pub struct PhysicalDeviceDepthStencilResolvePropertiesBuilder<'a> { /* private fields */ }

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impl<'a> PhysicalDeviceDepthStencilResolvePropertiesBuilder<'a>

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pub fn supported_depth_resolve_modes( self, supported_depth_resolve_modes: ResolveModeFlags ) -> Self

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pub fn supported_stencil_resolve_modes( self, supported_stencil_resolve_modes: ResolveModeFlags ) -> Self

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pub fn independent_resolve_none(self, independent_resolve_none: bool) -> Self

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pub fn independent_resolve(self, independent_resolve: bool) -> Self

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pub fn build(self) -> PhysicalDeviceDepthStencilResolveProperties

Calling build will discard all the lifetime information. Only call this if necessary! Builders implement Deref targeting their corresponding Vulkan struct, so references to builders can be passed directly to Vulkan functions.

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