1#[cfg(not(feature = "scalar-math"))]
4use crate::BVec4A;
5use crate::{f64::math, BVec4, DVec2, DVec3, IVec4, UVec4, Vec4};
6
7use core::fmt;
8use core::iter::{Product, Sum};
9use core::{f32, ops::*};
10
11#[inline(always)]
13#[must_use]
14pub const fn dvec4(x: f64, y: f64, z: f64, w: f64) -> DVec4 {
15 DVec4::new(x, y, z, w)
16}
17
18#[derive(Clone, Copy, PartialEq)]
20#[cfg_attr(feature = "bytemuck", derive(bytemuck::Pod, bytemuck::Zeroable))]
21#[cfg_attr(feature = "cuda", repr(align(16)))]
22#[repr(C)]
23#[cfg_attr(target_arch = "spirv", rust_gpu::vector::v1)]
24pub struct DVec4 {
25 pub x: f64,
26 pub y: f64,
27 pub z: f64,
28 pub w: f64,
29}
30
31impl DVec4 {
32 pub const ZERO: Self = Self::splat(0.0);
34
35 pub const ONE: Self = Self::splat(1.0);
37
38 pub const NEG_ONE: Self = Self::splat(-1.0);
40
41 pub const MIN: Self = Self::splat(f64::MIN);
43
44 pub const MAX: Self = Self::splat(f64::MAX);
46
47 pub const NAN: Self = Self::splat(f64::NAN);
49
50 pub const INFINITY: Self = Self::splat(f64::INFINITY);
52
53 pub const NEG_INFINITY: Self = Self::splat(f64::NEG_INFINITY);
55
56 pub const X: Self = Self::new(1.0, 0.0, 0.0, 0.0);
58
59 pub const Y: Self = Self::new(0.0, 1.0, 0.0, 0.0);
61
62 pub const Z: Self = Self::new(0.0, 0.0, 1.0, 0.0);
64
65 pub const W: Self = Self::new(0.0, 0.0, 0.0, 1.0);
67
68 pub const NEG_X: Self = Self::new(-1.0, 0.0, 0.0, 0.0);
70
71 pub const NEG_Y: Self = Self::new(0.0, -1.0, 0.0, 0.0);
73
74 pub const NEG_Z: Self = Self::new(0.0, 0.0, -1.0, 0.0);
76
77 pub const NEG_W: Self = Self::new(0.0, 0.0, 0.0, -1.0);
79
80 pub const AXES: [Self; 4] = [Self::X, Self::Y, Self::Z, Self::W];
82
83 pub const USES_CORE_SIMD: bool = false;
85 pub const USES_NEON: bool = false;
87 pub const USES_SCALAR_MATH: bool = true;
89 pub const USES_SSE2: bool = false;
91 pub const USES_WASM32_SIMD: bool = false;
93
94 #[inline(always)]
96 #[must_use]
97 pub const fn new(x: f64, y: f64, z: f64, w: f64) -> Self {
98 Self { x, y, z, w }
99 }
100
101 #[inline]
103 #[must_use]
104 pub const fn splat(v: f64) -> Self {
105 Self {
106 x: v,
107
108 y: v,
109
110 z: v,
111
112 w: v,
113 }
114 }
115
116 #[inline]
118 #[must_use]
119 pub fn map<F>(self, f: F) -> Self
120 where
121 F: Fn(f64) -> f64,
122 {
123 Self::new(f(self.x), f(self.y), f(self.z), f(self.w))
124 }
125
126 #[inline]
132 #[must_use]
133 pub fn select(mask: BVec4, if_true: Self, if_false: Self) -> Self {
134 Self {
135 x: if mask.test(0) { if_true.x } else { if_false.x },
136 y: if mask.test(1) { if_true.y } else { if_false.y },
137 z: if mask.test(2) { if_true.z } else { if_false.z },
138 w: if mask.test(3) { if_true.w } else { if_false.w },
139 }
140 }
141
142 #[inline]
144 #[must_use]
145 pub const fn from_array(a: [f64; 4]) -> Self {
146 Self::new(a[0], a[1], a[2], a[3])
147 }
148
149 #[inline]
151 #[must_use]
152 pub const fn to_array(&self) -> [f64; 4] {
153 [self.x, self.y, self.z, self.w]
154 }
155
156 #[inline]
162 #[must_use]
163 pub const fn from_slice(slice: &[f64]) -> Self {
164 assert!(slice.len() >= 4);
165 Self::new(slice[0], slice[1], slice[2], slice[3])
166 }
167
168 #[inline]
174 pub fn write_to_slice(self, slice: &mut [f64]) {
175 slice[..4].copy_from_slice(&self.to_array());
176 }
177
178 #[inline]
182 #[must_use]
183 pub fn truncate(self) -> DVec3 {
184 use crate::swizzles::Vec4Swizzles;
185 self.xyz()
186 }
187
188 #[inline]
190 #[must_use]
191 pub fn with_x(mut self, x: f64) -> Self {
192 self.x = x;
193 self
194 }
195
196 #[inline]
198 #[must_use]
199 pub fn with_y(mut self, y: f64) -> Self {
200 self.y = y;
201 self
202 }
203
204 #[inline]
206 #[must_use]
207 pub fn with_z(mut self, z: f64) -> Self {
208 self.z = z;
209 self
210 }
211
212 #[inline]
214 #[must_use]
215 pub fn with_w(mut self, w: f64) -> Self {
216 self.w = w;
217 self
218 }
219
220 #[inline]
222 #[must_use]
223 pub fn dot(self, rhs: Self) -> f64 {
224 (self.x * rhs.x) + (self.y * rhs.y) + (self.z * rhs.z) + (self.w * rhs.w)
225 }
226
227 #[inline]
229 #[must_use]
230 pub fn dot_into_vec(self, rhs: Self) -> Self {
231 Self::splat(self.dot(rhs))
232 }
233
234 #[inline]
241 #[must_use]
242 pub fn min(self, rhs: Self) -> Self {
243 Self {
244 x: if self.x < rhs.x { self.x } else { rhs.x },
245 y: if self.y < rhs.y { self.y } else { rhs.y },
246 z: if self.z < rhs.z { self.z } else { rhs.z },
247 w: if self.w < rhs.w { self.w } else { rhs.w },
248 }
249 }
250
251 #[inline]
258 #[must_use]
259 pub fn max(self, rhs: Self) -> Self {
260 Self {
261 x: if self.x > rhs.x { self.x } else { rhs.x },
262 y: if self.y > rhs.y { self.y } else { rhs.y },
263 z: if self.z > rhs.z { self.z } else { rhs.z },
