Function bevy_state::state::setup_state_transitions_in_world
source · pub fn setup_state_transitions_in_world(
world: &mut World,
startup_label: Option<InternedScheduleLabel>
)
Expand description
Sets up the schedules and systems for handling state transitions
within a World
.
Runs automatically when using App
to insert states, but needs to
be added manually in other situations.