem for PipeSystem<A, B>
565where
566 A: ReadOnlySystem,
567 B: ReadOnlySystem,
568 for<'a> B::In: SystemInput<Inner<'a> = A::Out>,
569{
570}
571
572#[cfg(test)]
573mod tests {
574 use crate::error::FallbackErrorHandler;
575 use crate::prelude::*;
576 use bevy_utils::prelude::DebugName;
577
578 use crate::{
579 schedule::OrElseMarker,
580 system::{assert_system_does_not_conflict, CombinatorSystem},
581 };
582
583 #[test]
584 fn combinator_with_error_handler_access() {
585 fn my_system(_: ResMut<FallbackErrorHandler>) {}
586 fn a() -> bool {
587 true
588 }
589 fn b(_: ResMut<FallbackErrorHandler>) -> bool {
590 true
591 }
592 fn asdf(_: In<bool>) {}
593
594 let mut world = World::new();
595 world.insert_resource(FallbackErrorHandler::default());
596
597 let system = CombinatorSystem::<OrElseMarker, _, _>::new(
598 IntoSystem::into_system(a),
599 IntoSystem::into_system(b),
600 DebugName::borrowed("a OR b"),
601 );
602
603 // `system` should not conflict with itself by mutably accessing the error handler resource.
604 assert_system_does_not_conflict(system.clone());
605
606 let mut schedule = Schedule::default();
607 schedule.add_systems((my_system, system.pipe(asdf)));
608 schedule.initialize(&mut world).unwrap();
609
610 // `my_system` should conflict with the combinator system because the combinator reads the error handler resource.
611 assert!(!schedule.graph().conflicting_systems().is_empty());
612
613 schedule.run(&mut world);
614 }
615
616 #[test]
617 fn exclusive_system_piping_is_possible() {
618 fn my_exclusive_system(_world: &mut World) -> u32 {
619 1
620 }
621
622 fn out_pipe(input: In<u32>) {
623 assert!(input.0 == 1);
624 }
625
626 let mut world = World::new();
627
628 let mut schedule = Schedule::default();
629 schedule.add_systems(my_exclusive_system.pipe(out_pipe));
630
631 schedule.run(&mut world);
632 }
633
634 #[test]
635 fn pipe_system_names() {
636 let make_system = || {
637 let system1 = IntoSystem::into_system(|| {}).with_name(DebugName::borrowed("system1"));
638 let system2 = IntoSystem::into_system(|| {}).with_name(DebugName::borrowed("system2"));
639 system1.pipe(system2)
640 };
641
642 let system = IntoSystem::into_system(make_system());
643 assert_eq!(
644 DebugName::owned("Pipe(system1, system2)".into()),
645 system.name()
646 );
647
648 let system = IntoSystem::into_system(make_system().with_name("custom name"));
649 assert_eq!(DebugName::borrowed("custom name"), system.name());
650
651 let system = IntoSystem::into_system(make_system().with_first_name());
652 assert_eq!(DebugName::borrowed("system1"), system.name());
653
654 let system = IntoSystem::into_system(make_system().with_second_name());
655 assert_eq!(DebugName::borrowed("system2"), system.name());
656 }
657
658 #[test]
659 fn pipe_system_zst() {
660 let mut world = World::new();
661
662 fn system1() {}
663 fn system2() {}
664
665 // Ensure `IntoPipeSystem` is a ZST that can be used with `run_system_cached`
666 world.run_system_cached(system1.pipe(system2)).unwrap();
667 world
668 .run_system_cached(system1.pipe(system2).with_first_name())
669 .unwrap();
670 world
671 .run_system_cached(system1.pipe(system2).with_second_name())
672 .unwrap();
673 }
674}