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glam/f64/
daffine3.rs

1// Generated from affine.rs.tera template. Edit the template, not the generated file.
2
3use crate::{DMat3, DMat4, DQuat, DVec3};
4use core::ops::{Deref, DerefMut, Mul, MulAssign};
5
6#[cfg(feature = "zerocopy-08")]
7use zerocopy_derive_08::*;
8
9/// A 3D affine transform, which can represent translation, rotation, scaling and shear.
10#[derive(Copy, Clone)]
11#[cfg_attr(feature = "bytemuck", derive(bytemuck::Pod, bytemuck::Zeroable))]
12#[cfg_attr(
13    feature = "zerocopy-08",
14    derive(FromBytes, Immutable, IntoBytes, KnownLayout)
15)]
16#[repr(C)]
17pub struct DAffine3 {
18    pub matrix3: DMat3,
19    pub translation: DVec3,
20}
21
22impl DAffine3 {
23    /// The degenerate zero transform.
24    ///
25    /// This transforms any finite vector and point to zero.
26    /// The zero transform is non-invertible.
27    pub const ZERO: Self = Self {
28        matrix3: DMat3::ZERO,
29        translation: DVec3::ZERO,
30    };
31
32    /// The identity transform.
33    ///
34    /// Multiplying a vector with this returns the same vector.
35    pub const IDENTITY: Self = Self {
36        matrix3: DMat3::IDENTITY,
37        translation: DVec3::ZERO,
38    };
39
40    /// All NAN:s.
41    pub const NAN: Self = Self {
42        matrix3: DMat3::NAN,
43        translation: DVec3::NAN,
44    };
45
46    /// Creates an affine transform from three column vectors.
47    #[inline(always)]
48    #[must_use]
49    pub const fn from_cols(x_axis: DVec3, y_axis: DVec3, z_axis: DVec3, w_axis: DVec3) -> Self {
50        Self {
51            matrix3: DMat3::from_cols(x_axis, y_axis, z_axis),
52            translation: w_axis,
53        }
54    }
55
56    /// Creates an affine transform from a `[f64; 12]` array stored in column major order.
57    #[inline]
58    #[must_use]
59    pub fn from_cols_array(m: &[f64; 12]) -> Self {
60        Self {
61            matrix3: DMat3::from_cols_array(&[
62                m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8],
63            ]),
64            translation: DVec3::from_array([m[9], m[10], m[11]]),
65        }
66    }
67
68    /// Creates a `[f64; 12]` array storing data in column major order.
69    #[inline]
70    #[must_use]
71    pub fn to_cols_array(&self) -> [f64; 12] {
72        let x = &self.matrix3.x_axis;
73        let y = &self.matrix3.y_axis;
74        let z = &self.matrix3.z_axis;
75        let w = &self.translation;
76        [x.x, x.y, x.z, y.x, y.y, y.z, z.x, z.y, z.z, w.x, w.y, w.z]
77    }
78
79    /// Creates an affine transform from a `[[f64; 3]; 4]`
80    /// 3D array stored in column major order.
81    /// If your data is in row major order you will need to `transpose` the returned
82    /// matrix.
83    #[inline]
84    #[must_use]
85    pub fn from_cols_array_2d(m: &[[f64; 3]; 4]) -> Self {
86        Self {
87            matrix3: DMat3::from_cols(m[0].into(), m[1].into(), m[2].into()),
88            translation: m[3].into(),
89        }
90    }
91
92    /// Creates a `[[f64; 3]; 4]` 3D array storing data in
93    /// column major order.
94    /// If you require data in row major order `transpose` the matrix first.
95    #[inline]
96    #[must_use]
97    pub fn to_cols_array_2d(&self) -> [[f64; 3]; 4] {
98        [
99            self.matrix3.x_axis.into(),
100            self.matrix3.y_axis.into(),
101            self.matrix3.z_axis.into(),
102            self.translation.into(),
103        ]
104    }
105
106    /// Creates an affine transform from the first 12 values in `slice`.
107    ///
108    /// # Panics
109    ///
110    /// Panics if `slice` is less than 12 elements long.
111    #[inline]
112    #[must_use]
113    pub fn from_cols_slice(slice: &[f64]) -> Self {
114        Self {
115            matrix3: DMat3::from_cols_slice(&slice[0..9]),
116            translation: DVec3::from_slice(&slice[9..12]),
117        }
118    }
119
120    /// Writes the columns of `self` to the first 12 elements in `slice`.
