bevy_ecs/system/system.rs
1#![expect(
2 clippy::module_inception,
3 reason = "This instance of module inception is being discussed; see #17353."
4)]
5use bevy_utils::prelude::DebugName;
6use bitflags::bitflags;
7use core::fmt::{Debug, Display};
8use log::warn;
9
10use crate::{
11 change_detection::{CheckChangeTicks, Tick},
12 error::BevyError,
13 schedule::InternedSystemSet,
14 system::{input::SystemInput, SystemAccess, SystemIn},
15 world::{unsafe_world_cell::UnsafeWorldCell, DeferredWorld, World},
16};
17
18use alloc::{boxed::Box, vec::Vec};
19use core::any::{Any, TypeId};
20
21use super::{IntoSystem, SystemParamValidationError};
22
23bitflags! {
24 /// Bitflags representing system states and requirements.
25 #[derive(Clone, Copy, PartialEq, Eq, Hash)]
26 pub struct SystemStateFlags: u8 {
27 /// Set if system cannot be sent across threads
28 const NON_SEND = 1 << 0;
29 /// Set if system has deferred buffers.
30 const DEFERRED = 1 << 2;
31 }
32}
33/// An ECS system that can be added to a [`Schedule`](crate::schedule::Schedule)
34///
35/// Systems are functions with all arguments implementing
36/// [`SystemParam`](crate::system::SystemParam).
37///
38/// Systems are added to an application using `App::add_systems(Update, my_system)`
39/// or similar methods, and will generally run once per pass of the main loop.
40///
41/// Systems are executed in parallel, in opportunistic order; data access is managed automatically.
42/// It's possible to specify explicit execution order between specific systems,
43/// see [`IntoScheduleConfigs`](crate::schedule::IntoScheduleConfigs).
44#[diagnostic::on_unimplemented(message = "`{Self}` is not a system", label = "invalid system")]
45pub trait System: Send + Sync + 'static {
46 /// The system's input.
47 type In: SystemInput;
48 /// The system's output.
49 type Out;
50
51 /// Returns the system's name.
52 fn name(&self) -> DebugName;
53 /// Returns the [`TypeId`] of the underlying system type.
54 #[inline]
55 fn system_type(&self) -> TypeId {
56 TypeId::of::<Self>()
57 }
58
59 /// Returns the [`SystemStateFlags`] of the system.
60 fn flags(&self) -> SystemStateFlags;
61
62 /// Returns true if the system is [`Send`].
63 #[inline]
64 fn is_send(&self) -> bool {
65 !self.flags().intersects(SystemStateFlags::NON_SEND)
66 }
67
68 /// Returns true if system has deferred buffers.
69 #[inline]
70 fn has_deferred(&self) -> bool {
71 self.flags().intersects(SystemStateFlags::DEFERRED)
72 }
73
74 /// Runs the system with the given input in the world. Unlike [`System::run`], this function
75 /// can be called in parallel with other systems and may break Rust's aliasing rules
76 /// if used incorrectly, making it unsafe to call.
77 ///
78 /// Unlike [`System::run`], this will not apply deferred parameters, which must be independently
79 /// applied by calling [`System::apply_deferred`] at later point in time.
80 ///
81 /// # Safety
82 ///
83 /// - The caller must ensure that [`world`](UnsafeWorldCell) has permission to access any world data
84 /// registered in the access returned from [`System::initialize`]. There must be no conflicting
85 /// simultaneous accesses while the system is running.
86 /// - If [`System::initialize`] returns [`SystemAccess::Exclusive`], then it
87 /// must be valid to call [`UnsafeWorldCell::world_mut`] on `world`.
88 unsafe fn run_unsafe(
89 &mut self,
90 input: SystemIn<'_, Self>,
91 world: UnsafeWorldCell,
92 ) -> Result<Self::Out, RunSystemError>;
93
94 /// Refresh the inner pointer based on the latest hot patch jump table
95 #[cfg(feature = "hotpatching")]
96 fn refresh_hotpatch(&mut self);
97
98 /// Runs the system with the given input in the world.
99 ///
100 /// For [read-only](ReadOnlySystem) systems, see [`run_readonly`], which can be called using `&World`.
101 ///
102 /// Unlike [`System::run_unsafe`], this will apply deferred parameters *immediately*.
103 ///
104 /// [`run_readonly`]: ReadOnlySystem::run_readonly
105 fn run(
106 &mut self,
107 input: SystemIn<'_, Self>,
108 world: &mut World,
109 ) -> Result<Self::Out, RunSystemError> {
110 let ret = self.run_without_applying_deferred(input, world)?;
111 self.apply_deferred(world);
112 Ok(ret)
113 }
114
115 /// Runs the system with the given input in the world.