264 w: if self.w > rhs.w { self.w } else { rhs.w },
265 }
266 }
267
268 #[inline]
279 #[must_use]
280 pub fn clamp(self, min: Self, max: Self) -> Self {
281 glam_assert!(min.cmple(max).all(), "clamp: expected min <= max");
282 self.max(min).min(max)
283 }
284
285 #[inline]
292 #[must_use]
293 pub fn min_element(self) -> f64 {
294 let min = |a, b| if a < b { a } else { b };
295 min(self.x, min(self.y, min(self.z, self.w)))
296 }
297
298 #[inline]
305 #[must_use]
306 pub fn max_element(self) -> f64 {
307 let max = |a, b| if a > b { a } else { b };
308 max(self.x, max(self.y, max(self.z, self.w)))
309 }
310
311 #[doc(alias = "argmin")]
313 #[inline]
314 #[must_use]
315 pub fn min_position(self) -> usize {
316 let mut min = self.x;
317 let mut index = 0;
318 if self.y < min {
319 min = self.y;
320 index = 1;
321 }
322 if self.z < min {
323 min = self.z;
324 index = 2;
325 }
326 if self.w < min {
327 index = 3;
328 }
329 index
330 }
331
332 #[doc(alias = "argmax")]
334 #[inline]
335 #[must_use]
336 pub fn max_position(self) -> usize {
337 let mut max = self.x;
338 let mut index = 0;
339 if self.y > max {
340 max = self.y;
341 index = 1;
342 }
343 if self.z > max {
344 max = self.z;
345 index = 2;
346 }
347 if self.w > max {
348 index = 3;
349 }
350 index
351 }
352
353 #[inline]
357 #[must_use]
358 pub fn element_sum(self) -> f64 {
359 self.x + self.y + self.z + self.w
360 }
361
362 #[inline]
366 #[must_use]
367 pub fn element_product(self) -> f64 {
368 self.x * self.y * self.z * self.w
369 }
370
371 #[inline]
377 #[must_use]
378 pub fn cmpeq(self, rhs: Self) -> BVec4 {
379 BVec4::new(
380 self.x.eq(&rhs.x),
381 self.y.eq(&rhs.y),
382 self.z.eq(&rhs.z),
383 self.w.eq(&rhs.w),
384 )
385 }
386
387 #[inline]
393 #[must_use]
394 pub fn cmpne(self, rhs: Self) -> BVec4 {
395 BVec4::new(
396 self.x.ne(&rhs.x),
397 self.y.ne(&rhs.y),
398 self.z.ne(&rhs.z),
399 self.w.ne(&rhs.w),
400 )
401 }
402
403 #[inline]
409 #[must_use]
410 pub fn cmpge(self, rhs: Self) -> BVec4 {
411 BVec4::new(
412 self.x.ge(&rhs.x),
413 self.y.ge(&rhs.y),
414 self.z.ge(&rhs.z),
415 self.w.ge(&rhs.w),
416 )
417 }
418
419 #[inline]
425 #[must_use]
426 pub fn cmpgt(self, rhs: Self) -> BVec4 {
427 BVec4::new(
428 self.x.gt(&rhs.x),
429 self.y.gt(&rhs.y),
430 self.z.gt(&rhs.z),
431 self.w.gt(&rhs.w),
432 )
433 }
434
435 #[inline]
441 #[must_use]
442 pub fn cmple(self, rhs: Self) -> BVec4 {
443 BVec4::new(
444 self.x.le(&rhs.x),
445 self.y.le(&rhs.y),
446 self.z.le(&rhs.z),
447 self.w.le(&rhs.w),
448 )
449 }
450
451 #[inline]
457 #[must_use]
458 pub fn cmplt(self, rhs: Self) -> BVec4 {
459 BVec4::new(
460 self.x.lt(&rhs.x),
461 self.y.lt(&rhs.y),
462 self.z.lt(&rhs.z),
463 self.w.lt(&rhs.w),
464 )
465 }
466
467 #[inline]
469 #[must_use]
470 pub fn abs(self) -> Self {
471 Self {
472 x: math::abs(self.x),
473 y: math::abs(self.y),
474 z: math::abs(self.z),
475 w: math::abs(self.w),
476 }
477 }
478
479 #[inline]
485 #[must_use]
486 pub fn signum(self) -> Self {
487 Self {
488 x: math::signum(self.x),
489 y: math::signum(self.y),
490 z: math::signum(self.z),
491 w: math::signum(self.w),
492 }
493 }
494
495 #[inline]
497 #[must_use]
498 pub fn copysign(self, rhs: Self) -> Self {
499 Self {
500 x: math::copysign(self.x, rhs.x),
501 y: math::copysign(self.y, rhs.y),
502 z: math::copysign(self.z, rhs.z),
503 w: math::copysign(self.w, rhs.w),
504 }
505 }
506
507 #[inline]
515 #[must_use]
516 pub fn is_negative_bitmask(self) -> u32 {
517 (self.x.is_sign_negative() as u32)
518 | ((self.y.is_sign_negative() as u32) << 1)
519 | ((self.z.is_sign_negative() as u32) << 2)
520 | ((self.w.is_sign_negative() as u32) << 3)
521 }
522
523 #[inline]
526 #[must_use]
527 pub fn is_finite(self) -> bool {
528 self.x.is_finite() && self.y.is_finite() && self.z.is_finite() && self.w.is_finite()
529 }
530
531 #[inline]
535 #[must_use]
536 pub fn is_finite_mask(self) -> BVec4 {
537 BVec4::new(
538 self.x.is_finite(),
539 self.y.is_finite(),
540 self.z.is_finite(),
541 self.w.is_finite(),
542 )
543 }
544
545 #[inline]
547 #[must_use]
548 pub fn is_nan(self) -> bool {
549 self.x.is_nan() || self.y.is_nan() || self.z.is_nan() || self.w.is_nan()
550 }
551
552 #[inline]
556 #[must_use]
557 pub fn is_nan_mask(self) -> BVec4 {
558 BVec4::new(
559 self.x.is_nan(),
560 self.y.is_nan(),
561 self.z.is_nan(),
562 self.w.is_nan(),
563 )
564 }
565
566 #[doc(alias = "magnitude")]
568 #[inline]
569 #[must_use]
570 pub fn length(self) -> f64 {
571 math::sqrt(self.dot(self))
572 }
573
574 #[doc(alias = "magnitude2")]
578 #[inline]
579 #[must_use]
580 pub fn length_squared(self) -> f64 {
581 self.dot(self)
582 }
583
584 #[inline]
588 #[must_use]
589 pub fn length_recip(self) -> f64 {