121    ///
122    /// # Panics
123    ///
124    /// Panics if `slice` is less than 12 elements long.
125    #[inline]
126    pub fn write_cols_to_slice(&self, slice: &mut [f64]) {
127        self.matrix3.write_cols_to_slice(&mut slice[0..9]);
128        self.translation.write_to_slice(&mut slice[9..12]);
129    }
130
131    /// Creates an affine transform that changes scale.
132    /// Note that if any scale is zero the transform will be non-invertible.
133    #[inline]
134    #[must_use]
135    pub fn from_scale(scale: DVec3) -> Self {
136        Self {
137            matrix3: DMat3::from_diagonal(scale),
138            translation: DVec3::ZERO,
139        }
140    }
141    /// Creates an affine transform from the given `rotation` quaternion.
142    ///
143    /// # Panics
144    ///
145    /// Will panic if `rotation` is not normalized when `glam_assert` is enabled.
146    #[inline]
147    #[must_use]
148    #[cfg_attr(any(debug_assertions, feature = "glam-assert"), track_caller)]
149    pub fn from_quat(rotation: DQuat) -> Self {
150        Self {
151            matrix3: DMat3::from_quat(rotation),
152            translation: DVec3::ZERO,
153        }
154    }
155
156    /// Creates an affine transform containing a 3D rotation around a normalized
157    /// rotation `axis` of `angle` (in radians).
158    ///
159    /// # Panics
160    ///
161    /// Will panic if `axis` is not normalized when `glam_assert` is enabled.
162    #[inline]
163    #[must_use]
164    #[cfg_attr(any(debug_assertions, feature = "glam-assert"), track_caller)]
165    pub fn from_axis_angle(axis: DVec3, angle: f64) -> Self {
166        Self {
167            matrix3: DMat3::from_axis_angle(axis, angle),
168            translation: DVec3::ZERO,
169        }
170    }
171
172    /// Creates an affine transform containing a 3D rotation around the x axis of
173    /// `angle` (in radians).
174    #[inline]
175    #[must_use]
176    pub fn from_rotation_x(angle: f64) -> Self {
177        Self {
178            matrix3: DMat3::from_rotation_x(angle),
179            translation: DVec3::ZERO,
180        }
181    }
182
183    /// Creates an affine transform containing a 3D rotation around the y axis of
184    /// `angle` (in radians).
185    #[inline]
186    #[must_use]
187    pub fn from_rotation_y(angle: f64) -> Self {
188        Self {
189            matrix3: DMat3::from_rotation_y(angle),
190            translation: DVec3::ZERO,
191        }
192    }
193
194    /// Creates an affine transform containing a 3D rotation around the z axis of
195    /// `angle` (in radians).
196    #[inline]
197    #[must_use]
198    pub fn from_rotation_z(angle: f64) -> Self {
199        Self {
200            matrix3: DMat3::from_rotation_z(angle),
201            translation: DVec3::ZERO,
202        }
203    }
204
205    /// Creates an affine transformation from the given 3D `translation`.
206    #[inline]
207    #[must_use]
208    pub fn from_translation(translation: DVec3) -> Self {
209        #[allow(clippy::useless_conversion)]
210        Self {
211            matrix3: DMat3::IDENTITY,
212            translation: translation.into(),
213        }
214    }
215
216    /// Creates an affine transform from a 3x3 matrix (expressing scale, shear and
217    /// rotation)
218    #[inline]
219    #[must_use]
220    pub fn from_mat3(mat3: DMat3) -> Self {
221        #[allow(clippy::useless_conversion)]
222        Self {
223            matrix3: mat3.into(),
224            translation: DVec3::ZERO,
225        }
226    }
227
228    /// Creates an affine transform from a 3x3 matrix (expressing scale, shear and rotation)
229    /// and a translation vector.
230    ///
231    /// Equivalent to `DAffine3::from_translation(translation) * DAffine3::from_mat3(mat3)`
232    #[inline]
233    #[must_use]
234    pub fn from_mat3_translation(mat3: DMat3, translation: DVec3) -> Self {
235        #[allow(clippy::useless_conversion)]
236        Self {
237            matrix3: mat3.into(),
238            translation: translation.into(),
239        }
240    }
241
242    /// Creates an affine transform from the given 3D `scale`, `rotation` and
243    /// `translation`.