116 ///
117 /// [`run_readonly`]: ReadOnlySystem::run_readonly
118 fn run_without_applying_deferred(
119 &mut self,
120 input: SystemIn<'_, Self>,
121 world: &mut World,
122 ) -> Result<Self::Out, RunSystemError> {
123 let world_cell = world.as_unsafe_world_cell();
124 // SAFETY:
125 // - We have exclusive access to the entire world.
126 unsafe { self.run_unsafe(input, world_cell) }
127 }
128
129 /// Applies any [`Deferred`](crate::system::Deferred) system parameters (or other system buffers) of this system to the world.
130 ///
131 /// This is where [`Commands`](crate::system::Commands) get applied.
132 fn apply_deferred(&mut self, world: &mut World);
133
134 /// Enqueues any [`Deferred`](crate::system::Deferred) system parameters (or other system buffers)
135 /// of this system into the world's command buffer.
136 fn queue_deferred(&mut self, world: DeferredWorld);
137
138 /// Initialize the system.
139 ///
140 /// Returns a [`SystemAccess`] with the access required to run the system.
141 fn initialize(&mut self, _world: &mut World) -> SystemAccess;
142
143 /// Checks any [`Tick`]s stored on this system and wraps their value if they get too old.
144 ///
145 /// This method must be called periodically to ensure that change detection behaves correctly.
146 /// When using bevy's default configuration, this will be called for you as needed.
147 fn check_change_tick(&mut self, check: CheckChangeTicks);
148
149 /// Returns the system's default [system sets](crate::schedule::SystemSet).
150 ///
151 /// Each system will create a default system set that contains the system.
152 fn default_system_sets(&self) -> Vec<InternedSystemSet> {
153 Vec::new()
154 }
155
156 /// Gets the tick indicating the last time this system ran.
157 fn get_last_run(&self) -> Tick;
158
159 /// Overwrites the tick indicating the last time this system ran.
160 ///
161 /// # Warning
162 /// This is a complex and error-prone operation, that can have unexpected consequences on any system relying on this code.
163 /// However, it can be an essential escape hatch when, for example,
164 /// you are trying to synchronize representations using change detection and need to avoid infinite recursion.
165 fn set_last_run(&mut self, last_run: Tick);
166}
167
168/// [`System`] types that do not modify the [`World`] when run.
169/// This is implemented for any systems whose parameters all implement [`ReadOnlySystemParam`].
170///
171/// Note that systems which perform [deferred](System::apply_deferred) mutations (such as with [`Commands`])
172/// may implement this trait.
173///
174/// [`ReadOnlySystemParam`]: crate::system::ReadOnlySystemParam
175/// [`Commands`]: crate::system::Commands
176///
177/// # Safety
178///
179/// This must only be implemented for system types which do not mutate the `World`
180/// when [`System::run_unsafe`] is called.
181#[diagnostic::on_unimplemented(
182 message = "`{Self}` is not a read-only system",
183 label = "invalid read-only system"
184)]
185pub unsafe trait ReadOnlySystem: System {
186 /// Runs this system with the given input in the world.
187 ///
188 /// Unlike [`System::run`], this can be called with a shared reference to the world,
189 /// since this system is known not to modify the world.
190 fn run_readonly(
191 &mut self,
192 input: SystemIn<'_, Self>,
193 world: &World,
194 ) -> Result<Self::Out, RunSystemError> {
195 let world = world.as_unsafe_world_cell_readonly();
196 // SAFETY:
197 // - We have read-only access to the entire world.
198 unsafe { self.run_unsafe(input, world) }
199 }
200}
201
202/// A convenience type alias for a boxed [`System`] trait object.
203pub type BoxedSystem<In = (), Out = ()> = Box<dyn System<In = In, Out = Out>>;
204
205/// A convenience type alias for a boxed [`ReadOnlySystem`] trait object.
206pub type BoxedReadOnlySystem<In = (), Out = ()> = Box<dyn ReadOnlySystem<In = In, Out = Out>>;
207
208pub(crate) fn check_system_change_tick(
209 last_run: &mut Tick,
210 check: CheckChangeTicks,
211 system_name: DebugName,
212) {
213 if last_run.check_tick(check) {
214 let age = check.present_tick().relative_to(*last_run).get();
215 warn!(
216 "System '{system_name}' has not run for {age} ticks. \
217 Changes older than {} ticks will not be detected.",
218 Tick::MAX.get() - 1,
219 );
220 }
221}
222
223impl<In, Out> Debug for dyn System<In = In, Out = Out>
224where
225 In: SystemInput + 'static,
226 Out: 'static,
227{
228 fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
229 f.debug_struct("System")
230 .field("name", &self.name())
231 .field("is_send", &self.is_send())
232 .finish_non_exhaustive()
233 }
234}
235
236/// Trait used to run a system immediately on a [`World`].