590 self.length().recip()
591 }
592
593 #[inline]
595 #[must_use]
596 pub fn distance(self, rhs: Self) -> f64 {
597 (self - rhs).length()
598 }
599
600 #[inline]
602 #[must_use]
603 pub fn distance_squared(self, rhs: Self) -> f64 {
604 (self - rhs).length_squared()
605 }
606
607 #[inline]
609 #[must_use]
610 pub fn div_euclid(self, rhs: Self) -> Self {
611 Self::new(
612 math::div_euclid(self.x, rhs.x),
613 math::div_euclid(self.y, rhs.y),
614 math::div_euclid(self.z, rhs.z),
615 math::div_euclid(self.w, rhs.w),
616 )
617 }
618
619 #[inline]
623 #[must_use]
624 pub fn rem_euclid(self, rhs: Self) -> Self {
625 Self::new(
626 math::rem_euclid(self.x, rhs.x),
627 math::rem_euclid(self.y, rhs.y),
628 math::rem_euclid(self.z, rhs.z),
629 math::rem_euclid(self.w, rhs.w),
630 )
631 }
632
633 #[inline]
643 #[must_use]
644 pub fn normalize(self) -> Self {
645 #[allow(clippy::let_and_return)]
646 let normalized = self.mul(self.length_recip());
647 glam_assert!(normalized.is_finite());
648 normalized
649 }
650
651 #[inline]
658 #[must_use]
659 pub fn try_normalize(self) -> Option<Self> {
660 let rcp = self.length_recip();
661 if rcp.is_finite() && rcp > 0.0 {
662 Some(self * rcp)
663 } else {
664 None
665 }
666 }
667
668 #[inline]
676 #[must_use]
677 pub fn normalize_or(self, fallback: Self) -> Self {
678 let rcp = self.length_recip();
679 if rcp.is_finite() && rcp > 0.0 {
680 self * rcp
681 } else {
682 fallback
683 }
684 }
685
686 #[inline]
693 #[must_use]
694 pub fn normalize_or_zero(self) -> Self {
695 self.normalize_or(Self::ZERO)
696 }
697
698 #[inline]
702 #[must_use]
703 pub fn normalize_and_length(self) -> (Self, f64) {
704 let length = self.length();
705 let rcp = 1.0 / length;
706 if rcp.is_finite() && rcp > 0.0 {
707 (self * rcp, length)
708 } else {
709 (Self::X, 0.0)
710 }
711 }
712
713 #[inline]
717 #[must_use]
718 pub fn is_normalized(self) -> bool {
719 math::abs(self.length_squared() - 1.0) <= 2e-4
720 }
721
722 #[inline]
730 #[must_use]
731 pub fn project_onto(self, rhs: Self) -> Self {
732 let other_len_sq_rcp = rhs.dot(rhs).recip();
733 glam_assert!(other_len_sq_rcp.is_finite());
734 rhs * self.dot(rhs) * other_len_sq_rcp
735 }
736
737 #[doc(alias("plane"))]
748 #[inline]
749 #[must_use]
750 pub fn reject_from(self, rhs: Self) -> Self {
751 self - self.project_onto(rhs)
752 }
753
754 #[inline]
762 #[must_use]
763 pub fn project_onto_normalized(self, rhs: Self) -> Self {
764 glam_assert!(rhs.is_normalized());
765 rhs * self.dot(rhs)
766 }
767
768 #[doc(alias("plane"))]
779 #[inline]
780 #[must_use]
781 pub fn reject_from_normalized(self, rhs: Self) -> Self {
782 self - self.project_onto_normalized(rhs)
783 }
784
785 #[inline]
788 #[must_use]
789 pub fn round(self) -> Self {
790 Self {
791 x: math::round(self.x),
792 y: math::round(self.y),
793 z: math::round(self.z),
794 w: math::round(self.w),
795 }
796 }
797
798 #[inline]
801 #[must_use]
802 pub fn floor(self) -> Self {
803 Self {
804 x: math::floor(self.x),
805 y: math::floor(self.y),
806 z: math::floor(self.z),
807 w: math::floor(self.w),
808 }
809 }
810
811 #[inline]
814 #[must_use]
815 pub fn ceil(self) -> Self {
816 Self {
817 x: math::ceil(self.x),
818 y: math::ceil(self.y),
819 z: math::ceil(self.z),
820 w: math::ceil(self.w),
821 }
822 }
823
824 #[inline]
827 #[must_use]
828 pub fn trunc(self) -> Self {
829 Self {
830 x: math::trunc(self.x),
831 y: math::trunc(self.y),
832 z: math::trunc(self.z),
833 w: math::trunc(self.w),
834 }
835 }
836
837 #[inline]
844 #[must_use]
845 pub fn fract(self) -> Self {
846 self - self.trunc()
847 }
848
849 #[inline]
856 #[must_use]
857 pub fn fract_gl(self) -> Self {
858 self - self.floor()
859 }
860
861 #[inline]
864 #[must_use]
865 pub fn exp(self) -> Self {
866 Self::new(
867 math::exp(self.x),
868 math::exp(self.y),
869 math::exp(self.z),
870 math::exp(self.w),
871 )
872 }
873
874 #[inline]
876 #[must_use]
877 pub fn powf(self, n: f64) -> Self {
878 Self::new(
879 math::powf(self.x, n),
880 math::powf(self.y, n),
881 math::powf(self.z, n),
882 math::powf(self.w, n),
883 )
884 }
885
886 #[inline]
888 #[must_use]
889 pub fn recip(self) -> Self {
890 Self {
891 x: 1.0 / self.x,
892 y: 1.0 / self.y,
893 z: 1.0 / self.z,
894 w: 1.0 / self.w,
895 }
896 }
897
898 #[doc(alias = "mix")]
904 #[inline]
905 #[must_use]
906 pub fn lerp(self, rhs: Self, s: f64) -> Self {
907 self * (1.0 - s) + rhs * s
908 }
909
910 #[inline]
915 #[must_use]
916 pub fn move_towards(&self, rhs: Self, d: f64) -> Self {
917 let a = rhs - *self;
918 let len = a.length();
919 if len <= d || len <= 1e-4 {
920 return rhs;
921 }
922 *self + a / len * d
923 }
924
925 #[inline]