244    ///
245    /// Equivalent to `DAffine3::from_translation(translation) *
246    /// DAffine3::from_quat(rotation) * DAffine3::from_scale(scale)`
247    ///
248    /// # Panics
249    ///
250    /// Will panic if `rotation` is not normalized when `glam_assert` is enabled.
251    #[inline]
252    #[must_use]
253    #[cfg_attr(any(debug_assertions, feature = "glam-assert"), track_caller)]
254    pub fn from_scale_rotation_translation(
255        scale: DVec3,
256        rotation: DQuat,
257        translation: DVec3,
258    ) -> Self {
259        let rotation = DMat3::from_quat(rotation);
260        #[allow(clippy::useless_conversion)]
261        Self {
262            matrix3: DMat3::from_cols(
263                rotation.x_axis * scale.x,
264                rotation.y_axis * scale.y,
265                rotation.z_axis * scale.z,
266            ),
267            translation: translation.into(),
268        }
269    }
270
271    /// Creates an affine transform from the given 3D `rotation` and `translation`.
272    ///
273    /// Equivalent to `DAffine3::from_translation(translation) * DAffine3::from_quat(rotation)`
274    ///
275    /// # Panics
276    ///
277    /// Will panic if `rotation` is not normalized when `glam_assert` is enabled.
278    #[inline]
279    #[must_use]
280    #[cfg_attr(any(debug_assertions, feature = "glam-assert"), track_caller)]
281    pub fn from_rotation_translation(rotation: DQuat, translation: DVec3) -> Self {
282        #[allow(clippy::useless_conversion)]
283        Self {
284            matrix3: DMat3::from_quat(rotation),
285            translation: translation.into(),
286        }
287    }
288
289    /// The given `DMat4` must be an affine transform,
290    /// i.e. contain no perspective transform.
291    #[inline]
292    #[must_use]
293    pub fn from_mat4(m: DMat4) -> Self {
294        Self {
295            matrix3: DMat3::from_cols(
296                DVec3::from_vec4(m.x_axis),
297                DVec3::from_vec4(m.y_axis),
298                DVec3::from_vec4(m.z_axis),
299            ),
300            translation: DVec3::from_vec4(m.w_axis),
301        }
302    }
303
304    /// Extracts `scale`, `rotation` and `translation` from `self`.
305    ///
306    /// The transform is expected to be non-degenerate and without shearing, or the output
307    /// will be invalid.
308    ///
309    /// # Panics
310    ///
311    /// Will panic if the determinant `self.matrix3` is zero or if the resulting scale
312    /// vector contains any zero elements when `glam_assert` is enabled.
313    #[inline]
314    #[must_use]
315    #[cfg_attr(any(debug_assertions, feature = "glam-assert"), track_caller)]
316    pub fn to_scale_rotation_translation(&self) -> (DVec3, DQuat, DVec3) {
317        use crate::f64::math;
318        let det = self.matrix3.determinant();
319        glam_assert!(det != 0.0);
320
321        let scale = DVec3::new(
322            self.matrix3.x_axis.length() * math::signum(det),
323            self.matrix3.y_axis.length(),
324            self.matrix3.z_axis.length(),
325        );
326
327        glam_assert!(scale.cmpne(DVec3::ZERO).all());
328
329        let inv_scale = scale.recip();
330
331        #[allow(clippy::useless_conversion)]
332        let rotation = DQuat::from_mat3(&DMat3::from_cols(
333            (self.matrix3.x_axis * inv_scale.x).into(),
334            (self.matrix3.y_axis * inv_scale.y).into(),
335            (self.matrix3.z_axis * inv_scale.z).into(),
336        ));
337
338        #[allow(clippy::useless_conversion)]
339        (scale, rotation, self.translation.into())
340    }
341
342    /// Creates a left-handed view transform using a camera position, an up direction, and a facing
343    /// direction.
344    ///
345    /// For a view coordinate system with `+X=right`, `+Y=up` and `+Z=forward`.
346    ///
347    /// # Panics
348    ///
349    /// Will panic if `dir` or `up` is zero length or not finite, or if `dir` and `up` are parallel,
350    /// when `glam_assert` is enabled.
