bevy_internal/
default_plugins.rsuse bevy_app::{plugin_group, Plugin};
plugin_group! {
pub struct DefaultPlugins {
bevy_app:::PanicHandlerPlugin,
bevy_log:::LogPlugin,
bevy_core:::TaskPoolPlugin,
bevy_core:::TypeRegistrationPlugin,
bevy_core:::FrameCountPlugin,
bevy_time:::TimePlugin,
bevy_transform:::TransformPlugin,
bevy_hierarchy:::HierarchyPlugin,
bevy_diagnostic:::DiagnosticsPlugin,
bevy_input:::InputPlugin,
#[custom(cfg(not(feature = "bevy_window")))]
bevy_app:::ScheduleRunnerPlugin,
#[cfg(feature = "bevy_window")]
bevy_window:::WindowPlugin,
#[cfg(feature = "bevy_window")]
bevy_a11y:::AccessibilityPlugin,
#[custom(cfg(not(target_arch = "wasm32")))]
bevy_app:::TerminalCtrlCHandlerPlugin,
#[cfg(feature = "bevy_asset")]
bevy_asset:::AssetPlugin,
#[cfg(feature = "bevy_scene")]
bevy_scene:::ScenePlugin,
#[cfg(feature = "bevy_winit")]
bevy_winit:::WinitPlugin,
#[cfg(feature = "bevy_render")]
bevy_render:::RenderPlugin,
#[cfg(feature = "bevy_render")]
bevy_render::texture:::ImagePlugin,
#[cfg(feature = "bevy_render")]
#[custom(cfg(all(not(target_arch = "wasm32"), feature = "multi_threaded")))]
bevy_render::pipelined_rendering:::PipelinedRenderingPlugin,
#[cfg(feature = "bevy_core_pipeline")]
bevy_core_pipeline:::CorePipelinePlugin,
#[cfg(feature = "bevy_sprite")]
bevy_sprite:::SpritePlugin,
#[cfg(feature = "bevy_text")]
bevy_text:::TextPlugin,
#[cfg(feature = "bevy_ui")]
bevy_ui:::UiPlugin,
#[cfg(feature = "bevy_pbr")]
bevy_pbr:::PbrPlugin,
#[cfg(feature = "bevy_gltf")]
bevy_gltf:::GltfPlugin,
#[cfg(feature = "bevy_audio")]
bevy_audio:::AudioPlugin,
#[cfg(feature = "bevy_gilrs")]
bevy_gilrs:::GilrsPlugin,
#[cfg(feature = "bevy_animation")]
bevy_animation:::AnimationPlugin,
#[cfg(feature = "bevy_gizmos")]
bevy_gizmos:::GizmoPlugin,
#[cfg(feature = "bevy_state")]
bevy_state::app:::StatesPlugin,
#[cfg(feature = "bevy_dev_tools")]
bevy_dev_tools:::DevToolsPlugin,
#[cfg(feature = "bevy_ci_testing")]
bevy_dev_tools::ci_testing:::CiTestingPlugin,
#[plugin_group]
#[cfg(feature = "bevy_picking")]
bevy_picking:::DefaultPickingPlugins,
#[doc(hidden)]
:IgnoreAmbiguitiesPlugin,
}
}
#[derive(Default)]
struct IgnoreAmbiguitiesPlugin;
impl Plugin for IgnoreAmbiguitiesPlugin {
#[allow(unused_variables)] fn build(&self, app: &mut bevy_app::App) {
#[cfg(all(feature = "bevy_animation", feature = "bevy_ui"))]
if app.is_plugin_added::<bevy_animation::AnimationPlugin>()
&& app.is_plugin_added::<bevy_ui::UiPlugin>()
{
app.ignore_ambiguity(
bevy_app::PostUpdate,
bevy_animation::advance_animations,
bevy_ui::ui_layout_system,
);
app.ignore_ambiguity(
bevy_app::PostUpdate,
bevy_animation::animate_targets,
bevy_ui::ui_layout_system,
);
}
}
}
plugin_group! {
pub struct MinimalPlugins {
bevy_core:::TaskPoolPlugin,
bevy_core:::TypeRegistrationPlugin,
bevy_core:::FrameCountPlugin,
bevy_time:::TimePlugin,
bevy_app:::ScheduleRunnerPlugin,
#[cfg(feature = "bevy_ci_testing")]
bevy_dev_tools::ci_testing:::CiTestingPlugin,
}
}