Struct ash::vk::PhysicalDeviceShaderCorePropertiesARM
source · #[repr(C)]pub struct PhysicalDeviceShaderCorePropertiesARM {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub pixel_rate: u32,
pub texel_rate: u32,
pub fma_rate: u32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§pixel_rate: u32
§texel_rate: u32
§fma_rate: u32
Implementations§
source§impl PhysicalDeviceShaderCorePropertiesARM
impl PhysicalDeviceShaderCorePropertiesARM
pub fn builder<'a>() -> PhysicalDeviceShaderCorePropertiesARMBuilder<'a>
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderCorePropertiesARM
impl Clone for PhysicalDeviceShaderCorePropertiesARM
source§fn clone(&self) -> PhysicalDeviceShaderCorePropertiesARM
fn clone(&self) -> PhysicalDeviceShaderCorePropertiesARM
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl TaggedStructure for PhysicalDeviceShaderCorePropertiesARM
impl TaggedStructure for PhysicalDeviceShaderCorePropertiesARM
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_ARM
impl Copy for PhysicalDeviceShaderCorePropertiesARM
impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceShaderCorePropertiesARM
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderCorePropertiesARM
impl RefUnwindSafe for PhysicalDeviceShaderCorePropertiesARM
impl !Send for PhysicalDeviceShaderCorePropertiesARM
impl !Sync for PhysicalDeviceShaderCorePropertiesARM
impl Unpin for PhysicalDeviceShaderCorePropertiesARM
impl UnwindSafe for PhysicalDeviceShaderCorePropertiesARM
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more