351    #[deprecated(
352        since = "0.33.1",
353        note = "use the `glam::dcamera::lh::view::look_to_affine3` function instead"
354    )]
355    #[inline]
356    #[must_use]
357    #[cfg_attr(any(debug_assertions, feature = "glam-assert"), track_caller)]
358    pub fn look_to_lh(eye: DVec3, dir: DVec3, up: DVec3) -> Self {
359        #[allow(deprecated)]
360        Self::look_to_rh(eye, -dir, up)
361    }
362
363    /// Creates a right-handed view transform using a camera position, an up direction, and a facing
364    /// direction.
365    ///
366    /// For a view coordinate system with `+X=right`, `+Y=up` and `+Z=back`.
367    ///
368    /// # Panics
369    ///
370    /// Will panic if `dir` or `up` is zero length or not finite, or if `dir` and `up` are parallel,
371    /// when `glam_assert` is enabled.
372    #[deprecated(
373        since = "0.33.1",
374        note = "use the `glam::dcamera::rh::view::look_to_affine3` function instead"
375    )]
376    #[inline]
377    #[must_use]
378    #[cfg_attr(any(debug_assertions, feature = "glam-assert"), track_caller)]
379    pub fn look_to_rh(eye: DVec3, dir: DVec3, up: DVec3) -> Self {
380        let f = dir.normalize();
381        let s = f.cross(up).normalize();
382        let u = s.cross(f);
383
384        Self {
385            matrix3: DMat3::from_cols(
386                DVec3::new(s.x, u.x, -f.x),
387                DVec3::new(s.y, u.y, -f.y),
388                DVec3::new(s.z, u.z, -f.z),
389            ),
390            translation: DVec3::new(-eye.dot(s), -eye.dot(u), eye.dot(f)),
391        }
392    }
393
394    /// Creates a left-handed view transform using a camera position, an up direction, and a focal
395    /// point.
396    /// For a view coordinate system with `+X=right`, `+Y=up` and `+Z=forward`.
397    ///
398    /// # Panics
399    ///
400    /// Will panic if `up` is not normalized, if `center` is equal to `eye`, or if the view
401    /// direction is parallel to `up`, when `glam_assert` is enabled.
402    #[deprecated(
403        since = "0.33.1",
404        note = "use the `glam::dcamera::lh::view::look_at_affine3` function instead"
405    )]
406    #[inline]
407    #[must_use]
408    #[cfg_attr(any(debug_assertions, feature = "glam-assert"), track_caller)]
409    pub fn look_at_lh(eye: DVec3, center: DVec3, up: DVec3) -> Self {
410        glam_assert!(up.is_normalized());
411        #[allow(deprecated)]
412        Self::look_to_lh(eye, center - eye, up)
413    }
414
415    /// Creates a right-handed view transform using a camera position, an up direction, and a focal
416    /// point.
417    /// For a view coordinate system with `+X=right`, `+Y=up` and `+Z=back`.
418    ///
419    /// # Panics
420    ///
421    /// Will panic if `up` is not normalized, if `center` is equal to `eye`, or if the view
422    /// direction is parallel to `up`, when `glam_assert` is enabled.
423    #[deprecated(
424        since = "0.33.1",
425        note = "use the `glam::dcamera::rh::view::look_at_affine3` function instead"
426    )]
427    #[inline]
428    #[must_use]
429    #[cfg_attr(any(debug_assertions, feature = "glam-assert"), track_caller)]
430    pub fn look_at_rh(eye: DVec3, center: DVec3, up: DVec3) -> Self {
431        glam_assert!(up.is_normalized());
432        #[allow(deprecated)]
433        Self::look_to_rh(eye, center - eye, up)
434    }
435
436    /// Transforms the given 3D points, applying shear, scale, rotation and translation.
437    #[inline]
438    pub fn transform_point3(&self, rhs: DVec3) -> DVec3 {
439        #[allow(clippy::useless_conversion)]
440        ((self.matrix3.x_axis * rhs.x)
441            + (self.matrix3.y_axis * rhs.y)
442            + (self.matrix3.z_axis * rhs.z)
443            + self.translation)
444            .into()
445    }
446
447    /// Transforms the given 3D vector, applying shear, scale and rotation (but NOT
448    /// translation).
449    ///
450    /// To also apply translation, use [`Self::transform_point3()`] instead.
451    #[inline]
452    #[must_use]
453    pub fn transform_vector3(&self, rhs: DVec3) -> DVec3 {
454        #[allow(clippy::useless_conversion)]
455        ((self.matrix3.x_axis * rhs.x)
456            + (self.matrix3.y_axis * rhs.y)
457            + (self.matrix3.z_axis * rhs.z))
458            .into()
459    }
460
461    /// Returns `true` if, and only if, all elements are finite.