237///
238/// # Warning
239/// This function is not an efficient method of running systems and it's meant to be used as a utility
240/// for testing and/or diagnostics.
241///
242/// Systems called through [`run_system_once`](RunSystemOnce::run_system_once) do not hold onto any state,
243/// as they are created and destroyed every time [`run_system_once`](RunSystemOnce::run_system_once) is called.
244/// Practically, this means that [`Local`](crate::system::Local) variables are
245/// reset on every run and change detection does not work.
246///
247/// ```
248/// # use bevy_ecs::prelude::*;
249/// # use bevy_ecs::system::RunSystemOnce;
250/// #[derive(Resource, Default)]
251/// struct Counter(u8);
252///
253/// fn increment(mut counter: Local<Counter>) {
254/// counter.0 += 1;
255/// println!("{}", counter.0);
256/// }
257///
258/// let mut world = World::default();
259/// world.run_system_once(increment); // prints 1
260/// world.run_system_once(increment); // still prints 1
261/// ```
262///
263/// If you do need systems to hold onto state between runs, use [`World::run_system_cached`](World::run_system_cached)
264/// or [`World::run_system`](World::run_system).
265///
266/// # Usage
267/// Typically, to test a system, or to extract specific diagnostics information from a world,
268/// you'd need a [`Schedule`](crate::schedule::Schedule) to run the system. This can create redundant boilerplate code
269/// when writing tests or trying to quickly iterate on debug specific systems.
270///
271/// For these situations, this function can be useful because it allows you to execute a system
272/// immediately with some custom input and retrieve its output without requiring the necessary boilerplate.
273///
274/// # Examples
275///
276/// ## Immediate Command Execution
277///
278/// This usage is helpful when trying to test systems or functions that operate on [`Commands`](crate::system::Commands):
279/// ```
280/// # use bevy_ecs::prelude::*;
281/// # use bevy_ecs::system::RunSystemOnce;
282/// let mut world = World::default();
283/// let entity = world.run_system_once(|mut commands: Commands| {
284/// commands.spawn_empty().id()
285/// }).unwrap();
286/// # assert!(world.get_entity(entity).is_ok());
287/// ```
288///
289/// ## Immediate Queries
290///
291/// This usage is helpful when trying to run an arbitrary query on a world for testing or debugging purposes:
292/// ```
293/// # use bevy_ecs::prelude::*;
294/// # use bevy_ecs::system::RunSystemOnce;
295///
296/// #[derive(Component)]
297/// struct T(usize);
298///
299/// let mut world = World::default();
300/// world.spawn(T(0));
301/// world.spawn(T(1));
302/// world.spawn(T(1));
303/// let count = world.run_system_once(|query: Query<&T>| {
304/// query.iter().filter(|t| t.0 == 1).count()
305/// }).unwrap();
306///
307/// # assert_eq!(count, 2);
308/// ```
309///
310/// Note that instead of closures you can also pass in regular functions as systems:
311///
312/// ```
313/// # use bevy_ecs::prelude::*;
314/// # use bevy_ecs::system::RunSystemOnce;
315///
316/// #[derive(Component)]
317/// struct T(usize);
318///
319/// fn count(query: Query<&T>) -> usize {
320/// query.iter().filter(|t| t.0 == 1).count()
321/// }
322///
323/// let mut world = World::default();
324/// world.spawn(T(0));
325/// world.spawn(T(1));
326/// world.spawn(T(1));
327/// let count = world.run_system_once(count).unwrap();
328///
329/// # assert_eq!(count, 2);
330/// ```
331pub trait RunSystemOnce: Sized {
332 /// Tries to run a system and apply its deferred parameters.
333 fn run_system_once<T, Out, Marker>(self, system: T) -> Result<Out, RunSystemError>
334 where
335 T: IntoSystem<(), Out, Marker>,
336 {
337 self.run_system_once_with(system, ())
338 }
339
340 /// Tries to run a system with given input and apply deferred parameters.
