#[repr(C)]pub struct PhysicalDeviceShaderModuleIdentifierFeaturesEXT {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_module_identifier: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_module_identifier: Bool32
Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderModuleIdentifierFeaturesEXT
impl Clone for PhysicalDeviceShaderModuleIdentifierFeaturesEXT
source§fn clone(&self) -> PhysicalDeviceShaderModuleIdentifierFeaturesEXT
fn clone(&self) -> PhysicalDeviceShaderModuleIdentifierFeaturesEXT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl TaggedStructure for PhysicalDeviceShaderModuleIdentifierFeaturesEXT
impl TaggedStructure for PhysicalDeviceShaderModuleIdentifierFeaturesEXT
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_FEATURES_EXT
impl Copy for PhysicalDeviceShaderModuleIdentifierFeaturesEXT
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderModuleIdentifierFeaturesEXT
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderModuleIdentifierFeaturesEXT
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderModuleIdentifierFeaturesEXT
impl RefUnwindSafe for PhysicalDeviceShaderModuleIdentifierFeaturesEXT
impl !Send for PhysicalDeviceShaderModuleIdentifierFeaturesEXT
impl !Sync for PhysicalDeviceShaderModuleIdentifierFeaturesEXT
impl Unpin for PhysicalDeviceShaderModuleIdentifierFeaturesEXT
impl UnwindSafe for PhysicalDeviceShaderModuleIdentifierFeaturesEXT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more