462    ///
463    /// If any element is either `NaN`, positive or negative infinity, this will return
464    /// `false`.
465    #[inline]
466    #[must_use]
467    pub fn is_finite(&self) -> bool {
468        self.matrix3.is_finite() && self.translation.is_finite()
469    }
470
471    /// Returns `true` if any elements are `NaN`.
472    #[inline]
473    #[must_use]
474    pub fn is_nan(&self) -> bool {
475        self.matrix3.is_nan() || self.translation.is_nan()
476    }
477
478    /// Returns true if the absolute difference of all elements between `self` and `rhs`
479    /// is less than or equal to `max_abs_diff`.
480    ///
481    /// This can be used to compare if two 3x4 matrices contain similar elements. It works
482    /// best when comparing with a known value. The `max_abs_diff` that should be used used
483    /// depends on the values being compared against.
484    ///
485    /// For more see
486    /// [comparing floating point numbers](https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/).
487    #[inline]
488    #[must_use]
489    pub fn abs_diff_eq(&self, rhs: Self, max_abs_diff: f64) -> bool {
490        self.matrix3.abs_diff_eq(rhs.matrix3, max_abs_diff)
491            && self.translation.abs_diff_eq(rhs.translation, max_abs_diff)
492    }
493
494    /// Return the inverse of this transform.
495    ///
496    /// Note that if the transform is not invertible the result will be invalid.
497    ///
498    /// # Panics
499    ///
500    /// Will panic if the resulting inverted matrix is not finite when `glam_assert` is enabled.
501    #[inline]
502    #[must_use]
503    #[cfg_attr(any(debug_assertions, feature = "glam-assert"), track_caller)]
504    pub fn inverse(&self) -> Self {
505        let matrix3 = self.matrix3.inverse();
506        // transform negative translation by the matrix inverse:
507        let translation = -(matrix3 * self.translation);
508
509        Self {
510            matrix3,
511            translation,
512        }
513    }
514
515    /// Casts all elements of `self` to `f32`.
516    #[inline]
517    #[must_use]
518    pub fn as_affine3(&self) -> crate::Affine3 {
519        crate::Affine3::from_mat3_translation(self.matrix3.as_mat3(), self.translation.as_vec3())
520    }
521
522    /// Casts all elements of `self` to `f32`.
523    #[inline]
524    #[must_use]
525    pub fn as_affine3a(&self) -> crate::Affine3A {
526        crate::Affine3A::from_mat3_translation(self.matrix3.as_mat3(), self.translation.as_vec3())
527    }
528}
529
530impl Default for DAffine3 {
531    #[inline(always)]
532    fn default() -> Self {
533        Self::IDENTITY
534    }
535}
536
537impl Deref for DAffine3 {
538    type Target = crate::deref::Cols4<DVec3>;
539    #[inline(always)]
540    fn deref(&self) -> &Self::Target {
541        unsafe { &*(self as *const Self as *const Self::Target) }
542    }
543}
544
545impl DerefMut for DAffine3 {
546    #[inline(always)]
547    fn deref_mut(&mut self) -> &mut Self::Target {
548        unsafe { &mut *(self as *mut Self as *mut Self::Target) }
549    }
550}
551
552impl PartialEq for DAffine3 {
553    #[inline]
554    fn eq(&self, rhs: &Self) -> bool {
555        self.matrix3.eq(&rhs.matrix3) && self.translation.eq(&rhs.translation)
556    }
557}
558
559impl core::fmt::Debug for DAffine3 {
560    fn fmt(&self, fmt: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
561        fmt.debug_struct(stringify!(DAffine3))
562            .field("matrix3", &self.matrix3)
563            .field("translation", &self.translation)
564            .finish()
565    }
566}
567
568impl core::fmt::Display for DAffine3 {
569    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
570        if let Some(p) = f.precision() {
571            write!(
572                f,
573                "[{:.*}, {:.*}, {:.*}, {:.*}]",
574                p,
