bevy_core_pipeline

Module oit

Source
Expand description

Order Independent Transparency (OIT) for 3d rendering. See OrderIndependentTransparencyPlugin for more details.

Modules§

  • Module that defines the necesasry systems to resolve the OIT buffer and render it to the screen.

Structs§

Constants§

  • Shader handle for the shader that draws the transparent meshes to the OIT layers buffer.

Functions§

  • This creates or resizes the oit buffers for each camera. It will always create one big buffer that’s as big as the biggest buffer needed. Cameras with smaller viewports or less layers will simply use the big buffer and ignore the rest.