931 pub fn midpoint(self, rhs: Self) -> Self {
932 (self + rhs) * 0.5
933 }
934
935 #[inline]
945 #[must_use]
946 pub fn abs_diff_eq(self, rhs: Self, max_abs_diff: f64) -> bool {
947 self.sub(rhs).abs().cmple(Self::splat(max_abs_diff)).all()
948 }
949
950 #[inline]
956 #[must_use]
957 pub fn clamp_length(self, min: f64, max: f64) -> Self {
958 glam_assert!(0.0 <= min);
959 glam_assert!(min <= max);
960 let length_sq = self.length_squared();
961 if length_sq < min * min {
962 min * (self / math::sqrt(length_sq))
963 } else if length_sq > max * max {
964 max * (self / math::sqrt(length_sq))
965 } else {
966 self
967 }
968 }
969
970 #[inline]
976 #[must_use]
977 pub fn clamp_length_max(self, max: f64) -> Self {
978 glam_assert!(0.0 <= max);
979 let length_sq = self.length_squared();
980 if length_sq > max * max {
981 max * (self / math::sqrt(length_sq))
982 } else {
983 self
984 }
985 }
986
987 #[inline]
993 #[must_use]
994 pub fn clamp_length_min(self, min: f64) -> Self {
995 glam_assert!(0.0 <= min);
996 let length_sq = self.length_squared();
997 if length_sq < min * min {
998 min * (self / math::sqrt(length_sq))
999 } else {
1000 self
1001 }
1002 }
1003
1004 #[inline]
1012 #[must_use]
1013 pub fn mul_add(self, a: Self, b: Self) -> Self {
1014 Self::new(
1015 math::mul_add(self.x, a.x, b.x),
1016 math::mul_add(self.y, a.y, b.y),
1017 math::mul_add(self.z, a.z, b.z),
1018 math::mul_add(self.w, a.w, b.w),
1019 )
1020 }
1021
1022 #[inline]
1031 #[must_use]
1032 pub fn reflect(self, normal: Self) -> Self {
1033 glam_assert!(normal.is_normalized());
1034 self - 2.0 * self.dot(normal) * normal
1035 }
1036
1037 #[inline]
1047 #[must_use]
1048 pub fn refract(self, normal: Self, eta: f64) -> Self {
1049 glam_assert!(self.is_normalized());
1050 glam_assert!(normal.is_normalized());
1051 let n_dot_i = normal.dot(self);
1052 let k = 1.0 - eta * eta * (1.0 - n_dot_i * n_dot_i);
1053 if k >= 0.0 {
1054 eta * self - (eta * n_dot_i + math::sqrt(k)) * normal
1055 } else {
1056 Self::ZERO
1057 }
1058 }
1059
1060 #[inline]
1062 #[must_use]
1063 pub fn as_vec4(&self) -> crate::Vec4 {
1064 crate::Vec4::new(self.x as f32, self.y as f32, self.z as f32, self.w as f32)
1065 }
1066
1067 #[inline]
1069 #[must_use]
1070 pub fn as_i8vec4(&self) -> crate::I8Vec4 {
1071 crate::I8Vec4::new(self.x as i8, self.y as i8, self.z as i8, self.w as i8)
1072 }
1073
1074 #[inline]
1076 #[must_use]
1077 pub fn as_u8vec4(&self) -> crate::U8Vec4 {
1078 crate::U8Vec4::new(self.x as u8, self.y as u8, self.z as u8, self.w as u8)
1079 }
1080
1081 #[inline]
1083 #[must_use]
1084 pub fn as_i16vec4(&self) -> crate::I16Vec4 {
1085 crate::I16Vec4::new(self.x as i16, self.y as i16, self.z as i16, self.w as i16)
1086 }
1087
1088 #[inline]
1090 #[must_use]
1091 pub fn as_u16vec4(&self) -> crate::U16Vec4 {
1092 crate::U16Vec4::new(self.x as u16, self.y as u16, self.z as u16, self.w as u16)
1093 }
1094
1095 #[inline]
1097 #[must_use]
1098 pub fn as_ivec4(&self) -> crate::IVec4 {
1099 crate::IVec4::new(self.x as i32, self.y as i32, self.z as i32, self.w as i32)
1100 }
1101
1102 #[inline]
1104 #[must_use]
1105 pub fn as_uvec4(&self) -> crate::UVec4 {
1106 crate::UVec4::new(self.x as u32, self.y as u32, self.z as u32, self.w as u32)
1107 }
1108
1109 #[inline]
1111 #[must_use]
1112 pub fn as_i64vec4(&self) -> crate::I64Vec4 {
1113 crate::I64Vec4::new(self.x as i64, self.y as i64, self.z as i64, self.w as i64)
1114 }
1115
1116 #[inline]
1118 #[must_use]
1119 pub fn as_u64vec4(&self) -> crate::U64Vec4 {
1120 crate::U64Vec4::new(self.x as u64, self.y as u64, self.z as u64, self.w as u64)
1121 }
1122
1123 #[inline]
1125 #[must_use]
1126 pub fn as_usizevec4(&self) -> crate::USizeVec4 {
1127 crate::USizeVec4::new(
1128 self.x as usize,
1129 self.y as usize,
1130 self.z as usize,
1131 self.w as usize,
1132 )
1133 }
1134}
1135
1136impl Default for DVec4 {
1137 #[inline(always)]
1138 fn default() -> Self {
1139 Self::ZERO
1140 }
1141}
1142
1143impl Div for DVec4 {
1144 type Output = Self;
1145 #[inline]
1146 fn div(self, rhs: Self) -> Self {
1147 Self {
1148 x: self.x.div(rhs.x),
1149 y: self.y.div(rhs.y),
1150 z: self.z.div(rhs.z),
1151 w: self.w.div(rhs.w),
1152 }
1153 }
1154}
1155
1156impl Div<&Self> for DVec4 {
1157 type Output = Self;
1158 #[inline]
1159 fn div(self, rhs: &Self) -> Self {
1160 self.div(*rhs)
1161 }
1162}
1163
1164impl Div<&DVec4> for &DVec4 {
1165 type Output = DVec4;
1166 #[inline]
1167 fn div(self, rhs: &DVec4) -> DVec4 {
1168 (*self).div(*rhs)
1169 }
1170}
1171
1172impl Div<DVec4> for &DVec4 {
1173 type Output = DVec4;
1174 #[inline]
1175 fn div(self, rhs: DVec4) -> DVec4 {
1176 (*self).div(rhs)
1177 }
1178}
1179
