Struct ash::vk::MultiviewPerViewAttributesInfoNVX
source · #[repr(C)]pub struct MultiviewPerViewAttributesInfoNVX {
pub s_type: StructureType,
pub p_next: *const c_void,
pub per_view_attributes: Bool32,
pub per_view_attributes_position_x_only: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *const c_void
§per_view_attributes: Bool32
§per_view_attributes_position_x_only: Bool32
Implementations§
source§impl MultiviewPerViewAttributesInfoNVX
impl MultiviewPerViewAttributesInfoNVX
pub fn builder<'a>() -> MultiviewPerViewAttributesInfoNVXBuilder<'a>
Trait Implementations§
source§impl Clone for MultiviewPerViewAttributesInfoNVX
impl Clone for MultiviewPerViewAttributesInfoNVX
source§fn clone(&self) -> MultiviewPerViewAttributesInfoNVX
fn clone(&self) -> MultiviewPerViewAttributesInfoNVX
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl TaggedStructure for MultiviewPerViewAttributesInfoNVX
impl TaggedStructure for MultiviewPerViewAttributesInfoNVX
const STRUCTURE_TYPE: StructureType = StructureType::MULTIVIEW_PER_VIEW_ATTRIBUTES_INFO_NVX
impl Copy for MultiviewPerViewAttributesInfoNVX
impl ExtendsCommandBufferInheritanceInfo for MultiviewPerViewAttributesInfoNVX
impl ExtendsGraphicsPipelineCreateInfo for MultiviewPerViewAttributesInfoNVX
impl ExtendsRenderingInfo for MultiviewPerViewAttributesInfoNVX
Auto Trait Implementations§
impl Freeze for MultiviewPerViewAttributesInfoNVX
impl RefUnwindSafe for MultiviewPerViewAttributesInfoNVX
impl !Send for MultiviewPerViewAttributesInfoNVX
impl !Sync for MultiviewPerViewAttributesInfoNVX
impl Unpin for MultiviewPerViewAttributesInfoNVX
impl UnwindSafe for MultiviewPerViewAttributesInfoNVX
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more