pub struct PhysicalDeviceDescriptorIndexingFeaturesBuilder<'a> { /* private fields */ }
Implementations§
source§impl<'a> PhysicalDeviceDescriptorIndexingFeaturesBuilder<'a>
impl<'a> PhysicalDeviceDescriptorIndexingFeaturesBuilder<'a>
pub fn shader_input_attachment_array_dynamic_indexing( self, shader_input_attachment_array_dynamic_indexing: bool ) -> Self
pub fn shader_uniform_texel_buffer_array_dynamic_indexing( self, shader_uniform_texel_buffer_array_dynamic_indexing: bool ) -> Self
pub fn shader_storage_texel_buffer_array_dynamic_indexing( self, shader_storage_texel_buffer_array_dynamic_indexing: bool ) -> Self
pub fn shader_uniform_buffer_array_non_uniform_indexing( self, shader_uniform_buffer_array_non_uniform_indexing: bool ) -> Self
pub fn shader_sampled_image_array_non_uniform_indexing( self, shader_sampled_image_array_non_uniform_indexing: bool ) -> Self
pub fn shader_storage_buffer_array_non_uniform_indexing( self, shader_storage_buffer_array_non_uniform_indexing: bool ) -> Self
pub fn shader_storage_image_array_non_uniform_indexing( self, shader_storage_image_array_non_uniform_indexing: bool ) -> Self
pub fn shader_input_attachment_array_non_uniform_indexing( self, shader_input_attachment_array_non_uniform_indexing: bool ) -> Self
pub fn shader_uniform_texel_buffer_array_non_uniform_indexing( self, shader_uniform_texel_buffer_array_non_uniform_indexing: bool ) -> Self
pub fn shader_storage_texel_buffer_array_non_uniform_indexing( self, shader_storage_texel_buffer_array_non_uniform_indexing: bool ) -> Self
pub fn descriptor_binding_uniform_buffer_update_after_bind( self, descriptor_binding_uniform_buffer_update_after_bind: bool ) -> Self
pub fn descriptor_binding_sampled_image_update_after_bind( self, descriptor_binding_sampled_image_update_after_bind: bool ) -> Self
pub fn descriptor_binding_storage_image_update_after_bind( self, descriptor_binding_storage_image_update_after_bind: bool ) -> Self
pub fn descriptor_binding_storage_buffer_update_after_bind( self, descriptor_binding_storage_buffer_update_after_bind: bool ) -> Self
pub fn descriptor_binding_uniform_texel_buffer_update_after_bind( self, descriptor_binding_uniform_texel_buffer_update_after_bind: bool ) -> Self
pub fn descriptor_binding_storage_texel_buffer_update_after_bind( self, descriptor_binding_storage_texel_buffer_update_after_bind: bool ) -> Self
pub fn descriptor_binding_update_unused_while_pending( self, descriptor_binding_update_unused_while_pending: bool ) -> Self
pub fn descriptor_binding_partially_bound( self, descriptor_binding_partially_bound: bool ) -> Self
pub fn descriptor_binding_variable_descriptor_count( self, descriptor_binding_variable_descriptor_count: bool ) -> Self
pub fn runtime_descriptor_array(self, runtime_descriptor_array: bool) -> Self
sourcepub fn build(self) -> PhysicalDeviceDescriptorIndexingFeatures
pub fn build(self) -> PhysicalDeviceDescriptorIndexingFeatures
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Trait Implementations§
source§impl<'a> Deref for PhysicalDeviceDescriptorIndexingFeaturesBuilder<'a>
impl<'a> Deref for PhysicalDeviceDescriptorIndexingFeaturesBuilder<'a>
source§impl<'a> DerefMut for PhysicalDeviceDescriptorIndexingFeaturesBuilder<'a>
impl<'a> DerefMut for PhysicalDeviceDescriptorIndexingFeaturesBuilder<'a>
impl ExtendsDeviceCreateInfo for PhysicalDeviceDescriptorIndexingFeaturesBuilder<'_>
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceDescriptorIndexingFeaturesBuilder<'_>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceDescriptorIndexingFeaturesBuilder<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceDescriptorIndexingFeaturesBuilder<'a>
impl<'a> !Send for PhysicalDeviceDescriptorIndexingFeaturesBuilder<'a>
impl<'a> !Sync for PhysicalDeviceDescriptorIndexingFeaturesBuilder<'a>
impl<'a> Unpin for PhysicalDeviceDescriptorIndexingFeaturesBuilder<'a>
impl<'a> UnwindSafe for PhysicalDeviceDescriptorIndexingFeaturesBuilder<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more