1180impl DivAssign for DVec4 {
1181 #[inline]
1182 fn div_assign(&mut self, rhs: Self) {
1183 self.x.div_assign(rhs.x);
1184 self.y.div_assign(rhs.y);
1185 self.z.div_assign(rhs.z);
1186 self.w.div_assign(rhs.w);
1187 }
1188}
1189
1190impl DivAssign<&Self> for DVec4 {
1191 #[inline]
1192 fn div_assign(&mut self, rhs: &Self) {
1193 self.div_assign(*rhs);
1194 }
1195}
1196
1197impl Div<f64> for DVec4 {
1198 type Output = Self;
1199 #[inline]
1200 fn div(self, rhs: f64) -> Self {
1201 Self {
1202 x: self.x.div(rhs),
1203 y: self.y.div(rhs),
1204 z: self.z.div(rhs),
1205 w: self.w.div(rhs),
1206 }
1207 }
1208}
1209
1210impl Div<&f64> for DVec4 {
1211 type Output = Self;
1212 #[inline]
1213 fn div(self, rhs: &f64) -> Self {
1214 self.div(*rhs)
1215 }
1216}
1217
1218impl Div<&f64> for &DVec4 {
1219 type Output = DVec4;
1220 #[inline]
1221 fn div(self, rhs: &f64) -> DVec4 {
1222 (*self).div(*rhs)
1223 }
1224}
1225
1226impl Div<f64> for &DVec4 {
1227 type Output = DVec4;
1228 #[inline]
1229 fn div(self, rhs: f64) -> DVec4 {
1230 (*self).div(rhs)
1231 }
1232}
1233
1234impl DivAssign<f64> for DVec4 {
1235 #[inline]
1236 fn div_assign(&mut self, rhs: f64) {
1237 self.x.div_assign(rhs);
1238 self.y.div_assign(rhs);
1239 self.z.div_assign(rhs);
1240 self.w.div_assign(rhs);
1241 }
1242}
1243
1244impl DivAssign<&f64> for DVec4 {
1245 #[inline]
1246 fn div_assign(&mut self, rhs: &f64) {
1247 self.div_assign(*rhs);
1248 }
1249}
1250
1251impl Div<DVec4> for f64 {
1252 type Output = DVec4;
1253 #[inline]
1254 fn div(self, rhs: DVec4) -> DVec4 {
1255 DVec4 {
1256 x: self.div(rhs.x),
1257 y: self.div(rhs.y),
1258 z: self.div(rhs.z),
1259 w: self.div(rhs.w),
1260 }
1261 }
1262}
1263
1264impl Div<&DVec4> for f64 {
1265 type Output = DVec4;
1266 #[inline]
1267 fn div(self, rhs: &DVec4) -> DVec4 {
1268 self.div(*rhs)
1269 }
1270}
1271
1272impl Div<&DVec4> for &f64 {
1273 type Output = DVec4;
1274 #[inline]
1275 fn div(self, rhs: &DVec4) -> DVec4 {
1276 (*self).div(*rhs)
1277 }
1278}
1279
1280impl Div<DVec4> for &f64 {
1281 type Output = DVec4;
1282 #[inline]
1283 fn div(self, rhs: DVec4) -> DVec4 {
1284 (*self).div(rhs)
1285 }
1286}
1287
1288impl Mul for DVec4 {
1289 type Output = Self;
1290 #[inline]
1291 fn mul(self, rhs: Self) -> Self {
1292 Self {
1293 x: self.x.mul(rhs.x),
1294 y: self.y.mul(rhs.y),
1295 z: self.z.mul(rhs.z),
1296 w: self.w.mul(rhs.w),
1297 }
1298 }
1299}
1300
1301impl Mul<&Self> for DVec4 {
1302 type Output = Self;
1303 #[inline]
1304 fn mul(self, rhs: &Self) -> Self {
1305 self.mul(*rhs)
1306 }
1307}
1308
1309impl Mul<&DVec4> for &DVec4 {
1310 type Output = DVec4;
1311 #[inline]
1312 fn mul(self, rhs: &DVec4) -> DVec4 {
1313 (*self).mul(*rhs)
1314 }
1315}
1316
1317impl Mul<DVec4> for &DVec4 {
1318 type Output = DVec4;
1319 #[inline]
1320 fn mul(self, rhs: DVec4) -> DVec4 {
1321 (*self).mul(rhs)
1322 }
1323}
1324
1325impl MulAssign for DVec4 {
1326 #[inline]
1327 fn mul_assign(&mut self, rhs: Self) {
1328 self.x.mul_assign(rhs.x);
1329 self.y.mul_assign(rhs.y);
1330 self.z.mul_assign(rhs.z);
1331 self.w.mul_assign(rhs.w);
1332 }
1333}
1334
1335impl MulAssign<&Self> for DVec4 {
1336 #[inline]
1337 fn mul_assign(&mut self, rhs: &Self) {
1338 self.mul_assign(*rhs);
1339 }
1340}
1341
1342impl Mul<f64> for DVec4 {
1343 type Output = Self;
1344 #[inline]
1345 fn mul(self, rhs: f64) -> Self {
1346 Self {
1347 x: self.x.mul(rhs),
1348 y: self.y.mul(rhs),
1349 z: self.z.mul(rhs),
1350 w: self.w.mul(rhs),
1351 }
1352 }
1353}
1354
1355impl Mul<&f64> for DVec4 {
1356 type Output = Self;
1357 #[inline]
1358 fn mul(self, rhs: &f64) -> Self {
1359 self.mul(*rhs)
1360 }
1361}
1362
1363impl Mul<&f64> for &DVec4 {
1364 type Output = DVec4;
1365 #[inline]
1366 fn mul(self, rhs: &f64) -> DVec4 {
1367 (*self).mul(*rhs)
1368 }
1369}
1370
1371impl Mul<f64> for &DVec4 {
1372 type Output = DVec4;
1373 #[inline]
1374 fn mul(self, rhs: f64) -> DVec4 {
1375 (*self).mul(rhs)
1376 }
1377}
1378
1379impl MulAssign<f64> for DVec4 {
1380 #[inline]
1381 fn mul_assign(&mut self, rhs: f64) {
1382 self.x.mul_assign(rhs);
1383 self.y.mul_assign(rhs);
1384 self.z.mul_assign(rhs);
1385 self.w.mul_assign(rhs);
1386 }
1387}
1388
1389impl MulAssign<&f64> for DVec4 {
1390 #[inline]
1391 fn mul_assign(&mut self, rhs: &f64) {
1392 self.mul_assign(*rhs);
1393 }
1394}
1395
1396impl Mul<DVec4> for f64 {
1397 type Output = DVec4;
1398 #[inline]
1399 fn mul(self, rhs: DVec4) -> DVec4 {
1400 DVec4 {
1401 x: self.mul(rhs.x),
1402 y: self.mul(rhs.y),
1403 z: self.mul(rhs.z),
1404 w: self.mul(rhs.w),
1405 }
1406 }
1407}
1408
1409impl Mul<&DVec4> for f64 {
1410 type Output = DVec4;
1411 #[inline]
1412 fn mul(self, rhs: &DVec4) -> DVec4 {
