pub struct PhysicalDeviceAccelerationStructurePropertiesKHRBuilder<'a> { /* private fields */ }

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impl<'a> PhysicalDeviceAccelerationStructurePropertiesKHRBuilder<'a>

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pub fn max_geometry_count(self, max_geometry_count: u64) -> Self

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pub fn max_instance_count(self, max_instance_count: u64) -> Self

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pub fn max_primitive_count(self, max_primitive_count: u64) -> Self

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pub fn max_per_stage_descriptor_acceleration_structures( self, max_per_stage_descriptor_acceleration_structures: u32 ) -> Self

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pub fn max_per_stage_descriptor_update_after_bind_acceleration_structures( self, max_per_stage_descriptor_update_after_bind_acceleration_structures: u32 ) -> Self

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pub fn max_descriptor_set_acceleration_structures( self, max_descriptor_set_acceleration_structures: u32 ) -> Self

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pub fn max_descriptor_set_update_after_bind_acceleration_structures( self, max_descriptor_set_update_after_bind_acceleration_structures: u32 ) -> Self

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pub fn min_acceleration_structure_scratch_offset_alignment( self, min_acceleration_structure_scratch_offset_alignment: u32 ) -> Self

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pub fn build(self) -> PhysicalDeviceAccelerationStructurePropertiesKHR

Calling build will discard all the lifetime information. Only call this if necessary! Builders implement Deref targeting their corresponding Vulkan struct, so references to builders can be passed directly to Vulkan functions.

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