575                self.matrix3.x_axis,
576                p,
577                self.matrix3.y_axis,
578                p,
579                self.matrix3.z_axis,
580                p,
581                self.translation
582            )
583        } else {
584            write!(
585                f,
586                "[{}, {}, {}, {}]",
587                self.matrix3.x_axis, self.matrix3.y_axis, self.matrix3.z_axis, self.translation
588            )
589        }
590    }
591}
592
593impl<'a> core::iter::Product<&'a Self> for DAffine3 {
594    fn product<I>(iter: I) -> Self
595    where
596        I: Iterator<Item = &'a Self>,
597    {
598        iter.fold(Self::IDENTITY, |a, &b| a * b)
599    }
600}
601
602impl Mul for DAffine3 {
603    type Output = Self;
604
605    #[inline]
606    fn mul(self, rhs: Self) -> Self {
607        Self {
608            matrix3: self.matrix3 * rhs.matrix3,
609            translation: self.matrix3 * rhs.translation + self.translation,
610        }
611    }
612}
613
614impl Mul<&Self> for DAffine3 {
615    type Output = Self;
616    #[inline]
617    fn mul(self, rhs: &Self) -> Self {
618        self.mul(*rhs)
619    }
620}
621
622impl Mul<&DAffine3> for &DAffine3 {
623    type Output = DAffine3;
624    #[inline]
625    fn mul(self, rhs: &DAffine3) -> DAffine3 {
626        (*self).mul(*rhs)
627    }
628}
629
630impl Mul<DAffine3> for &DAffine3 {
631    type Output = DAffine3;
632    #[inline]
633    fn mul(self, rhs: DAffine3) -> DAffine3 {
634        (*self).mul(rhs)
635    }
636}
637
638impl MulAssign for DAffine3 {
639    #[inline]
640    fn mul_assign(&mut self, rhs: Self) {
641        *self = self.mul(rhs);
642    }
643}
644
645impl MulAssign<&Self> for DAffine3 {
646    #[inline]
647    fn mul_assign(&mut self, rhs: &Self) {
648        self.mul_assign(*rhs);
649    }
650}
651
652impl Mul<DMat4> for DAffine3 {
653    type Output = DMat4;
654
655    #[inline]
656    fn mul(self, rhs: DMat4) -> Self::Output {
657        DMat4::from(self) * rhs
658    }
659}
660
661impl Mul<&DMat4> for DAffine3 {
662    type Output = DMat4;
663    #[inline]
664    fn mul(self, rhs: &DMat4) -> DMat4 {
665        self.mul(*rhs)
666    }
667}
668
669impl Mul<&DMat4> for &DAffine3 {
670    type Output = DMat4;
671    #[inline]
672    fn mul(self, rhs: &DMat4) -> DMat4 {
673        (*self).mul(*rhs)
674    }
675}
676
677impl Mul<DMat4> for &DAffine3 {
678    type Output = DMat4;
679    #[inline]
680    fn mul(self, rhs: DMat4) -> DMat4 {
681        (*self).mul(rhs)
682    }
683}
684
685impl Mul<DAffine3> for DMat4 {
686    type Output = Self;
687
688    #[inline]
689    fn mul(self, rhs: DAffine3) -> Self {
690        self * Self::from(rhs)
691    }
692}
693
694impl Mul<&DAffine3> for DMat4 {
695    type Output = Self;
696    #[inline]
697    fn mul(self, rhs: &DAffine3) -> Self {
698        self.mul(*rhs)
699    }
700}
701
702impl Mul<&DAffine3> for &DMat4 {
703    type Output = DMat4;
704    #[inline]
705    fn mul(self, rhs: &DAffine3) -> DMat4 {
706        (*self).mul(*rhs)
707    }
708}
709
710impl Mul<DAffine3> for &DMat4 {
711    type Output = DMat4;
712    #[inline]
713    fn mul(self, rhs: DAffine3) -> DMat4 {
714        (*self).mul(rhs)
715    }
716}
717
718impl MulAssign<DAffine3> for DMat4 {
719    #[inline]
720    fn mul_assign(&mut self, rhs: DAffine3) {
721        *self = self.mul(rhs);
722    }
723}
724
725impl MulAssign<&DAffine3> for DMat4 {
726    #[inline]
727    fn mul_assign(&mut self, rhs: &DAffine3) {
728        self.mul_assign(*rhs);
729    }
730}
731
732impl From<DAffine3> for DMat4 {
733    #[inline]
734    fn from(m: DAffine3) -> Self {
735        Self::from_cols(
736            m.matrix3.x_axis.extend(0.0),
737            m.matrix3.y_axis.extend(0.0),
738            m.matrix3.z_axis.extend(0.0),
739            m.translation.extend(1.0),
740        )
741    }
742}