1413 self.mul(*rhs)
1414 }
1415}
1416
1417impl Mul<&DVec4> for &f64 {
1418 type Output = DVec4;
1419 #[inline]
1420 fn mul(self, rhs: &DVec4) -> DVec4 {
1421 (*self).mul(*rhs)
1422 }
1423}
1424
1425impl Mul<DVec4> for &f64 {
1426 type Output = DVec4;
1427 #[inline]
1428 fn mul(self, rhs: DVec4) -> DVec4 {
1429 (*self).mul(rhs)
1430 }
1431}
1432
1433impl Add for DVec4 {
1434 type Output = Self;
1435 #[inline]
1436 fn add(self, rhs: Self) -> Self {
1437 Self {
1438 x: self.x.add(rhs.x),
1439 y: self.y.add(rhs.y),
1440 z: self.z.add(rhs.z),
1441 w: self.w.add(rhs.w),
1442 }
1443 }
1444}
1445
1446impl Add<&Self> for DVec4 {
1447 type Output = Self;
1448 #[inline]
1449 fn add(self, rhs: &Self) -> Self {
1450 self.add(*rhs)
1451 }
1452}
1453
1454impl Add<&DVec4> for &DVec4 {
1455 type Output = DVec4;
1456 #[inline]
1457 fn add(self, rhs: &DVec4) -> DVec4 {
1458 (*self).add(*rhs)
1459 }
1460}
1461
1462impl Add<DVec4> for &DVec4 {
1463 type Output = DVec4;
1464 #[inline]
1465 fn add(self, rhs: DVec4) -> DVec4 {
1466 (*self).add(rhs)
1467 }
1468}
1469
1470impl AddAssign for DVec4 {
1471 #[inline]
1472 fn add_assign(&mut self, rhs: Self) {
1473 self.x.add_assign(rhs.x);
1474 self.y.add_assign(rhs.y);
1475 self.z.add_assign(rhs.z);
1476 self.w.add_assign(rhs.w);
1477 }
1478}
1479
1480impl AddAssign<&Self> for DVec4 {
1481 #[inline]
1482 fn add_assign(&mut self, rhs: &Self) {
1483 self.add_assign(*rhs);
1484 }
1485}
1486
1487impl Add<f64> for DVec4 {
1488 type Output = Self;
1489 #[inline]
1490 fn add(self, rhs: f64) -> Self {
1491 Self {
1492 x: self.x.add(rhs),
1493 y: self.y.add(rhs),
1494 z: self.z.add(rhs),
1495 w: self.w.add(rhs),
1496 }
1497 }
1498}
1499
1500impl Add<&f64> for DVec4 {
1501 type Output = Self;
1502 #[inline]
1503 fn add(self, rhs: &f64) -> Self {
1504 self.add(*rhs)
1505 }
1506}
1507
1508impl Add<&f64> for &DVec4 {
1509 type Output = DVec4;
1510 #[inline]
1511 fn add(self, rhs: &f64) -> DVec4 {
1512 (*self).add(*rhs)
1513 }
1514}
1515
1516impl Add<f64> for &DVec4 {
1517 type Output = DVec4;
1518 #[inline]
1519 fn add(self, rhs: f64) -> DVec4 {
1520 (*self).add(rhs)
1521 }
1522}
1523
1524impl AddAssign<f64> for DVec4 {
1525 #[inline]
1526 fn add_assign(&mut self, rhs: f64) {
1527 self.x.add_assign(rhs);
1528 self.y.add_assign(rhs);
1529 self.z.add_assign(rhs);
1530 self.w.add_assign(rhs);
1531 }
1532}
1533
1534impl AddAssign<&f64> for DVec4 {
1535 #[inline]
1536 fn add_assign(&mut self, rhs: &f64) {
1537 self.add_assign(*rhs);
1538 }
1539}
1540
1541impl Add<DVec4> for f64 {
1542 type Output = DVec4;
1543 #[inline]
1544 fn add(self, rhs: DVec4) -> DVec4 {
1545 DVec4 {
1546 x: self.add(rhs.x),
1547 y: self.add(rhs.y),
1548 z: self.add(rhs.z),
1549 w: self.add(rhs.w),
1550 }
1551 }
1552}
1553
1554impl Add<&DVec4> for f64 {
1555 type Output = DVec4;
1556 #[inline]
1557 fn add(self, rhs: &DVec4) -> DVec4 {
1558 self.add(*rhs)
1559 }
1560}
1561
1562impl Add<&DVec4> for &f64 {
1563 type Output = DVec4;
1564 #[inline]
1565 fn add(self, rhs: &DVec4) -> DVec4 {
1566 (*self).add(*rhs)
1567 }
1568}
1569
1570impl Add<DVec4> for &f64 {
1571 type Output = DVec4;
1572 #[inline]
1573 fn add(self, rhs: DVec4) -> DVec4 {
1574 (*self).add(rhs)
1575 }
1576}
1577
1578impl Sub for DVec4 {
1579 type Output = Self;
1580 #[inline]
1581 fn sub(self, rhs: Self) -> Self {
1582 Self {
1583 x: self.x.sub(rhs.x),
1584 y: self.y.sub(rhs.y),
1585 z: self.z.sub(rhs.z),
1586 w: self.w.sub(rhs.w),
1587 }
1588 }
1589}
1590
1591impl Sub<&Self> for DVec4 {
1592 type Output = Self;
1593 #[inline]
1594 fn sub(self, rhs: &Self) -> Self {
1595 self.sub(*rhs)
1596 }
1597}
1598
1599impl Sub<&DVec4> for &DVec4 {
1600 type Output = DVec4;
1601 #[inline]
1602 fn sub(self, rhs: &DVec4) -> DVec4 {
1603 (*self).sub(*rhs)
1604 }
1605}
1606
1607impl Sub<DVec4> for &DVec4 {
1608 type Output = DVec4;
1609 #[inline]
1610 fn sub(self, rhs: DVec4) -> DVec4 {
1611 (*self).sub(rhs)
1612 }
1613}
1614
1615impl SubAssign for DVec4 {
1616 #[inline]
1617 fn sub_assign(&mut self, rhs: Self) {
1618 self.x.sub_assign(rhs.x);
1619 self.y.sub_assign(rhs.y);
1620 self.z.sub_assign(rhs.z);
1621 self.w.sub_assign(rhs.w);
1622 }
1623}
1624
1625impl SubAssign<&Self> for DVec4 {
1626 #[inline]
1627 fn sub_assign(&mut self, rhs: &Self) {
1628 self.sub_assign(*rhs);
1629 }
1630}
1631
1632impl Sub<f64> for DVec4 {
1633 type Output = Self;
1634 #[inline]
1635 fn sub(self, rhs: f64) -> Self {
1636 Self {
1637 x: self.x.sub(rhs),
1638 y: self.y.sub(rhs),
1639 z: self.z.sub(rhs),
1640 w: self.w.sub(rhs),
1641 }
1642 }
1643}
1644
1645impl Sub<&f64> for DVec4 {
1646 type Output = Self;
1647 #[inline]
1648 fn sub(self, rhs: &f64) -> Self {
