pub struct Visuals {Show 35 fields
pub dark_mode: bool,
pub text_alpha_from_coverage: AlphaFromCoverage,
pub override_text_color: Option<Color32>,
pub weak_text_alpha: f32,
pub weak_text_color: Option<Color32>,
pub widgets: Widgets,
pub selection: Selection,
pub hyperlink_color: Color32,
pub faint_bg_color: Color32,
pub extreme_bg_color: Color32,
pub text_edit_bg_color: Option<Color32>,
pub code_bg_color: Color32,
pub warn_fg_color: Color32,
pub error_fg_color: Color32,
pub window_corner_radius: CornerRadius,
pub window_shadow: Shadow,
pub window_fill: Color32,
pub window_stroke: Stroke,
pub window_highlight_topmost: bool,
pub menu_corner_radius: CornerRadius,
pub panel_fill: Color32,
pub popup_shadow: Shadow,
pub resize_corner_size: f32,
pub text_cursor: TextCursorStyle,
pub clip_rect_margin: f32,
pub button_frame: bool,
pub collapsing_header_frame: bool,
pub indent_has_left_vline: bool,
pub striped: bool,
pub slider_trailing_fill: bool,
pub handle_shape: HandleShape,
pub interact_cursor: Option<CursorIcon>,
pub image_loading_spinners: bool,
pub numeric_color_space: NumericColorSpace,
pub disabled_alpha: f32,
}Expand description
Controls the visual style (colors etc) of egui.
You can change the visuals of a Ui with Ui::visuals_mut
and of everything with crate::Context::set_visuals_of.
If you want to change fonts, use crate::Context::set_fonts instead.
Fields§
§dark_mode: boolIf true, the visuals are overall dark with light text. If false, the visuals are overall light with dark text.
NOTE: setting this does very little by itself, this is more to provide a convenient summary of the rest of the settings.
text_alpha_from_coverage: AlphaFromCoverageADVANCED: Controls how we render text.
override_text_color: Option<Color32>Override default text color for all text.
This is great for setting the color of text for any widget.
If text_color is None (default), then the text color will be the same as the
foreground stroke color (WidgetVisuals::fg_stroke)
and will depend on whether or not the widget is being interacted with.
In the future we may instead modulate
the text_color based on whether or not it is interacted with
so that visuals.text_color is always used,
but its alpha may be different based on whether or not
it is disabled, non-interactive, hovered etc.
weak_text_alpha: f32How strong “weak” text is.
Ignored if Self::weak_text_color is set.
weak_text_color: Option<Color32>Color of “weak” text.
If None, the color is Self::text_color
multiplied by Self::weak_text_alpha.
widgets: WidgetsVisual styles of widgets
selection: Selection§hyperlink_color: Color32The color used for crate::Hyperlink,
faint_bg_color: Color32Something just barely different from the background color.
Used for crate::Grid::striped.
extreme_bg_color: Color32Very dark or light color (for corresponding theme). Used as the background of text edits, scroll bars and others things that needs to look different from other interactive stuff.
text_edit_bg_color: Option<Color32>The background color of crate::TextEdit.
Defaults to Self::extreme_bg_color.
code_bg_color: Color32Background color behind code-styled monospaced labels.
warn_fg_color: Color32A good color for warning text (e.g. orange).
error_fg_color: Color32A good color for error text (e.g. red).
window_corner_radius: CornerRadius§window_shadow: Shadow§window_fill: Color32§window_stroke: Stroke§window_highlight_topmost: boolHighlight the topmost window.
panel_fill: Color32Panel background color
popup_shadow: Shadow§resize_corner_size: f32§text_cursor: TextCursorStyleHow the text cursor acts.
clip_rect_margin: f32Allow child widgets to be just on the border and still have a stroke with some thickness
Show a background behind buttons.
collapsing_header_frame: boolShow a background behind collapsing headers.
indent_has_left_vline: boolDraw a vertical line left of indented region, in e.g. crate::CollapsingHeader.
striped: boolWhether or not Grids and Tables should be striped by default (have alternating rows differently colored).
slider_trailing_fill: boolShow trailing color behind the circle of a Slider. Default is OFF.
Enabling this will affect ALL sliders, and can be enabled/disabled per slider with Slider::trailing_fill.
handle_shape: HandleShapeShape of the handle for sliders and similar widgets.
Changing this will affect ALL sliders, and can be enabled/disabled per slider with Slider::handle_shape.
interact_cursor: Option<CursorIcon>Should the cursor change when the user hovers over an interactive/clickable item?
This is consistent with a lot of browser-based applications (vscode, github
all turn your cursor into CursorIcon::PointingHand when a button is
hovered) but it is inconsistent with native UI toolkits.
image_loading_spinners: boolShow a spinner when loading an image.
numeric_color_space: NumericColorSpaceHow to display numeric color values.
disabled_alpha: f32How much to modify the alpha of a disabled widget.
Implementations§
Source§impl Visuals
impl Visuals
pub fn noninteractive(&self) -> &WidgetVisuals
pub fn text_color(&self) -> Color32
pub fn weak_text_color(&self) -> Color32
pub fn strong_text_color(&self) -> Color32
Sourcepub fn text_edit_bg_color(&self) -> Color32
pub fn text_edit_bg_color(&self) -> Color32
The background color of crate::TextEdit.
Sourcepub fn window_fill(&self) -> Color32
pub fn window_fill(&self) -> Color32
Window background color.
pub fn window_stroke(&self) -> Stroke
Sourcepub fn fade_out_to_color(&self) -> Color32
👎Deprecated: Use disabled_alpha(). Fading is now handled by modifying the alpha channel.
pub fn fade_out_to_color(&self) -> Color32
When fading out things, we fade the colors towards this.
Sourcepub fn disabled_alpha(&self) -> f32
pub fn disabled_alpha(&self) -> f32
Disabled widgets have their alpha modified by this.