341 fn run_system_once_with<T, In, Out, Marker>(
342 self,
343 system: T,
344 input: SystemIn<'_, T::System>,
345 ) -> Result<Out, RunSystemError>
346 where
347 T: IntoSystem<In, Out, Marker>,
348 In: SystemInput;
349}
350
351impl RunSystemOnce for &mut World {
352 fn run_system_once_with<T, In, Out, Marker>(
353 self,
354 system: T,
355 input: SystemIn<'_, T::System>,
356 ) -> Result<Out, RunSystemError>
357 where
358 T: IntoSystem<In, Out, Marker>,
359 In: SystemInput,
360 {
361 let mut system: T::System = IntoSystem::into_system(system);
362 system.initialize(self);
363 system.run(input, self)
364 }
365}
366
367/// Running system failed.
368#[derive(Debug)]
369pub enum RunSystemError {
370 /// System could not be run due to parameters that failed validation.
371 /// This is not considered an error.
372 Skipped(SystemParamValidationError),
373 /// System returned an error or failed required parameter validation.
374 Failed(BevyError),
375}
376
377impl Display for RunSystemError {
378 fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
379 match self {
380 Self::Skipped(err) => write!(
381 f,
382 "System did not run due to failed parameter validation: {err}"
383 ),
384 Self::Failed(err) => write!(f, "{err}"),
385 }
386 }
387}
388
389impl<E: Any> From<E> for RunSystemError
390where
391 BevyError: From<E>,
392{
393 fn from(mut value: E) -> Self {
394 // Specialize the impl so that a skipped `SystemParamValidationError`
395 // is converted to `Skipped` instead of `Failed`.
396 // Note that the `downcast_mut` check is based on the static type,
397 // and can be optimized out after monomorphization.
398 let any: &mut dyn Any = &mut value;
399 if let Some(err) = any.downcast_mut::<SystemParamValidationError>()
400 && err.skipped
401 {
402 return Self::Skipped(core::mem::replace(err, SystemParamValidationError::EMPTY));
403 }
404 Self::Failed(From::from(value))
405 }
406}
407
408#[cfg(test)]
409mod tests {
410 use super::*;
411 use crate::prelude::*;
412 use alloc::string::ToString;
413
414 #[test]
415 fn run_system_once() {
416 #[derive(Resource)]
417 struct T(usize);
418
419 fn system(In(n): In<usize>, mut commands: Commands) -> usize {
420 commands.insert_resource(T(n));
421 n + 1
422 }
423
424 let mut world = World::default();
425 let n = world.run_system_once_with(system, 1).unwrap();
426 assert_eq!(n, 2);
427 assert_eq!(world.resource::<T>().0, 1);
428 }
429
430 #[derive(Resource, Default, PartialEq, Debug)]
431 struct Counter(u8);
432
433 fn count_up(mut counter: ResMut<Counter>) {
434 counter.0 += 1;
435 }
436
437 #[test]
438 fn run_two_systems() {
439 let mut world = World::new();
440 world.init_resource::<Counter>();
441 assert_eq!(*world.resource::<Counter>(), Counter(0));
442 world.run_system_once(count_up).unwrap();
443 assert_eq!(*world.resource::<Counter>(), Counter(1));
444 world.run_system_once(count_up).unwrap();
445 assert_eq!(*world.resource::<Counter>(), Counter(2));
446 }
447
448 #[derive(Component)]
449 struct A;
450
451 fn spawn_entity(mut commands: Commands) {
452 commands.spawn(A);
453 }
454
455 #[test]
456 fn command_processing() {
457 let mut world = World::new();
458 assert_eq!(world.query::<&A>().query(&world).count(), 0);
459 world.run_system_once(spawn_entity).unwrap();
460 assert_eq!(world.query::<&A>().query(&world).count(), 1);
461 }
462
463 #[test]
464 fn non_send() {
465 fn non_send_count_down(mut ns: NonSendMut<Counter>) {
466 ns.0 -= 1;
467 }
468
469 let mut world = World::new();
470 world.insert_non_send(Counter(10));
471 assert_eq!(*world.non_send::<Counter>(), Counter(10));
472 world.run_system_once(non_send_count_down).unwrap();
473 assert_eq!(*world.non_send::<Counter>(), Counter(9));
474 }
475
476 #[test]
477 fn run_system_once_invalid_params() {
478 #[derive(Resource)]
479 struct T;
480
481 fn system(_: Res<T>) {}
482
483 let mut world = World::default();
484 // This fails because `T` has not been added to the world yet.
485 let result = world.run_system_once(system);
486
487 assert!(matches!(result, Err(RunSystemError::Failed { .. })));
488
489 let expected = "Resource does not exist";
490 let actual = result.unwrap_err().to_string();
491
492 assert!(
493 actual.contains(expected),
494 "Expected error message to contain `{}` but got `{}`",
495 expected,
496 actual
497 );
498 }
499}