1649 self.sub(*rhs)
1650 }
1651}
1652
1653impl Sub<&f64> for &DVec4 {
1654 type Output = DVec4;
1655 #[inline]
1656 fn sub(self, rhs: &f64) -> DVec4 {
1657 (*self).sub(*rhs)
1658 }
1659}
1660
1661impl Sub<f64> for &DVec4 {
1662 type Output = DVec4;
1663 #[inline]
1664 fn sub(self, rhs: f64) -> DVec4 {
1665 (*self).sub(rhs)
1666 }
1667}
1668
1669impl SubAssign<f64> for DVec4 {
1670 #[inline]
1671 fn sub_assign(&mut self, rhs: f64) {
1672 self.x.sub_assign(rhs);
1673 self.y.sub_assign(rhs);
1674 self.z.sub_assign(rhs);
1675 self.w.sub_assign(rhs);
1676 }
1677}
1678
1679impl SubAssign<&f64> for DVec4 {
1680 #[inline]
1681 fn sub_assign(&mut self, rhs: &f64) {
1682 self.sub_assign(*rhs);
1683 }
1684}
1685
1686impl Sub<DVec4> for f64 {
1687 type Output = DVec4;
1688 #[inline]
1689 fn sub(self, rhs: DVec4) -> DVec4 {
1690 DVec4 {
1691 x: self.sub(rhs.x),
1692 y: self.sub(rhs.y),
1693 z: self.sub(rhs.z),
1694 w: self.sub(rhs.w),
1695 }
1696 }
1697}
1698
1699impl Sub<&DVec4> for f64 {
1700 type Output = DVec4;
1701 #[inline]
1702 fn sub(self, rhs: &DVec4) -> DVec4 {
1703 self.sub(*rhs)
1704 }
1705}
1706
1707impl Sub<&DVec4> for &f64 {
1708 type Output = DVec4;
1709 #[inline]
1710 fn sub(self, rhs: &DVec4) -> DVec4 {
1711 (*self).sub(*rhs)
1712 }
1713}
1714
1715impl Sub<DVec4> for &f64 {
1716 type Output = DVec4;
1717 #[inline]
1718 fn sub(self, rhs: DVec4) -> DVec4 {
1719 (*self).sub(rhs)
1720 }
1721}
1722
1723impl Rem for DVec4 {
1724 type Output = Self;
1725 #[inline]
1726 fn rem(self, rhs: Self) -> Self {
1727 Self {
1728 x: self.x.rem(rhs.x),
1729 y: self.y.rem(rhs.y),
1730 z: self.z.rem(rhs.z),
1731 w: self.w.rem(rhs.w),
1732 }
1733 }
1734}
1735
1736impl Rem<&Self> for DVec4 {
1737 type Output = Self;
1738 #[inline]
1739 fn rem(self, rhs: &Self) -> Self {
1740 self.rem(*rhs)
1741 }
1742}
1743
1744impl Rem<&DVec4> for &DVec4 {
1745 type Output = DVec4;
1746 #[inline]
1747 fn rem(self, rhs: &DVec4) -> DVec4 {
1748 (*self).rem(*rhs)
1749 }
1750}
1751
1752impl Rem<DVec4> for &DVec4 {
1753 type Output = DVec4;
1754 #[inline]
1755 fn rem(self, rhs: DVec4) -> DVec4 {
1756 (*self).rem(rhs)
1757 }
1758}
1759
1760impl RemAssign for DVec4 {
1761 #[inline]
1762 fn rem_assign(&mut self, rhs: Self) {
1763 self.x.rem_assign(rhs.x);
1764 self.y.rem_assign(rhs.y);
1765 self.z.rem_assign(rhs.z);
1766 self.w.rem_assign(rhs.w);
1767 }
1768}
1769
1770impl RemAssign<&Self> for DVec4 {
1771 #[inline]
1772 fn rem_assign(&mut self, rhs: &Self) {
1773 self.rem_assign(*rhs);
1774 }
1775}
1776
1777impl Rem<f64> for DVec4 {
1778 type Output = Self;
1779 #[inline]
1780 fn rem(self, rhs: f64) -> Self {
1781 Self {
1782 x: self.x.rem(rhs),
1783 y: self.y.rem(rhs),
1784 z: self.z.rem(rhs),
1785 w: self.w.rem(rhs),
1786 }
1787 }
1788}
1789
1790impl Rem<&f64> for DVec4 {
1791 type Output = Self;
1792 #[inline]
1793 fn rem(self, rhs: &f64) -> Self {
1794 self.rem(*rhs)
1795 }
1796}
1797
1798impl Rem<&f64> for &DVec4 {
1799 type Output = DVec4;
1800 #[inline]
1801 fn rem(self, rhs: &f64) -> DVec4 {
1802 (*self).rem(*rhs)
1803 }
1804}
1805
1806impl Rem<f64> for &DVec4 {
1807 type Output = DVec4;
1808 #[inline]
1809 fn rem(self, rhs: f64) -> DVec4 {
1810 (*self).rem(rhs)
1811 }
1812}
1813
1814impl RemAssign<f64> for DVec4 {
1815 #[inline]
1816 fn rem_assign(&mut self, rhs: f64) {
1817 self.x.rem_assign(rhs);
1818 self.y.rem_assign(rhs);
1819 self.z.rem_assign(rhs);
1820 self.w.rem_assign(rhs);
1821 }
1822}
1823
1824impl RemAssign<&f64> for DVec4 {
1825 #[inline]
1826 fn rem_assign(&mut self, rhs: &f64) {
1827 self.rem_assign(*rhs);
1828 }
1829}
1830
1831impl Rem<DVec4> for f64 {
1832 type Output = DVec4;
1833 #[inline]
1834 fn rem(self, rhs: DVec4) -> DVec4 {
1835 DVec4 {
1836 x: self.rem(rhs.x),
1837 y: self.rem(rhs.y),
1838 z: self.rem(rhs.z),
1839 w: self.rem(rhs.w),
1840 }
1841 }
1842}
1843
1844impl Rem<&DVec4> for f64 {
1845 type Output = DVec4;
1846 #[inline]
1847 fn rem(self, rhs: &DVec4) -> DVec4 {
1848 self.rem(*rhs)
1849 }
1850}
1851
1852impl Rem<&DVec4> for &f64 {
1853 type Output = DVec4;
1854 #[inline]
1855 fn rem(self, rhs: &DVec4) -> DVec4 {
1856 (*self).rem(*rhs)
1857 }
1858}
1859
1860impl Rem<DVec4> for &f64 {
1861 type Output = DVec4;
1862 #[inline]
1863 fn rem(self, rhs: DVec4) -> DVec4 {
1864 (*self).rem(rhs)
1865 }
1866}
1867
1868impl AsRef<[f64; 4]> for DVec4 {
1869 #[inline]
1870 fn as_ref(&self) -> &[f64; 4] {
1871 unsafe { &*(self as *const Self as *const [f64; 4]) }
1872 }
1873}
1874
1875impl AsMut<[f64; 4]> for DVec4 {
1876 #[inline]
1877 fn as_mut(&mut self) -> &mut [f64; 4] {
1878 unsafe { &mut *(self as *mut Self as *mut [f64; 4]) }
1879 }
1880}
1881
1882impl Sum for DVec4 {
