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Button

Struct Button 

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pub struct Button<'a> { /* private fields */ }
Expand description

Clickable button with text.

See also Ui::button.


if ui.add(egui::Button::new("Click me")).clicked() {
    do_stuff();
}

// A greyed-out and non-interactive button:
if ui.add_enabled(false, egui::Button::new("Can't click this")).clicked() {
    unreachable!();
}

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impl<'a> Button<'a>

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pub fn new(atoms: impl IntoAtoms<'a>) -> Self

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pub fn selectable(selected: bool, atoms: impl IntoAtoms<'a>) -> Self

Show a selectable button.

Equivalent to:

let selected = true;
ui.add(Button::new("toggle me").selected(selected).frame_when_inactive(!selected).frame(true));

See also:

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pub fn image(image: impl Into<Image<'a>>) -> Self

Creates a button with an image. The size of the image as displayed is defined by the provided size.

Note: In contrast to Button::new, this limits the image size to the default font height (using crate::AtomExt::atom_max_height_font_size).

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pub fn image_and_text( image: impl Into<Image<'a>>, text: impl Into<WidgetText>, ) -> Self

Creates a button with an image to the left of the text.

Note: In contrast to Button::new, this limits the image size to the default font height (using crate::AtomExt::atom_max_height_font_size).

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pub fn opt_image_and_text( image: Option<Image<'a>>, text: Option<WidgetText>, ) -> Self

Create a button with an optional image and optional text.

Note: In contrast to Button::new, this limits the image size to the default font height (using crate::AtomExt::atom_max_height_font_size).

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pub fn wrap_mode(self, wrap_mode: TextWrapMode) -> Self

Set the wrap mode for the text.

By default, crate::Ui::wrap_mode will be used, which can be overridden with crate::Style::wrap_mode.

Note that any \n in the text will always produce a new line.

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pub fn wrap(self) -> Self

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pub fn truncate(self) -> Self

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pub fn fill(self, fill: impl Into<Color32>) -> Self

Override background fill color. Note that this will override any on-hover effects. Calling this will also turn on the frame.

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pub fn stroke(self, stroke: impl Into<Stroke>) -> Self

Override button stroke. Note that this will override any on-hover effects. Calling this will also turn on the frame.

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pub fn small(self) -> Self

Make this a small button, suitable for embedding into text.

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pub fn frame(self, frame: bool) -> Self

Turn off the frame

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pub fn frame_when_inactive(self, frame_when_inactive: bool) -> Self

If false, the button will not have a frame when inactive.

Default: true.

Note: When Self::frame (or ui.visuals().button_frame) is false, this setting has no effect.

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pub fn sense(self, sense: Sense) -> Self

By default, buttons senses clicks. Change this to a drag-button with Sense::drag().

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pub fn min_size(self, min_size: Vec2) -> Self

Set the minimum size of the button.

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pub fn corner_radius(self, corner_radius: impl Into<CornerRadius>) -> Self

Set the rounding of the button.

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pub fn image_tint_follows_text_color( self, image_tint_follows_text_color: bool, ) -> Self

If true, the tint of the image is multiplied by the widget text color.

This makes sense for images that are white, that should have the same color as the text color. This will also make the icon color depend on hover state.

Default: false.

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pub fn shortcut_text(self, shortcut_text: impl IntoAtoms<'a>) -> Self

Show some text on the right side of the button, in weak color.

Designed for menu buttons, for setting a keyboard shortcut text (e.g. Ctrl+S).

The text can be created with crate::Context::format_shortcut.

See also Self::right_text.

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pub fn left_text(self, left_text: impl IntoAtoms<'a>) -> Self

Show some text on the left side of the button.

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pub fn right_text(self, right_text: impl IntoAtoms<'a>) -> Self

Show some text on the right side of the button.

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pub fn selected(self, selected: bool) -> Self

If true, mark this button as “selected”.

Calling this method opts the button into toggle semantics and the current pressed/not-pressed state will be reported to assistive technologies (e.g. screen readers). Plain buttons that never call selected are not announced as toggles.

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pub fn gap(self, gap: f32) -> Self

Set the gap between atoms.

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pub fn atoms(&self) -> &Atoms<'a>

Output the button’s Atoms.

This includes any images you have on the button.

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pub fn atom_ui(self, ui: &mut Ui) -> AtomLayoutResponse

Show the button and return a AtomLayoutResponse for painting custom contents.

Trait Implementations§

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impl HasClasses for Button<'_>

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fn classes(&self) -> &Classes

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fn classes_mut(&mut self) -> &mut Classes

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fn with_class(self, class: impl Into<ClassName>) -> Self
where Self: Sized,

Add the given class by consuming self
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fn with_class_if(self, class: impl Into<ClassName>, condition: bool) -> Self
where Self: Sized,

Add the given class by consuming self if the condition is true
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fn add_class(&mut self, class: impl Into<ClassName>) -> &mut Self
where Self: Sized,

Add the given class in-place
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fn add_class_if( &mut self, class: impl Into<ClassName>, condition: bool, ) -> &mut Self
where Self: Sized,

Add the given class in-place if the condition is true
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fn has(&self, class: impl Into<ClassName>) -> bool

True if the class is present
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impl Widget for Button<'_>

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fn ui(self, ui: &mut Ui) -> Response

Allocate space, interact, paint, and return a Response. Read more
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fn boxed<'a>(self) -> BoxedWidget<'a>
where Self: Sized + 'a,

Box this widget for dynamic dispatch.

Auto Trait Implementations§

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impl<'a> !RefUnwindSafe for Button<'a>

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impl<'a> !Send for Button<'a>

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impl<'a> !Sync for Button<'a>

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impl<'a> !UnwindSafe for Button<'a>

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impl<'a> Freeze for Button<'a>

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impl<'a> Unpin for Button<'a>

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impl<'a> UnsafeUnpin for Button<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T, S> SimdFrom<T, S> for T
where S: Simd,

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fn simd_from(_simd: S, value: T) -> T

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impl<F, T, S> SimdInto<T, S> for F
where T: SimdFrom<F, S>, S: Simd,

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fn simd_into(self, simd: S) -> T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.