Struct bevy_asset::io::file::FileAssetReader
source · pub struct FileAssetReader { /* private fields */ }
Expand description
I/O implementation for the local filesystem.
This asset I/O is fully featured but it’s not available on android
and wasm
targets.
Implementations§
source§impl FileAssetReader
impl FileAssetReader
sourcepub fn new<P: AsRef<Path>>(path: P) -> Self
pub fn new<P: AsRef<Path>>(path: P) -> Self
Creates a new FileAssetIo
at a path relative to the executable’s directory, optionally
watching for changes.
See get_base_path
below.
sourcepub fn get_base_path() -> PathBuf
pub fn get_base_path() -> PathBuf
Returns the base path of the assets directory, which is normally the executable’s parent directory.
If the CARGO_MANIFEST_DIR
environment variable is set, then its value will be used
instead. It’s set by cargo when running with cargo run
.
Trait Implementations§
source§impl AssetReader for FileAssetReader
impl AssetReader for FileAssetReader
source§async fn read<'a>(
&'a self,
path: &'a Path
) -> Result<Box<Reader<'a>>, AssetReaderError>
async fn read<'a>( &'a self, path: &'a Path ) -> Result<Box<Reader<'a>>, AssetReaderError>
Returns a future to load the full file data at the provided path.
source§async fn read_meta<'a>(
&'a self,
path: &'a Path
) -> Result<Box<Reader<'a>>, AssetReaderError>
async fn read_meta<'a>( &'a self, path: &'a Path ) -> Result<Box<Reader<'a>>, AssetReaderError>
Returns a future to load the full file data at the provided path.
source§async fn read_directory<'a>(
&'a self,
path: &'a Path
) -> Result<Box<PathStream>, AssetReaderError>
async fn read_directory<'a>( &'a self, path: &'a Path ) -> Result<Box<PathStream>, AssetReaderError>
Returns an iterator of directory entry names at the provided path.
source§async fn is_directory<'a>(
&'a self,
path: &'a Path
) -> Result<bool, AssetReaderError>
async fn is_directory<'a>( &'a self, path: &'a Path ) -> Result<bool, AssetReaderError>
Returns true if the provided path points to a directory.
source§fn read_meta_bytes<'a>(
&'a self,
path: &'a Path
) -> impl ConditionalSendFuture<Output = Result<Vec<u8>, AssetReaderError>>
fn read_meta_bytes<'a>( &'a self, path: &'a Path ) -> impl ConditionalSendFuture<Output = Result<Vec<u8>, AssetReaderError>>
Reads asset metadata bytes at the given
path
into a Vec<u8>
. This is a convenience
function that wraps AssetReader::read_meta
by default.Auto Trait Implementations§
impl Freeze for FileAssetReader
impl RefUnwindSafe for FileAssetReader
impl Send for FileAssetReader
impl Sync for FileAssetReader
impl Unpin for FileAssetReader
impl UnwindSafe for FileAssetReader
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> ErasedAssetReader for Twhere
T: AssetReader,
impl<T> ErasedAssetReader for Twhere
T: AssetReader,
source§fn read<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<Box<dyn AsyncReadAndSeek + Unpin + Sync + Send + 'a>, AssetReaderError>> + 'a>>
fn read<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<Box<dyn AsyncReadAndSeek + Unpin + Sync + Send + 'a>, AssetReaderError>> + 'a>>
Returns a future to load the full file data at the provided path.
source§fn read_meta<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<Box<dyn AsyncReadAndSeek + Unpin + Sync + Send + 'a>, AssetReaderError>> + 'a>>
fn read_meta<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<Box<dyn AsyncReadAndSeek + Unpin + Sync + Send + 'a>, AssetReaderError>> + 'a>>
Returns a future to load the full file data at the provided path.
source§fn read_directory<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<Box<dyn Stream<Item = PathBuf> + Unpin + Send>, AssetReaderError>> + 'a>>
fn read_directory<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<Box<dyn Stream<Item = PathBuf> + Unpin + Send>, AssetReaderError>> + 'a>>
Returns an iterator of directory entry names at the provided path.
source§fn is_directory<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<bool, AssetReaderError>> + 'a>>
fn is_directory<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<bool, AssetReaderError>> + 'a>>
Returns true if the provided path points to a directory.
source§fn read_meta_bytes<'a>(
&'a self,
path: &'a Path
) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<Vec<u8>, AssetReaderError>> + 'a>>
fn read_meta_bytes<'a>( &'a self, path: &'a Path ) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<Vec<u8>, AssetReaderError>> + 'a>>
Reads asset metadata bytes at the given
path
into a Vec<u8>
. This is a convenience
function that wraps ErasedAssetReader::read_meta
by default.