#[repr(C)]pub struct PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub graphics_pipeline_library_fast_linking: Bool32,
pub graphics_pipeline_library_independent_interpolation_decoration: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§graphics_pipeline_library_fast_linking: Bool32
§graphics_pipeline_library_independent_interpolation_decoration: Bool32
Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT
impl Clone for PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT
source§fn clone(&self) -> PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT
fn clone(&self) -> PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl TaggedStructure for PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT
impl TaggedStructure for PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_GRAPHICS_PIPELINE_LIBRARY_PROPERTIES_EXT
impl Copy for PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT
impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT
Auto Trait Implementations§
impl Freeze for PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT
impl RefUnwindSafe for PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT
impl !Send for PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT
impl !Sync for PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT
impl Unpin for PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT
impl UnwindSafe for PhysicalDeviceGraphicsPipelineLibraryPropertiesEXT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more