1883 #[inline]
1884 fn sum<I>(iter: I) -> Self
1885 where
1886 I: Iterator<Item = Self>,
1887 {
1888 iter.fold(Self::ZERO, Self::add)
1889 }
1890}
1891
1892impl<'a> Sum<&'a Self> for DVec4 {
1893 #[inline]
1894 fn sum<I>(iter: I) -> Self
1895 where
1896 I: Iterator<Item = &'a Self>,
1897 {
1898 iter.fold(Self::ZERO, |a, &b| Self::add(a, b))
1899 }
1900}
1901
1902impl Product for DVec4 {
1903 #[inline]
1904 fn product<I>(iter: I) -> Self
1905 where
1906 I: Iterator<Item = Self>,
1907 {
1908 iter.fold(Self::ONE, Self::mul)
1909 }
1910}
1911
1912impl<'a> Product<&'a Self> for DVec4 {
1913 #[inline]
1914 fn product<I>(iter: I) -> Self
1915 where
1916 I: Iterator<Item = &'a Self>,
1917 {
1918 iter.fold(Self::ONE, |a, &b| Self::mul(a, b))
1919 }
1920}
1921
1922impl Neg for DVec4 {
1923 type Output = Self;
1924 #[inline]
1925 fn neg(self) -> Self {
1926 Self {
1927 x: self.x.neg(),
1928 y: self.y.neg(),
1929 z: self.z.neg(),
1930 w: self.w.neg(),
1931 }
1932 }
1933}
1934
1935impl Neg for &DVec4 {
1936 type Output = DVec4;
1937 #[inline]
1938 fn neg(self) -> DVec4 {
1939 (*self).neg()
1940 }
1941}
1942
1943impl Index<usize> for DVec4 {
1944 type Output = f64;
1945 #[inline]
1946 fn index(&self, index: usize) -> &Self::Output {
1947 match index {
1948 0 => &self.x,
1949 1 => &self.y,
1950 2 => &self.z,
1951 3 => &self.w,
1952 _ => panic!("index out of bounds"),
1953 }
1954 }
1955}
1956
1957impl IndexMut<usize> for DVec4 {
1958 #[inline]
1959 fn index_mut(&mut self, index: usize) -> &mut Self::Output {
1960 match index {
1961 0 => &mut self.x,
1962 1 => &mut self.y,
1963 2 => &mut self.z,
1964 3 => &mut self.w,
1965 _ => panic!("index out of bounds"),
1966 }
1967 }
1968}
1969
1970impl fmt::Display for DVec4 {
1971 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
1972 if let Some(p) = f.precision() {
1973 write!(
1974 f,
1975 "[{:.*}, {:.*}, {:.*}, {:.*}]",
1976 p, self.x, p, self.y, p, self.z, p, self.w
1977 )
1978 } else {
1979 write!(f, "[{}, {}, {}, {}]", self.x, self.y, self.z, self.w)
1980 }
1981 }
1982}
1983
1984impl fmt::Debug for DVec4 {
1985 fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
1986 fmt.debug_tuple(stringify!(DVec4))
1987 .field(&self.x)
1988 .field(&self.y)
1989 .field(&self.z)
1990 .field(&self.w)
1991 .finish()
1992 }
1993}
1994
1995impl From<[f64; 4]> for DVec4 {
1996 #[inline]
1997 fn from(a: [f64; 4]) -> Self {
1998 Self::new(a[0], a[1], a[2], a[3])
1999 }
2000}
2001
2002impl From<DVec4> for [f64; 4] {
2003 #[inline]
2004 fn from(v: DVec4) -> Self {
2005 [v.x, v.y, v.z, v.w]
2006 }
2007}
2008
2009impl From<(f64, f64, f64, f64)> for DVec4 {
2010 #[inline]
2011 fn from(t: (f64, f64, f64, f64)) -> Self {
2012 Self::new(t.0, t.1, t.2, t.3)
2013 }
2014}
2015
2016impl From<DVec4> for (f64, f64, f64, f64) {
2017 #[inline]
2018 fn from(v: DVec4) -> Self {
2019 (v.x, v.y, v.z, v.w)
2020 }
2021}
2022
2023impl From<(DVec3, f64)> for DVec4 {
2024 #[inline]
2025 fn from((v, w): (DVec3, f64)) -> Self {
2026 Self::new(v.x, v.y, v.z, w)
2027 }
2028}
2029
2030impl From<(f64, DVec3)> for DVec4 {
2031 #[inline]
2032 fn from((x, v): (f64, DVec3)) -> Self {
2033 Self::new(x, v.x, v.y, v.z)
2034 }
2035}
2036
2037impl From<(DVec2, f64, f64)> for DVec4 {
2038 #[inline]
2039 fn from((v, z, w): (DVec2, f64, f64)) -> Self {
2040 Self::new(v.x, v.y, z, w)
2041 }
2042}
2043
2044impl From<(DVec2, DVec2)> for DVec4 {
2045 #[inline]
2046 fn from((v, u): (DVec2, DVec2)) -> Self {
2047 Self::new(v.x, v.y, u.x, u.y)
2048 }
2049}
2050
2051impl From<Vec4> for DVec4 {
2052 #[inline]
2053 fn from(v: Vec4) -> Self {
2054 Self::new(
2055 f64::from(v.x),
2056 f64::from(v.y),
2057 f64::from(v.z),
2058 f64::from(v.w),
2059 )
2060 }
2061}
2062
2063impl From<IVec4> for DVec4 {
2064 #[inline]
2065 fn from(v: IVec4) -> Self {
2066 Self::new(
2067 f64::from(v.x),
2068 f64::from(v.y),
2069 f64::from(v.z),
2070 f64::from(v.w),
2071 )
2072 }
2073}
2074
2075impl From<UVec4> for DVec4 {
2076 #[inline]
2077 fn from(v: UVec4) -> Self {
2078 Self::new(
2079 f64::from(v.x),
2080 f64::from(v.y),
2081 f64::from(v.z),
2082 f64::from(v.w),
2083 )
2084 }
2085}
2086
2087impl From<BVec4> for DVec4 {
2088 #[inline]
2089 fn from(v: BVec4) -> Self {
2090 Self::new(
2091 f64::from(v.x),
2092 f64::from(v.y),
2093 f64::from(v.z),
2094 f64::from(v.w),
2095 )
2096 }
2097}
2098
2099#[cfg(not(feature = "scalar-math"))]
2100impl From<BVec4A> for DVec4 {
2101 #[inline]
2102 fn from(v: BVec4A) -> Self {
2103 let bool_array: [bool; 4] = v.into();
2104 Self::new(
2105 f64::from(bool_array[0]),
2106 f64::from(bool_array[1]),
2107 f64::from(bool_array[2]),
2108 f64::from(bool_array[3]),
2109 )
2110 }
2111}