pub type PhysicalDeviceShaderFloat16Int8FeaturesKHR<'a> = PhysicalDeviceShaderFloat16Int8Features<'a>;Aliased Type§
#[repr(C)]pub struct PhysicalDeviceShaderFloat16Int8FeaturesKHR<'a> {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_float16: u32,
pub shader_int8: u32,
pub _marker: PhantomData<&'a ()>,
}Fields§
§s_type: StructureType§p_next: *mut c_void§shader_float16: u32§shader_int8: u32§_marker: PhantomData<&'a ()>