Struct ash::vk::PhysicalDeviceShaderObjectFeaturesEXT
source · #[repr(C)]pub struct PhysicalDeviceShaderObjectFeaturesEXT {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_object: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_object: Bool32
Implementations§
source§impl PhysicalDeviceShaderObjectFeaturesEXT
impl PhysicalDeviceShaderObjectFeaturesEXT
pub fn builder<'a>() -> PhysicalDeviceShaderObjectFeaturesEXTBuilder<'a>
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderObjectFeaturesEXT
impl Clone for PhysicalDeviceShaderObjectFeaturesEXT
source§fn clone(&self) -> PhysicalDeviceShaderObjectFeaturesEXT
fn clone(&self) -> PhysicalDeviceShaderObjectFeaturesEXT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl TaggedStructure for PhysicalDeviceShaderObjectFeaturesEXT
impl TaggedStructure for PhysicalDeviceShaderObjectFeaturesEXT
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT
impl Copy for PhysicalDeviceShaderObjectFeaturesEXT
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderObjectFeaturesEXT
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderObjectFeaturesEXT
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderObjectFeaturesEXT
impl RefUnwindSafe for PhysicalDeviceShaderObjectFeaturesEXT
impl !Send for PhysicalDeviceShaderObjectFeaturesEXT
impl !Sync for PhysicalDeviceShaderObjectFeaturesEXT
impl Unpin for PhysicalDeviceShaderObjectFeaturesEXT
impl UnwindSafe for PhysicalDeviceShaderObjectFeaturesEXT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more